aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/military
diff options
context:
space:
mode:
Diffstat (limited to 'src/openvic-simulation/military')
-rw-r--r--src/openvic-simulation/military/Deployment.cpp2
-rw-r--r--src/openvic-simulation/military/Deployment.hpp5
-rw-r--r--src/openvic-simulation/military/LeaderTrait.cpp2
-rw-r--r--src/openvic-simulation/military/LeaderTrait.hpp5
-rw-r--r--src/openvic-simulation/military/Unit.cpp2
-rw-r--r--src/openvic-simulation/military/Unit.hpp5
-rw-r--r--src/openvic-simulation/military/Wargoal.cpp2
-rw-r--r--src/openvic-simulation/military/Wargoal.hpp5
8 files changed, 4 insertions, 24 deletions
diff --git a/src/openvic-simulation/military/Deployment.cpp b/src/openvic-simulation/military/Deployment.cpp
index 0530986..da860ad 100644
--- a/src/openvic-simulation/military/Deployment.cpp
+++ b/src/openvic-simulation/military/Deployment.cpp
@@ -28,8 +28,6 @@ Deployment::Deployment(
) : HasIdentifier { new_path }, armies { std::move(new_armies) }, navies { std::move(new_navies) },
leaders { std::move(new_leaders) } {}
-DeploymentManager::DeploymentManager() : deployments { "deployments" } {}
-
bool DeploymentManager::add_deployment(
std::string_view path, std::vector<Army>&& armies, std::vector<Navy>&& navies, std::vector<Leader>&& leaders
) {
diff --git a/src/openvic-simulation/military/Deployment.hpp b/src/openvic-simulation/military/Deployment.hpp
index 597f727..2aef314 100644
--- a/src/openvic-simulation/military/Deployment.hpp
+++ b/src/openvic-simulation/military/Deployment.hpp
@@ -90,16 +90,13 @@ namespace OpenVic {
struct DeploymentManager {
private:
- IdentifierInstanceRegistry<Deployment> deployments;
+ IdentifierInstanceRegistry<Deployment> IDENTIFIER_REGISTRY(deployment);
string_set_t missing_oob_files;
public:
- DeploymentManager();
-
bool add_deployment(
std::string_view path, std::vector<Army>&& armies, std::vector<Navy>&& navies, std::vector<Leader>&& leaders
);
- IDENTIFIER_REGISTRY_ACCESSORS(deployment)
bool load_oob_file(
GameManager const& game_manager, Dataloader const& dataloader, std::string_view history_path,
diff --git a/src/openvic-simulation/military/LeaderTrait.cpp b/src/openvic-simulation/military/LeaderTrait.cpp
index 46cd94a..978a3ed 100644
--- a/src/openvic-simulation/military/LeaderTrait.cpp
+++ b/src/openvic-simulation/military/LeaderTrait.cpp
@@ -14,8 +14,6 @@ bool LeaderTrait::is_background_trait() const {
return trait_type == trait_type_t::BACKGROUND;
}
-LeaderTraitManager::LeaderTraitManager() : leader_traits { "leader trait" } {}
-
bool LeaderTraitManager::add_leader_trait(
std::string_view identifier, LeaderTrait::trait_type_t type, ModifierValue&& modifiers
) {
diff --git a/src/openvic-simulation/military/LeaderTrait.hpp b/src/openvic-simulation/military/LeaderTrait.hpp
index 4ec3b63..0d84814 100644
--- a/src/openvic-simulation/military/LeaderTrait.hpp
+++ b/src/openvic-simulation/military/LeaderTrait.hpp
@@ -43,16 +43,13 @@ namespace OpenVic {
struct LeaderTraitManager {
private:
- IdentifierRegistry<LeaderTrait> leader_traits;
+ IdentifierRegistry<LeaderTrait> IDENTIFIER_REGISTRY(leader_trait);
static inline const string_set_t allowed_modifiers = {
"attack", "defence", "morale", "organisation", "reconnaissance", "speed", "attrition", "experience", "reliability"
};
public:
- LeaderTraitManager();
-
bool add_leader_trait(std::string_view identifier, LeaderTrait::trait_type_t type, ModifierValue&& modifiers);
- IDENTIFIER_REGISTRY_ACCESSORS(leader_trait)
bool load_leader_traits_file(ModifierManager const& modifier_manager, ast::NodeCPtr root);
};
diff --git a/src/openvic-simulation/military/Unit.cpp b/src/openvic-simulation/military/Unit.cpp
index ed3d37b..01c6f84 100644
--- a/src/openvic-simulation/military/Unit.cpp
+++ b/src/openvic-simulation/military/Unit.cpp
@@ -39,8 +39,6 @@ NavalUnit::NavalUnit(
supply_consumption_score { supply_consumption_score }, hull { hull }, gun_power { gun_power }, fire_range { fire_range },
evasion { evasion }, torpedo_attack { torpedo_attack } {};
-UnitManager::UnitManager() : units { "units" } {}
-
bool UnitManager::_check_shared_parameters(std::string_view identifier, UNIT_PARAMS) {
if (identifier.empty()) {
Logger::error("Invalid religion identifier - empty!");
diff --git a/src/openvic-simulation/military/Unit.hpp b/src/openvic-simulation/military/Unit.hpp
index 17228ce..6e3a6e4 100644
--- a/src/openvic-simulation/military/Unit.hpp
+++ b/src/openvic-simulation/military/Unit.hpp
@@ -111,16 +111,13 @@ namespace OpenVic {
struct UnitManager {
private:
- IdentifierRegistry<Unit> units;
+ IdentifierRegistry<Unit> IDENTIFIER_REGISTRY(unit);
bool _check_shared_parameters(std::string_view identifier, UNIT_PARAMS);
public:
- UnitManager();
-
bool add_land_unit(std::string_view identifier, UNIT_PARAMS, LAND_PARAMS);
bool add_naval_unit(std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS);
- IDENTIFIER_REGISTRY_ACCESSORS(unit)
static NodeTools::callback_t<std::string_view> expect_type_str(NodeTools::Callback<Unit::type_t> auto callback);
diff --git a/src/openvic-simulation/military/Wargoal.cpp b/src/openvic-simulation/military/Wargoal.cpp
index 4a00c38..7a12b7e 100644
--- a/src/openvic-simulation/military/Wargoal.cpp
+++ b/src/openvic-simulation/military/Wargoal.cpp
@@ -33,8 +33,6 @@ WargoalType::WargoalType(
modifiers { std::move(new_modifiers) },
peace_options { new_peace_options } {}
-WargoalTypeManager::WargoalTypeManager() : wargoal_types { "wargoal types" } {}
-
const std::vector<WargoalType const*>& WargoalTypeManager::get_peace_priority_list() const {
return peace_priorities;
}
diff --git a/src/openvic-simulation/military/Wargoal.hpp b/src/openvic-simulation/military/Wargoal.hpp
index f696511..66fce90 100644
--- a/src/openvic-simulation/military/Wargoal.hpp
+++ b/src/openvic-simulation/military/Wargoal.hpp
@@ -87,12 +87,10 @@ namespace OpenVic {
struct WargoalTypeManager {
private:
- IdentifierRegistry<WargoalType> wargoal_types;
+ IdentifierRegistry<WargoalType> IDENTIFIER_REGISTRY(wargoal_type);
std::vector<WargoalType const*> PROPERTY(peace_priorities);
public:
- WargoalTypeManager();
-
const std::vector<WargoalType const*>& get_peace_priority_list() const;
bool add_wargoal_type(
@@ -110,7 +108,6 @@ namespace OpenVic {
WargoalType::peace_modifiers_t&& modifiers,
peace_options_t peace_options
);
- IDENTIFIER_REGISTRY_ACCESSORS(wargoal_type)
bool load_wargoal_file(ast::NodeCPtr root);
};