aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/modifier/Modifier.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/openvic-simulation/modifier/Modifier.hpp')
-rw-r--r--src/openvic-simulation/modifier/Modifier.hpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/openvic-simulation/modifier/Modifier.hpp b/src/openvic-simulation/modifier/Modifier.hpp
index 28e56cd..49194cd 100644
--- a/src/openvic-simulation/modifier/Modifier.hpp
+++ b/src/openvic-simulation/modifier/Modifier.hpp
@@ -1,6 +1,7 @@
#pragma once
#include "openvic-simulation/modifier/ModifierEffect.hpp"
+#include "openvic-simulation/modifier/ModifierEffectCache.hpp"
#include "openvic-simulation/modifier/ModifierValue.hpp"
#include "openvic-simulation/modifier/StaticModifierCache.hpp"
#include "openvic-simulation/scripts/ConditionScript.hpp"
@@ -74,6 +75,12 @@ namespace OpenVic {
struct ModifierManager {
friend struct StaticModifierCache;
+ friend struct BuildingTypeManager;
+ friend struct GoodDefinitionManager;
+ friend struct UnitTypeManager;
+ friend struct RebelManager;
+ friend struct PopManager;
+ friend struct TechnologyManager;
/* Some ModifierEffects are generated mid-load, such as max/min count modifiers for each building, so
* we can't lock it until loading is over. This means we can't rely on locking for pointer stability,
@@ -87,6 +94,7 @@ namespace OpenVic {
IdentifierRegistry<Modifier> IDENTIFIER_REGISTRY(static_modifier);
IdentifierRegistry<TriggeredModifier> IDENTIFIER_REGISTRY(triggered_modifier);
+ ModifierEffectCache PROPERTY(modifier_effect_cache);
StaticModifierCache PROPERTY(static_modifier_cache);
/* effect_validator takes in ModifierEffect const& */
@@ -97,7 +105,9 @@ namespace OpenVic {
public:
bool add_modifier_effect(
- std::string_view identifier, bool positive_good,
+ ModifierEffect const*& effect_cache,
+ std::string_view identifier,
+ bool positive_good,
ModifierEffect::format_t format,
ModifierEffect::target_t targets,
std::string_view localisation_key = {}