diff options
Diffstat (limited to 'src/openvic-simulation/military')
-rw-r--r-- | src/openvic-simulation/military/Unit.cpp | 14 | ||||
-rw-r--r-- | src/openvic-simulation/military/Unit.hpp | 14 |
2 files changed, 14 insertions, 14 deletions
diff --git a/src/openvic-simulation/military/Unit.cpp b/src/openvic-simulation/military/Unit.cpp index 3da24da..63ece91 100644 --- a/src/openvic-simulation/military/Unit.cpp +++ b/src/openvic-simulation/military/Unit.cpp @@ -27,7 +27,7 @@ Unit::type_t Unit::get_type() const { return type; } -std::string const& Unit::get_sprite() const { +std::string_view Unit::get_sprite() const { return sprite; } @@ -35,7 +35,7 @@ bool Unit::is_active() const { return active; } -std::string const& Unit::get_unit_type() const { +std::string_view Unit::get_unit_type() const { return unit_type; } @@ -88,15 +88,15 @@ bool LandUnit::get_primary_culture() const { return primary_culture; } -std::string const& LandUnit::get_sprite_override() const { +std::string_view LandUnit::get_sprite_override() const { return sprite_override; } -std::string const& LandUnit::get_sprite_mount() const { +std::string_view LandUnit::get_sprite_mount() const { return sprite_mount; } -std::string const& LandUnit::get_sprite_mount_attach_node() const { +std::string_view LandUnit::get_sprite_mount_attach_node() const { return sprite_mount_attach_node; } @@ -146,11 +146,11 @@ bool NavalUnit::is_transport() const { return transport; } -std::string const& NavalUnit::get_move_sound() const { +std::string_view NavalUnit::get_move_sound() const { return move_sound; } -std::string const& NavalUnit::get_select_sound() const { +std::string_view NavalUnit::get_select_sound() const { return select_sound; } diff --git a/src/openvic-simulation/military/Unit.hpp b/src/openvic-simulation/military/Unit.hpp index 65e6259..de30763 100644 --- a/src/openvic-simulation/military/Unit.hpp +++ b/src/openvic-simulation/military/Unit.hpp @@ -57,9 +57,9 @@ namespace OpenVic { icon_t get_icon() const; type_t get_type() const; - std::string const& get_sprite() const; + std::string_view get_sprite() const; bool is_active() const; - std::string const& get_unit_type() const; + std::string_view get_unit_type() const; bool has_floating_flag() const; uint32_t get_priority() const; @@ -94,9 +94,9 @@ namespace OpenVic { LandUnit(LandUnit&&) = default; bool get_primary_culture() const; - std::string const& get_sprite_override() const; - std::string const& get_sprite_mount() const; - std::string const& get_sprite_mount_attach_node() const; + std::string_view get_sprite_override() const; + std::string_view get_sprite_mount() const; + std::string_view get_sprite_mount_attach_node() const; fixed_point_t get_reconnaissance() const; fixed_point_t get_attack() const; @@ -138,8 +138,8 @@ namespace OpenVic { bool can_sail() const; bool is_transport() const; bool is_capital() const; - std::string const& get_move_sound() const; - std::string const& get_select_sound() const; + std::string_view get_move_sound() const; + std::string_view get_select_sound() const; fixed_point_t get_colonial_points() const; bool can_build_overseas() const; uint32_t get_min_port_level() const; |