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-rw-r--r--src/openvic-simulation/military/LeaderTrait.hpp104
1 files changed, 52 insertions, 52 deletions
diff --git a/src/openvic-simulation/military/LeaderTrait.hpp b/src/openvic-simulation/military/LeaderTrait.hpp
index f4445f6..e525e23 100644
--- a/src/openvic-simulation/military/LeaderTrait.hpp
+++ b/src/openvic-simulation/military/LeaderTrait.hpp
@@ -8,65 +8,65 @@
#include "openvic-simulation/Modifier.hpp"
namespace OpenVic {
- struct LeaderTraitManager;
+ struct LeaderTraitManager;
- enum class trait_type_t {
- PERSONALITY,
- BACKGROUND
- };
+ struct LeaderTrait : HasIdentifier {
+ friend struct LeaderTraitManager;
- struct LeaderTrait : HasIdentifier {
- friend struct LeaderTraitManager;
+ enum class trait_type_t {
+ PERSONALITY,
+ BACKGROUND
+ };
- private:
+ private:
- const trait_type_t type;
- /*
- * Allowed modifiers for leaders:
- * attack - integer
- * defence - integer
- * morale - %
- * organisation - %
- * reconnaissance - %
- * speed - %
- * attrition - %, negative is good
- * experience - %
- * reliability - decimal, mil gain or loss for associated POPs
- */
- const ModifierValue modifiers;
+ const trait_type_t type;
+ /*
+ * Allowed modifiers for leaders:
+ * attack - integer
+ * defence - integer
+ * morale - %
+ * organisation - %
+ * reconnaissance - %
+ * speed - %
+ * attrition - %, negative is good
+ * experience - %
+ * reliability - decimal, mil gain or loss for associated POPs
+ */
+ const ModifierValue modifiers;
- LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue new_modifiers);
-
- public:
- LeaderTrait(LeaderTrait&&) = default;
+ LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue&& new_modifiers);
- trait_type_t get_trait_type() const;
- bool is_personality_trait() const;
- bool is_background_trait() const;
- ModifierValue get_modifiers() const;
- };
+ public:
+ LeaderTrait(LeaderTrait&&) = default;
- struct LeaderTraitManager {
- private:
- IdentifierRegistry<LeaderTrait> leader_traits;
- const std::set<std::string, std::less<void>> allowed_modifiers = {
- "attack",
- "defence",
- "morale",
- "organisation",
- "reconnaissance",
- "speed",
- "attrition",
- "experience",
- "reliability"
- };
-
- public:
- LeaderTraitManager();
+ trait_type_t get_trait_type() const;
+ bool is_personality_trait() const;
+ bool is_background_trait() const;
+ ModifierValue const& get_modifiers() const;
+ };
- bool add_leader_trait(std::string_view identifier, trait_type_t type, ModifierValue modifiers);
- IDENTIFIER_REGISTRY_ACCESSORS(leader_trait)
+ struct LeaderTraitManager {
+ private:
+ IdentifierRegistry<LeaderTrait> leader_traits;
+ inline static const string_set_t allowed_modifiers = {
+ "attack",
+ "defence",
+ "morale",
+ "organisation",
+ "reconnaissance",
+ "speed",
+ "attrition",
+ "experience",
+ "reliability"
+ };
- bool load_leader_traits_file(ModifierManager& modifier_manager, ast::NodeCPtr root);
- };
+ public:
+ LeaderTraitManager();
+
+ bool add_leader_trait(std::string_view identifier, LeaderTrait::trait_type_t type, ModifierValue&& modifiers);
+ IDENTIFIER_REGISTRY_ACCESSORS(leader_trait)
+
+ bool load_leader_traits_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
+ };
} // namespace OpenVic