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-rw-r--r--src/openvic-simulation/military/LeaderTrait.cpp6
-rw-r--r--src/openvic-simulation/military/UnitType.cpp25
-rw-r--r--src/openvic-simulation/military/UnitType.hpp8
3 files changed, 29 insertions, 10 deletions
diff --git a/src/openvic-simulation/military/LeaderTrait.cpp b/src/openvic-simulation/military/LeaderTrait.cpp
index 4378a67..85d0890 100644
--- a/src/openvic-simulation/military/LeaderTrait.cpp
+++ b/src/openvic-simulation/military/LeaderTrait.cpp
@@ -32,17 +32,21 @@ bool LeaderTraitManager::load_leader_traits_file(ModifierManager const& modifier
return expect_dictionary_reserve_length(
leader_traits,
[this, &modifier_manager, type](std::string_view trait_identifier, ast::NodeCPtr value) -> bool {
+ using enum Modifier::modifier_type_t;
+
static const string_set_t allowed_modifiers = {
"attack", "defence", "morale", "organisation", "reconnaissance",
"speed", "attrition", "experience", "reliability"
};
ModifierValue modifiers;
+
bool ret = modifier_manager.expect_whitelisted_modifier_value(
- move_variable_callback(modifiers), allowed_modifiers
+ move_variable_callback(modifiers), LEADER, allowed_modifiers
)(value);
ret &= add_leader_trait(trait_identifier, type, std::move(modifiers));
+
return ret;
}
);
diff --git a/src/openvic-simulation/military/UnitType.cpp b/src/openvic-simulation/military/UnitType.cpp
index 815025a..22e108d 100644
--- a/src/openvic-simulation/military/UnitType.cpp
+++ b/src/openvic-simulation/military/UnitType.cpp
@@ -29,8 +29,17 @@ UnitType::UnitType(
build_time { unit_args.build_time },
build_cost { std::move(unit_args.build_cost) },
supply_consumption { unit_args.supply_consumption },
- supply_cost { std::move(unit_args.supply_cost) },
- terrain_modifiers { std::move(unit_args.terrain_modifiers) } {}
+ supply_cost { std::move(unit_args.supply_cost) } {
+
+ using enum Modifier::modifier_type_t;
+
+ for (auto [terrain, modifier_value] : mutable_iterator(unit_args.terrain_modifier_values)) {
+ terrain_modifiers.emplace(terrain, Modifier {
+ StringUtils::append_string_views(new_identifier, " ", terrain->get_identifier()), std::move(modifier_value),
+ UNIT_TERRAIN
+ });
+ }
+}
bool UnitTypeBranched<LAND>::allowed_cultures_check_culture_in_country(
allowed_cultures_t allowed_cultures, Culture const& culture, CountryInstance const& country
@@ -232,16 +241,20 @@ bool UnitTypeManager::load_unit_type_file(
good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(unit_args.supply_cost))
);
- auto add_terrain_modifier = [&unit_args, &terrain_type_manager, &modifier_manager](
+ auto add_terrain_modifier_value = [&unit_args, &terrain_type_manager, &modifier_manager](
std::string_view default_key, ast::NodeCPtr default_value
) -> bool {
TerrainType const* terrain_type = terrain_type_manager.get_terrain_type_by_identifier(default_key);
+
if (terrain_type != nullptr) {
+ using enum Modifier::modifier_type_t;
+
// TODO - restrict what modifier effects can be used here
return modifier_manager.expect_modifier_value(
- map_callback(unit_args.terrain_modifiers, terrain_type)
+ map_callback(unit_args.terrain_modifier_values, terrain_type), UNIT_TERRAIN
)(default_value);
}
+
return key_value_invalid_callback(default_key, default_value);
};
@@ -275,7 +288,7 @@ bool UnitTypeManager::load_unit_type_file(
regiment_type_args.allowed_cultures = RegimentType::allowed_cultures_t::ALL_CULTURES;
}
- ret &= expect_dictionary_key_map_and_default(key_map, add_terrain_modifier)(value);
+ ret &= expect_dictionary_key_map_and_default(key_map, add_terrain_modifier_value)(value);
ret &= add_regiment_type(key, unit_args, regiment_type_args);
@@ -302,7 +315,7 @@ bool UnitTypeManager::load_unit_type_file(
"torpedo_attack", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(ship_type_args.torpedo_attack))
);
- ret &= expect_dictionary_key_map_and_default(key_map, add_terrain_modifier)(value);
+ ret &= expect_dictionary_key_map_and_default(key_map, add_terrain_modifier_value)(value);
ret &= add_ship_type(key, unit_args, ship_type_args);
diff --git a/src/openvic-simulation/military/UnitType.hpp b/src/openvic-simulation/military/UnitType.hpp
index 980a119..9527041 100644
--- a/src/openvic-simulation/military/UnitType.hpp
+++ b/src/openvic-simulation/military/UnitType.hpp
@@ -7,7 +7,7 @@
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/economy/GoodDefinition.hpp"
-#include "openvic-simulation/modifier/ModifierValue.hpp"
+#include "openvic-simulation/modifier/Modifier.hpp"
#include "openvic-simulation/types/Date.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
@@ -20,7 +20,7 @@ namespace OpenVic {
struct UnitType : HasIdentifier {
using icon_t = uint32_t;
- using terrain_modifiers_t = ordered_map<TerrainType const*, ModifierValue>;
+ using terrain_modifiers_t = ordered_map<TerrainType const*, Modifier>;
enum struct branch_t : uint8_t { INVALID_BRANCH, LAND, NAVAL };
enum struct unit_category_t : uint8_t {
@@ -28,6 +28,8 @@ namespace OpenVic {
};
struct unit_type_args_t {
+ using terrain_modifier_values_t = ordered_map<TerrainType const*, ModifierValue>;
+
icon_t icon = 0;
unit_category_t unit_category = unit_category_t::INVALID_UNIT_CATEGORY;
// TODO defaults for move_sound and select_sound
@@ -38,7 +40,7 @@ namespace OpenVic {
supply_consumption = 0;
Timespan build_time;
GoodDefinition::good_definition_map_t build_cost, supply_cost;
- terrain_modifiers_t terrain_modifiers;
+ terrain_modifier_values_t terrain_modifier_values;
unit_type_args_t() = default;
unit_type_args_t(unit_type_args_t&&) = default;