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-rw-r--r--src/openvic-simulation/military/MilitaryManager.hpp3
-rw-r--r--src/openvic-simulation/military/Wargoal.cpp309
-rw-r--r--src/openvic-simulation/military/Wargoal.hpp129
3 files changed, 441 insertions, 0 deletions
diff --git a/src/openvic-simulation/military/MilitaryManager.hpp b/src/openvic-simulation/military/MilitaryManager.hpp
index 0e7e1b1..ba13b70 100644
--- a/src/openvic-simulation/military/MilitaryManager.hpp
+++ b/src/openvic-simulation/military/MilitaryManager.hpp
@@ -3,6 +3,7 @@
#include "openvic-simulation/military/Deployment.hpp"
#include "openvic-simulation/military/LeaderTrait.hpp"
#include "openvic-simulation/military/Unit.hpp"
+#include "openvic-simulation/military/Wargoal.hpp"
namespace OpenVic {
struct MilitaryManager {
@@ -10,10 +11,12 @@ namespace OpenVic {
UnitManager unit_manager;
LeaderTraitManager leader_trait_manager;
DeploymentManager deployment_manager;
+ WargoalTypeManager wargoal_manager;
public:
REF_GETTERS(unit_manager)
REF_GETTERS(leader_trait_manager)
REF_GETTERS(deployment_manager)
+ REF_GETTERS(wargoal_manager)
};
}
diff --git a/src/openvic-simulation/military/Wargoal.cpp b/src/openvic-simulation/military/Wargoal.cpp
new file mode 100644
index 0000000..8bc4446
--- /dev/null
+++ b/src/openvic-simulation/military/Wargoal.cpp
@@ -0,0 +1,309 @@
+#include "Wargoal.hpp"
+
+#include "openvic-simulation/dataloader/NodeTools.hpp"
+
+using namespace OpenVic;
+using namespace OpenVic::NodeTools;
+
+WargoalType::WargoalType(
+ std::string_view new_identifier,
+ std::string_view new_sprite,
+ std::string_view new_war_name,
+ Timespan new_available_length,
+ Timespan new_truce_length,
+ bool new_triggered_only,
+ bool new_civil_war,
+ bool new_constructing,
+ bool new_crisis,
+ bool new_great_war,
+ bool new_mutual,
+ const peace_modifiers_t&& new_modifiers,
+ peace_options_t new_peace_options
+) : HasIdentifier { new_identifier },
+ sprite { new_sprite },
+ war_name { new_war_name },
+ available_length { new_available_length },
+ truce_length { new_truce_length },
+ triggered_only { new_triggered_only },
+ civil_war { new_civil_war },
+ constructing { new_constructing },
+ crisis { new_crisis },
+ great_war { new_great_war },
+ mutual { new_mutual },
+ modifiers { std::move(new_modifiers) },
+ peace_options { new_peace_options } {}
+
+std::string_view WargoalType::get_sprite() const {
+ return sprite;
+}
+
+std::string_view WargoalType::get_war_name() const {
+ return war_name;
+}
+
+const Timespan WargoalType::get_available_length() const {
+ return available_length;
+}
+
+const Timespan WargoalType::get_truce_length() const {
+ return truce_length;
+}
+
+const bool WargoalType::is_triggered_only() const {
+ return triggered_only;
+}
+
+const bool WargoalType::is_civil_war() const {
+ return civil_war;
+}
+
+const bool WargoalType::is_constructing() const {
+ return constructing;
+}
+
+const bool WargoalType::is_crisis() const {
+ return crisis;
+}
+
+const bool WargoalType::is_great_war() const {
+ return great_war;
+}
+
+const bool WargoalType::is_mutual() const {
+ return mutual;
+}
+
+WargoalType::peace_modifiers_t const& WargoalType::get_modifiers() const {
+ return modifiers;
+}
+
+const peace_options_t WargoalType::get_peace_options() const {
+ return peace_options;
+}
+
+WargoalTypeManager::WargoalTypeManager() : wargoal_types { "wargoal types" } {}
+
+const std::vector<WargoalType const*>& WargoalTypeManager::get_peace_priority_list() const {
+ return peace_priorities;
+}
+
+bool WargoalTypeManager::add_wargoal_type(
+ std::string_view identifier,
+ std::string_view sprite,
+ std::string_view war_name,
+ Timespan available_length,
+ Timespan truce_length,
+ bool triggered_only,
+ bool civil_war,
+ bool constructing,
+ bool crisis,
+ bool great_war,
+ bool mutual,
+ WargoalType::peace_modifiers_t&& modifiers,
+ peace_options_t peace_options
+) {
+ if (identifier.empty()) {
+ Logger::error("Invalid wargoal identifier - empty!");
+ return false;
+ }
+
+ if (sprite.empty()) {
+ Logger::error("Invalid sprite for wargoal ", identifier, " - empty!");
+ return false;
+ }
+
+ if (war_name.empty()) {
+ Logger::error("Invalid war name for wargoal ", identifier, " - empty!");
+ return false;
+ }
+
+ return wargoal_types.add_item({ identifier, sprite, war_name, available_length, truce_length, triggered_only, civil_war, constructing, crisis, great_war, mutual, std::move(modifiers), peace_options });
+}
+
+bool WargoalTypeManager::load_wargoal_file(ast::NodeCPtr root) {
+ bool ret = expect_dictionary(
+ [this](std::string_view identifier, ast::NodeCPtr value) -> bool {
+ if (identifier == "peace_order") return true;
+
+ std::string_view sprite, war_name;
+ Timespan available, truce;
+ bool triggered_only = false, civil_war = false, constructing = false, crisis = false, great_war = false, mutual = false;
+ peace_options_t peace_options;
+ WargoalType::peace_modifiers_t modifiers;
+
+ bool ret = expect_dictionary_keys_and_default(
+ [&modifiers, &identifier](std::string_view key, ast::NodeCPtr value) -> bool {
+ fixed_point_t modifier;
+ expect_fixed_point(assign_variable_callback(modifier))(value);
+
+ if (key == "badboy_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::BADBOY_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "prestige_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::PRESTIGE_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "peace_cost_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::PEACE_COST_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "penalty_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::PENALTY_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "break_truce_prestige_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::BREAK_TRUCE_PRESTIGE_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "break_truce_infamy_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::BREAK_TRUCE_INFAMY_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "break_truce_militancy_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::BREAK_TRUCE_MILITANCY_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "good_relation_prestige_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::GOOD_RELATION_PRESTIGE_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "good_relation_infamy_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::GOOD_RELATION_INFAMY_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "good_relation_militancy_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::GOOD_RELATION_MILITANCY_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "tws_battle_factor") {
+ modifiers[WargoalType::PEACE_MODIFIERS::WAR_SCORE_BATTLE_FACTOR] += modifier;
+ return true;
+ }
+ if (key == "construction_speed") {
+ modifiers[WargoalType::PEACE_MODIFIERS::CONSTRUCTION_SPEED] += modifier;
+ return true;
+ }
+
+ Logger::error("Modifier ", key, " in wargoal ", identifier, " is invalid.");
+ return false;
+ },
+ "sprite_index", ONE_EXACTLY, expect_identifier(assign_variable_callback(sprite)),
+ "war_name", ONE_EXACTLY, expect_identifier_or_string(assign_variable_callback(war_name)),
+ "months", ONE_EXACTLY, expect_months(assign_variable_callback(available)),
+ "truce_months", ONE_EXACTLY, expect_months(assign_variable_callback(truce)),
+ "is_triggered_only", ZERO_OR_ONE, expect_bool(assign_variable_callback(triggered_only)),
+ "is_civil_war", ZERO_OR_ONE, expect_bool(assign_variable_callback(civil_war)),
+ "constructing_cb", ZERO_OR_ONE, expect_bool(assign_variable_callback(constructing)),
+ "crisis", ZERO_OR_ONE, expect_bool(assign_variable_callback(crisis)),
+ "great_war_obligatory", ZERO_OR_ONE, expect_bool(assign_variable_callback(great_war)),
+ "mutual", ZERO_OR_ONE, expect_bool(assign_variable_callback(mutual)),
+ /* PEACE OPTIONS */
+ "po_annex", ZERO_OR_ONE, expect_bool([&peace_options](bool annex) -> bool {
+ if (annex) peace_options |= peace_options_t::PO_ANNEX;
+ return true;
+ }),
+ "po_demand_state", ZERO_OR_ONE, expect_bool([&peace_options](bool demand_state) -> bool {
+ if (demand_state) peace_options |= peace_options_t::PO_DEMAND_STATE;
+ return true;
+ }),
+ "po_add_to_sphere", ZERO_OR_ONE, expect_bool([&peace_options](bool add_to_sphere) -> bool {
+ if (add_to_sphere) peace_options |= peace_options_t::PO_ADD_TO_SPHERE;
+ return true;
+ }),
+ "po_disarmament", ZERO_OR_ONE, expect_bool([&peace_options](bool disarm) -> bool {
+ if (disarm) peace_options |= peace_options_t::PO_DISARMAMENT;
+ return true;
+ }),
+ "po_destroy_forts", ZERO_OR_ONE, expect_bool([&peace_options](bool disarm) -> bool {
+ if (disarm) peace_options |= peace_options_t::PO_REMOVE_FORTS;
+ return true;
+ }),
+ "po_destroy_naval_bases", ZERO_OR_ONE, expect_bool([&peace_options](bool disarm) -> bool {
+ if (disarm) peace_options |= peace_options_t::PO_REMOVE_NAVAL_BASES;
+ return true;
+ }),
+ "po_reparations", ZERO_OR_ONE, expect_bool([&peace_options](bool reps) -> bool {
+ if (reps) peace_options |= peace_options_t::PO_REPARATIONS;
+ return true;
+ }),
+ "po_transfer_provinces", ZERO_OR_ONE, expect_bool([&peace_options](bool provinces) -> bool {
+ if (provinces) peace_options |= peace_options_t::PO_TRANSFER_PROVINCES;
+ return true;
+ }),
+ "po_remove_prestige", ZERO_OR_ONE, expect_bool([&peace_options](bool humiliate) -> bool {
+ if (humiliate) peace_options |= peace_options_t::PO_REMOVE_PRESTIGE;
+ return true;
+ }),
+ "po_make_puppet", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
+ if (puppet) peace_options |= peace_options_t::PO_MAKE_PUPPET;
+ return true;
+ }),
+ "po_release_puppet", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
+ if (puppet) peace_options |= peace_options_t::PO_RELEASE_PUPPET;
+ return true;
+ }),
+ "po_status_quo", ZERO_OR_ONE, expect_bool([&peace_options](bool status_quo) -> bool {
+ if (status_quo) peace_options |= peace_options_t::PO_STATUS_QUO;
+ return true;
+ }),
+ "po_install_communist_gov_type", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
+ if (puppet) peace_options |= peace_options_t::PO_INSTALL_COMMUNISM;
+ return true;
+ }),
+ "po_uninstall_communist_gov_type", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
+ if (puppet) peace_options |= peace_options_t::PO_REMOVE_COMMUNISM;
+ return true;
+ }),
+ "po_remove_cores", ZERO_OR_ONE, expect_bool([&peace_options](bool uncore) -> bool {
+ if (uncore) peace_options |= peace_options_t::PO_REMOVE_CORES;
+ return true;
+ }),
+ "po_colony", ZERO_OR_ONE, expect_bool([&peace_options](bool colony) -> bool {
+ if (colony) peace_options |= peace_options_t::PO_COLONY;
+ return true;
+ }),
+ "po_gunboat", ZERO_OR_ONE, expect_bool([&peace_options](bool gunboat) -> bool {
+ if (gunboat) peace_options |= peace_options_t::PO_REPAY_DEBT;
+ return true;
+ }),
+ "po_clear_union_sphere", ZERO_OR_ONE, expect_bool([&peace_options](bool clear) -> bool {
+ if (clear) peace_options |= peace_options_t::PO_CLEAR_UNION_SPHERE;
+ return true;
+ }),
+ /* TODO: CONDITION & EFFECT BLOCKS */
+ "can_use", ZERO_OR_ONE, success_callback,
+ "is_valid", ZERO_OR_ONE, success_callback,
+ "on_add", ZERO_OR_ONE, success_callback,
+ "on_po_accepted", ZERO_OR_ONE, success_callback,
+ "allowed_states", ZERO_OR_ONE, success_callback,
+ "all_allowed_states", ZERO_OR_ONE, success_callback,
+ "allowed_substate_regions", ZERO_OR_ONE, success_callback,
+ "allowed_states_in_crisis", ZERO_OR_ONE, success_callback,
+ "allowed_countries", ZERO_OR_ONE, success_callback,
+ "always", ZERO_OR_ONE, success_callback // usage unknown / quirk
+ )(value);
+
+ add_wargoal_type(identifier, sprite, war_name, available, truce, triggered_only, civil_war, constructing, crisis, great_war, mutual, std::move(modifiers), peace_options);
+ return ret;
+ }
+ )(root);
+
+ /* load order in which CBs are prioritised by AI */
+ ret &= expect_dictionary_keys_and_default(
+ key_value_success_callback,
+ "peace_order", ONE_EXACTLY, expect_list([this](ast::NodeCPtr value) -> bool {
+ WargoalType const* wargoal;
+ bool ret = expect_wargoal_type_identifier(assign_variable_callback_pointer(wargoal))(value);
+ if (ret) {
+ peace_priorities.push_back(wargoal);
+ } else {
+ Logger::warning("Attempted to add invalid wargoal type to AI peace order!");
+ }
+ return true;
+ })
+ )(root);
+
+ lock_wargoal_types();
+ return ret;
+} \ No newline at end of file
diff --git a/src/openvic-simulation/military/Wargoal.hpp b/src/openvic-simulation/military/Wargoal.hpp
new file mode 100644
index 0000000..fc9e3af
--- /dev/null
+++ b/src/openvic-simulation/military/Wargoal.hpp
@@ -0,0 +1,129 @@
+#pragma once
+
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
+#include "openvic-simulation/types/EnumBitfield.hpp"
+#include "openvic-simulation/Modifier.hpp"
+
+namespace OpenVic {
+ struct WargoalTypeManager;
+
+ enum class peace_options_t : uint32_t {
+ PO_ANNEX = 0b1000000000000000,
+ PO_DEMAND_STATE = 0b0100000000000000,
+ PO_COLONY = 0b0010000000000000,
+ PO_ADD_TO_SPHERE = 0b0001000000000000,
+ PO_DISARMAMENT = 0b0000100000000000,
+ PO_REMOVE_FORTS = 0b0000100000000000,
+ PO_REMOVE_NAVAL_BASES = 0b0000100000000000,
+ PO_REPARATIONS = 0b0000010000000000,
+ PO_REPAY_DEBT = 0b0000001000000000,
+ PO_REMOVE_PRESTIGE = 0b0000000100000000,
+ PO_MAKE_PUPPET = 0b0000000010000000,
+ PO_RELEASE_PUPPET = 0b0000000001000000,
+ PO_STATUS_QUO = 0b0000000000100000,
+ PO_INSTALL_COMMUNISM = 0b0000000000010000,
+ PO_REMOVE_COMMUNISM = 0b0000000000001000,
+ PO_REMOVE_CORES = 0b0000000000000100, // only usable with ANNEX, DEMAND_STATE, or TRANSFER_PROVINCES
+ PO_TRANSFER_PROVINCES = 0b0000000000000010,
+ PO_CLEAR_UNION_SPHERE = 0b0000000000000001
+ };
+ template<> struct enable_bitfield<peace_options_t> : std::true_type{};
+
+ struct WargoalType : HasIdentifier {
+ friend struct WargoalTypeManager;
+
+ enum class PEACE_MODIFIERS {
+ BADBOY_FACTOR,
+ PRESTIGE_FACTOR,
+ PEACE_COST_FACTOR,
+ PENALTY_FACTOR,
+ BREAK_TRUCE_PRESTIGE_FACTOR,
+ BREAK_TRUCE_INFAMY_FACTOR,
+ BREAK_TRUCE_MILITANCY_FACTOR,
+ GOOD_RELATION_PRESTIGE_FACTOR,
+ GOOD_RELATION_INFAMY_FACTOR,
+ GOOD_RELATION_MILITANCY_FACTOR,
+ WAR_SCORE_BATTLE_FACTOR,
+ CONSTRUCTION_SPEED
+ };
+ using peace_modifiers_t = std::map<PEACE_MODIFIERS, fixed_point_t>;
+
+ private:
+ const std::string sprite;
+ const std::string war_name;
+ const Timespan available_length;
+ const Timespan truce_length;
+ const bool triggered_only; // only able to be added via effects (or within the code)
+ const bool civil_war;
+ const bool constructing; // can be added to existing wars or justified
+ const bool crisis; // able to be added to crises
+ const bool great_war; // automatically add to great wars
+ const bool mutual; // attacked and defender share wargoal
+ const peace_modifiers_t modifiers;
+ const peace_options_t peace_options;
+
+ // TODO: can_use, prerequisites, on_add, on_po_accepted
+
+ WargoalType(
+ std::string_view new_identifier,
+ std::string_view new_sprite,
+ std::string_view new_war_name,
+ Timespan new_available_length,
+ Timespan new_truce_length,
+ bool new_triggered_only,
+ bool new_civil_war,
+ bool new_constructing,
+ bool new_crisis,
+ bool new_great_war,
+ bool new_mutual,
+ const peace_modifiers_t&& new_modifiers,
+ peace_options_t new_peace_options
+ );
+
+ public:
+ WargoalType(WargoalType&&) = default;
+
+ std::string_view get_sprite() const;
+ std::string_view get_war_name() const;
+ const Timespan get_available_length() const;
+ const Timespan get_truce_length() const;
+ const bool is_triggered_only() const;
+ const bool is_civil_war() const;
+ const bool is_constructing() const;
+ const bool is_crisis() const;
+ const bool is_great_war() const;
+ const bool is_mutual() const;
+ peace_modifiers_t const& get_modifiers() const;
+ const peace_options_t get_peace_options() const;
+ };
+
+ struct WargoalTypeManager {
+ private:
+ IdentifierRegistry<WargoalType> wargoal_types;
+ std::vector<WargoalType const*> peace_priorities;
+
+ public:
+ WargoalTypeManager();
+
+ const std::vector<WargoalType const*>& get_peace_priority_list() const;
+
+ bool add_wargoal_type(
+ std::string_view identifier,
+ std::string_view sprite,
+ std::string_view war_name,
+ Timespan available_length,
+ Timespan truce_length,
+ bool triggered_only,
+ bool civil_war,
+ bool constructing,
+ bool crisis,
+ bool great_war,
+ bool mutual,
+ WargoalType::peace_modifiers_t&& modifiers,
+ peace_options_t peace_options
+ );
+ IDENTIFIER_REGISTRY_ACCESSORS(wargoal_type)
+
+ bool load_wargoal_file(ast::NodeCPtr root);
+ };
+} // namespace OpenVic \ No newline at end of file