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-rw-r--r--src/openvic-simulation/military/Unit.hpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/openvic-simulation/military/Unit.hpp b/src/openvic-simulation/military/Unit.hpp
index 65e6259..de30763 100644
--- a/src/openvic-simulation/military/Unit.hpp
+++ b/src/openvic-simulation/military/Unit.hpp
@@ -57,9 +57,9 @@ namespace OpenVic {
icon_t get_icon() const;
type_t get_type() const;
- std::string const& get_sprite() const;
+ std::string_view get_sprite() const;
bool is_active() const;
- std::string const& get_unit_type() const;
+ std::string_view get_unit_type() const;
bool has_floating_flag() const;
uint32_t get_priority() const;
@@ -94,9 +94,9 @@ namespace OpenVic {
LandUnit(LandUnit&&) = default;
bool get_primary_culture() const;
- std::string const& get_sprite_override() const;
- std::string const& get_sprite_mount() const;
- std::string const& get_sprite_mount_attach_node() const;
+ std::string_view get_sprite_override() const;
+ std::string_view get_sprite_mount() const;
+ std::string_view get_sprite_mount_attach_node() const;
fixed_point_t get_reconnaissance() const;
fixed_point_t get_attack() const;
@@ -138,8 +138,8 @@ namespace OpenVic {
bool can_sail() const;
bool is_transport() const;
bool is_capital() const;
- std::string const& get_move_sound() const;
- std::string const& get_select_sound() const;
+ std::string_view get_move_sound() const;
+ std::string_view get_select_sound() const;
fixed_point_t get_colonial_points() const;
bool can_build_overseas() const;
uint32_t get_min_port_level() const;