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Diffstat (limited to 'src/openvic-simulation/military/Unit.cpp')
-rw-r--r--src/openvic-simulation/military/Unit.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/openvic-simulation/military/Unit.cpp b/src/openvic-simulation/military/Unit.cpp
index 1c4efcf..7995aeb 100644
--- a/src/openvic-simulation/military/Unit.cpp
+++ b/src/openvic-simulation/military/Unit.cpp
@@ -132,7 +132,7 @@ bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr
bool primary_culture = false;
std::string_view sprite_override {}, sprite_mount {}, sprite_mount_attach_node {};
fixed_point_t reconnaissance = 0, attack = 0, defence = 0, discipline = 0, support = 0, maneuver = 0, siege = 0;
-
+
ret &= add_key_map_entries(key_map,
"primary_culture", ZERO_OR_ONE, expect_bool(assign_variable_callback(primary_culture)),
"sprite_override", ZERO_OR_ONE, expect_identifier(assign_variable_callback(sprite_override)),
@@ -146,9 +146,9 @@ bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr
"maneuver", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(maneuver)),
"siege", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(siege))
);
-
+
ret &= expect_dictionary_key_map(key_map)(value);
-
+
ret &= add_land_unit(key, UNIT_ARGS, LAND_ARGS);
return ret;
@@ -180,9 +180,9 @@ bool UnitManager::load_unit_file(GoodManager const& good_manager, ast::NodeCPtr
);
ret &= expect_dictionary_key_map(key_map)(value);
-
+
ret &= add_naval_unit(key, UNIT_ARGS, NAVY_ARGS);
-
+
return ret;
}
default: Logger::error("Unknown unit type for ", key, ": ", static_cast<int>(type)); return false;
@@ -215,7 +215,7 @@ bool UnitManager::generate_modifiers(ModifierManager& modifier_manager) {
STAT_MODIFIER("siege", true, RAW_DECIMAL);
break;
}
- case Unit::type_t::NAVAL: {
+ case Unit::type_t::NAVAL: {
STAT_MODIFIER("colonial_points", true, INT);
STAT_MODIFIER("supply_consumption_score", false, INT);
STAT_MODIFIER("hull", true, RAW_DECIMAL);
@@ -223,8 +223,8 @@ bool UnitManager::generate_modifiers(ModifierManager& modifier_manager) {
STAT_MODIFIER("fire_range", true, RAW_DECIMAL);
STAT_MODIFIER("evasion", true, PROPORTION_DECIMAL);
STAT_MODIFIER("torpedo_attack", true, RAW_DECIMAL);
- break;
- }
+ break;
+ }
}
return ret;