diff options
Diffstat (limited to 'src/openvic-simulation/military')
-rw-r--r-- | src/openvic-simulation/military/Deployment.cpp | 36 | ||||
-rw-r--r-- | src/openvic-simulation/military/Deployment.hpp | 4 | ||||
-rw-r--r-- | src/openvic-simulation/military/MilitaryManager.hpp | 4 | ||||
-rw-r--r-- | src/openvic-simulation/military/Wargoal.cpp | 22 | ||||
-rw-r--r-- | src/openvic-simulation/military/Wargoal.hpp | 7 |
5 files changed, 33 insertions, 40 deletions
diff --git a/src/openvic-simulation/military/Deployment.cpp b/src/openvic-simulation/military/Deployment.cpp index 813cd94..66f656d 100644 --- a/src/openvic-simulation/military/Deployment.cpp +++ b/src/openvic-simulation/military/Deployment.cpp @@ -1,6 +1,6 @@ #include "Deployment.hpp" -#include "openvic-simulation/GameManager.hpp" /* gosh don't we all just love circular inclusion :DDD */ +#include "openvic-simulation/DefinitionManager.hpp" /* gosh don't we all just love circular inclusion :DDD */ using namespace OpenVic; using namespace OpenVic::NodeTools; @@ -39,7 +39,7 @@ bool DeploymentManager::add_deployment( } bool DeploymentManager::load_oob_file( - GameManager const& game_manager, Dataloader const& dataloader, std::string_view history_path, + DefinitionManager const& definition_manager, Dataloader const& dataloader, std::string_view history_path, Deployment const*& deployment, bool fail_on_missing ) { deployment = get_deployment_by_identifier(history_path); @@ -72,7 +72,7 @@ bool DeploymentManager::load_oob_file( bool ret = expect_dictionary_keys_and_default( key_value_success_callback, // TODO: load SOI information - "leader", ZERO_OR_MORE, [&leaders, &game_manager](ast::NodeCPtr node) -> bool { + "leader", ZERO_OR_MORE, [&leaders, &definition_manager](ast::NodeCPtr node) -> bool { std::string_view leader_name {}; UnitType::branch_t leader_branch = UnitType::branch_t::INVALID_BRANCH; Date leader_date {}; @@ -85,14 +85,10 @@ bool DeploymentManager::load_oob_file( "name", ONE_EXACTLY, expect_identifier_or_string(assign_variable_callback(leader_name)), "date", ONE_EXACTLY, expect_date_identifier_or_string(assign_variable_callback(leader_date)), "type", ONE_EXACTLY, UnitTypeManager::expect_branch_identifier(assign_variable_callback(leader_branch)), - "personality", ONE_EXACTLY, - game_manager.get_military_manager().get_leader_trait_manager().expect_leader_trait_identifier_or_string( - assign_variable_callback_pointer(leader_personality) - ), - "background", ONE_EXACTLY, - game_manager.get_military_manager().get_leader_trait_manager().expect_leader_trait_identifier_or_string( - assign_variable_callback_pointer(leader_background) - ), + "personality", ONE_EXACTLY, definition_manager.get_military_manager().get_leader_trait_manager() + .expect_leader_trait_identifier_or_string(assign_variable_callback_pointer(leader_personality)), + "background", ONE_EXACTLY, definition_manager.get_military_manager().get_leader_trait_manager() + .expect_leader_trait_identifier_or_string(assign_variable_callback_pointer(leader_background)), "prestige", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(leader_prestige)), "picture", ZERO_OR_ONE, expect_identifier_or_string(assign_variable_callback(picture)) )(node); @@ -119,26 +115,26 @@ bool DeploymentManager::load_oob_file( return ret; }, - "army", ZERO_OR_MORE, [&armies, &game_manager](ast::NodeCPtr node) -> bool { + "army", ZERO_OR_MORE, [&armies, &definition_manager](ast::NodeCPtr node) -> bool { std::string_view army_name {}; ProvinceDefinition const* army_location = nullptr; std::vector<RegimentDeployment> army_regiments {}; const bool ret = expect_dictionary_keys( "name", ONE_EXACTLY, expect_string(assign_variable_callback(army_name)), - "location", ONE_EXACTLY, game_manager.get_map_definition().expect_province_definition_identifier( + "location", ONE_EXACTLY, definition_manager.get_map_definition().expect_province_definition_identifier( assign_variable_callback_pointer(army_location) ), - "regiment", ONE_OR_MORE, [&game_manager, &army_regiments](ast::NodeCPtr node) -> bool { + "regiment", ONE_OR_MORE, [&definition_manager, &army_regiments](ast::NodeCPtr node) -> bool { std::string_view regiment_name {}; RegimentType const* regiment_type = nullptr; ProvinceDefinition const* regiment_home = nullptr; const bool ret = expect_dictionary_keys( "name", ONE_EXACTLY, expect_string(assign_variable_callback(regiment_name)), - "type", ONE_EXACTLY, game_manager.get_military_manager().get_unit_type_manager() + "type", ONE_EXACTLY, definition_manager.get_military_manager().get_unit_type_manager() .expect_regiment_type_identifier(assign_variable_callback_pointer(regiment_type)), - "home", ZERO_OR_ONE, game_manager.get_map_definition() + "home", ZERO_OR_ONE, definition_manager.get_map_definition() .expect_province_definition_identifier(assign_variable_callback_pointer(regiment_home)) )(node); @@ -163,23 +159,23 @@ bool DeploymentManager::load_oob_file( return ret; }, - "navy", ZERO_OR_MORE, [&navies, &game_manager](ast::NodeCPtr node) -> bool { + "navy", ZERO_OR_MORE, [&navies, &definition_manager](ast::NodeCPtr node) -> bool { std::string_view navy_name {}; ProvinceDefinition const* navy_location = nullptr; std::vector<ShipDeployment> navy_ships {}; const bool ret = expect_dictionary_keys( "name", ONE_EXACTLY, expect_string(assign_variable_callback(navy_name)), - "location", ONE_EXACTLY, game_manager.get_map_definition().expect_province_definition_identifier( + "location", ONE_EXACTLY, definition_manager.get_map_definition().expect_province_definition_identifier( assign_variable_callback_pointer(navy_location) ), - "ship", ONE_OR_MORE, [&game_manager, &navy_ships](ast::NodeCPtr node) -> bool { + "ship", ONE_OR_MORE, [&definition_manager, &navy_ships](ast::NodeCPtr node) -> bool { std::string_view ship_name {}; ShipType const* ship_type = nullptr; const bool ret = expect_dictionary_keys( "name", ONE_EXACTLY, expect_string(assign_variable_callback(ship_name)), - "type", ONE_EXACTLY, game_manager.get_military_manager().get_unit_type_manager() + "type", ONE_EXACTLY, definition_manager.get_military_manager().get_unit_type_manager() .expect_ship_type_identifier(assign_variable_callback_pointer(ship_type)) )(node); diff --git a/src/openvic-simulation/military/Deployment.hpp b/src/openvic-simulation/military/Deployment.hpp index 6f4c21f..8d3f016 100644 --- a/src/openvic-simulation/military/Deployment.hpp +++ b/src/openvic-simulation/military/Deployment.hpp @@ -90,7 +90,7 @@ namespace OpenVic { Deployment(Deployment&&) = default; }; - struct GameManager; + struct DefinitionManager; class Dataloader; struct DeploymentManager { @@ -105,7 +105,7 @@ namespace OpenVic { ); bool load_oob_file( - GameManager const& game_manager, Dataloader const& dataloader, std::string_view history_path, + DefinitionManager const& definition_manager, Dataloader const& dataloader, std::string_view history_path, Deployment const*& deployment, bool fail_on_missing ); diff --git a/src/openvic-simulation/military/MilitaryManager.hpp b/src/openvic-simulation/military/MilitaryManager.hpp index c2fd058..343d789 100644 --- a/src/openvic-simulation/military/MilitaryManager.hpp +++ b/src/openvic-simulation/military/MilitaryManager.hpp @@ -2,7 +2,6 @@ #include "openvic-simulation/military/Deployment.hpp" #include "openvic-simulation/military/LeaderTrait.hpp" -#include "openvic-simulation/military/UnitInstance.hpp" #include "openvic-simulation/military/UnitType.hpp" #include "openvic-simulation/military/Wargoal.hpp" @@ -13,8 +12,5 @@ namespace OpenVic { LeaderTraitManager PROPERTY_REF(leader_trait_manager); DeploymentManager PROPERTY_REF(deployment_manager); WargoalTypeManager PROPERTY_REF(wargoal_type_manager); - - // TODO - separate this mutable game data manager from const defines data managers. - UnitInstanceManager PROPERTY_REF(unit_instance_manager); }; } diff --git a/src/openvic-simulation/military/Wargoal.cpp b/src/openvic-simulation/military/Wargoal.cpp index e81eaa0..afb1a24 100644 --- a/src/openvic-simulation/military/Wargoal.cpp +++ b/src/openvic-simulation/military/Wargoal.cpp @@ -24,16 +24,16 @@ WargoalType::WargoalType( allowed_countries { std::move(new_allowed_countries) }, on_add { std::move(new_on_add) }, on_po_accepted { std::move(new_on_po_accepted) } {} -bool WargoalType::parse_scripts(GameManager& game_manager) { +bool WargoalType::parse_scripts(DefinitionManager const& definition_manager) { bool ret = true; - ret &= can_use.parse_script(true, game_manager); - ret &= is_valid.parse_script(true, game_manager); - ret &= allowed_states.parse_script(true, game_manager); - ret &= allowed_substate_regions.parse_script(true, game_manager); - ret &= allowed_states_in_crisis.parse_script(true, game_manager); - ret &= allowed_countries.parse_script(true, game_manager); - ret &= on_add.parse_script(true, game_manager); - ret &= on_po_accepted.parse_script(true, game_manager); + ret &= can_use.parse_script(true, definition_manager); + ret &= is_valid.parse_script(true, definition_manager); + ret &= allowed_states.parse_script(true, definition_manager); + ret &= allowed_substate_regions.parse_script(true, definition_manager); + ret &= allowed_states_in_crisis.parse_script(true, definition_manager); + ret &= allowed_countries.parse_script(true, definition_manager); + ret &= on_add.parse_script(true, definition_manager); + ret &= on_po_accepted.parse_script(true, definition_manager); return ret; } @@ -211,10 +211,10 @@ bool WargoalTypeManager::load_wargoal_file(ast::NodeCPtr root) { return ret; } -bool WargoalTypeManager::parse_scripts(GameManager& game_manager) { +bool WargoalTypeManager::parse_scripts(DefinitionManager const& definition_manager) { bool ret = true; for (WargoalType& wargoal_type : wargoal_types.get_items()) { - ret &= wargoal_type.parse_scripts(game_manager); + ret &= wargoal_type.parse_scripts(definition_manager); } return ret; } diff --git a/src/openvic-simulation/military/Wargoal.hpp b/src/openvic-simulation/military/Wargoal.hpp index d9d51f6..ecd8056 100644 --- a/src/openvic-simulation/military/Wargoal.hpp +++ b/src/openvic-simulation/military/Wargoal.hpp @@ -8,6 +8,7 @@ namespace OpenVic { struct WargoalTypeManager; + struct DefinitionManager; struct WargoalType : HasIdentifier { friend struct WargoalTypeManager; @@ -86,7 +87,7 @@ namespace OpenVic { ConditionScript&& new_allowed_countries, EffectScript&& new_on_add, EffectScript&& new_on_po_accepted ); - bool parse_scripts(GameManager& game_manager); + bool parse_scripts(DefinitionManager const& definition_manager); public: WargoalType(WargoalType&&) = default; @@ -112,6 +113,6 @@ namespace OpenVic { bool load_wargoal_file(ast::NodeCPtr root); - bool parse_scripts(GameManager& game_manager); + bool parse_scripts(DefinitionManager const& definition_manager); }; -} // namespace OpenVic
\ No newline at end of file +} |