aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/military
diff options
context:
space:
mode:
Diffstat (limited to 'src/openvic-simulation/military')
-rw-r--r--src/openvic-simulation/military/LeaderTrait.cpp60
-rw-r--r--src/openvic-simulation/military/LeaderTrait.hpp72
-rw-r--r--src/openvic-simulation/military/MilitaryManager.hpp3
3 files changed, 135 insertions, 0 deletions
diff --git a/src/openvic-simulation/military/LeaderTrait.cpp b/src/openvic-simulation/military/LeaderTrait.cpp
new file mode 100644
index 0000000..27f81c5
--- /dev/null
+++ b/src/openvic-simulation/military/LeaderTrait.cpp
@@ -0,0 +1,60 @@
+#include "LeaderTrait.hpp"
+
+using namespace OpenVic;
+using namespace OpenVic::NodeTools;
+
+LeaderTrait::LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue new_modifiers)
+ : HasIdentifier { new_identifier }, type { new_type }, modifiers { new_modifiers } {}
+
+trait_type_t LeaderTrait::get_trait_type() const {
+ return type;
+}
+
+bool LeaderTrait::is_personality_trait() const {
+ return type == trait_type_t::PERSONALITY;
+}
+
+bool LeaderTrait::is_background_trait() const {
+ return type == trait_type_t::BACKGROUND;
+}
+
+ModifierValue LeaderTrait::get_modifiers() const {
+ return modifiers;
+}
+
+LeaderTraitManager::LeaderTraitManager() : leader_traits { "leader_traits" } {}
+
+bool LeaderTraitManager::add_leader_trait(std::string_view identifier, trait_type_t type, ModifierValue modifiers) {
+ if (identifier.empty()) {
+ Logger::error("Invalid leader trait identifier - empty!");
+ return false;
+ }
+
+ return leader_traits.add_item({ identifier, type, modifiers });
+}
+
+bool LeaderTraitManager::load_leader_traits_file(ModifierManager& modifier_manager, ast::NodeCPtr root) {
+ bool ret = expect_dictionary_keys(
+ "personality", ONE_EXACTLY, expect_dictionary(
+ [this, &modifier_manager](std::string_view trait_identifier, ast::NodeCPtr value) -> bool {
+ ModifierValue modifiers;
+
+ bool ret = modifier_manager.expect_whitelisted_modifier_value(move_variable_callback(modifiers), allowed_modifiers)(value);
+ ret &= add_leader_trait(trait_identifier, trait_type_t::PERSONALITY, modifiers);
+ return ret;
+ }
+ ),
+ "background", ONE_EXACTLY, expect_dictionary(
+ [this, &modifier_manager](std::string_view trait_identifier, ast::NodeCPtr value) -> bool {
+ ModifierValue modifiers;
+
+ bool ret = modifier_manager.expect_whitelisted_modifier_value(move_variable_callback(modifiers), allowed_modifiers)(value);
+ ret &= add_leader_trait(trait_identifier, trait_type_t::BACKGROUND, modifiers);
+ return ret;
+ }
+ )
+ )(root);
+ lock_leader_traits();
+
+ return ret;
+} \ No newline at end of file
diff --git a/src/openvic-simulation/military/LeaderTrait.hpp b/src/openvic-simulation/military/LeaderTrait.hpp
new file mode 100644
index 0000000..f4445f6
--- /dev/null
+++ b/src/openvic-simulation/military/LeaderTrait.hpp
@@ -0,0 +1,72 @@
+#pragma once
+
+#include <cstdint>
+#include <string_view>
+#include "openvic-simulation/types/IdentifierRegistry.hpp"
+#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
+#include "openvic-simulation/dataloader/NodeTools.hpp"
+#include "openvic-simulation/Modifier.hpp"
+
+namespace OpenVic {
+ struct LeaderTraitManager;
+
+ enum class trait_type_t {
+ PERSONALITY,
+ BACKGROUND
+ };
+
+ struct LeaderTrait : HasIdentifier {
+ friend struct LeaderTraitManager;
+
+ private:
+
+ const trait_type_t type;
+ /*
+ * Allowed modifiers for leaders:
+ * attack - integer
+ * defence - integer
+ * morale - %
+ * organisation - %
+ * reconnaissance - %
+ * speed - %
+ * attrition - %, negative is good
+ * experience - %
+ * reliability - decimal, mil gain or loss for associated POPs
+ */
+ const ModifierValue modifiers;
+
+ LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue new_modifiers);
+
+ public:
+ LeaderTrait(LeaderTrait&&) = default;
+
+ trait_type_t get_trait_type() const;
+ bool is_personality_trait() const;
+ bool is_background_trait() const;
+ ModifierValue get_modifiers() const;
+ };
+
+ struct LeaderTraitManager {
+ private:
+ IdentifierRegistry<LeaderTrait> leader_traits;
+ const std::set<std::string, std::less<void>> allowed_modifiers = {
+ "attack",
+ "defence",
+ "morale",
+ "organisation",
+ "reconnaissance",
+ "speed",
+ "attrition",
+ "experience",
+ "reliability"
+ };
+
+ public:
+ LeaderTraitManager();
+
+ bool add_leader_trait(std::string_view identifier, trait_type_t type, ModifierValue modifiers);
+ IDENTIFIER_REGISTRY_ACCESSORS(leader_trait)
+
+ bool load_leader_traits_file(ModifierManager& modifier_manager, ast::NodeCPtr root);
+ };
+} // namespace OpenVic
diff --git a/src/openvic-simulation/military/MilitaryManager.hpp b/src/openvic-simulation/military/MilitaryManager.hpp
index 36b5010..fd8135d 100644
--- a/src/openvic-simulation/military/MilitaryManager.hpp
+++ b/src/openvic-simulation/military/MilitaryManager.hpp
@@ -1,12 +1,15 @@
#pragma once
#include "openvic-simulation/military/Unit.hpp"
+#include "openvic-simulation/military/LeaderTrait.hpp"
namespace OpenVic {
struct MilitaryManager {
private:
UnitManager unit_manager;
+ LeaderTraitManager leader_trait_manager;
public:
REF_GETTERS(unit_manager)
+ REF_GETTERS(leader_trait_manager)
};
}