diff options
Diffstat (limited to 'src/openvic-simulation/modifier/ModifierManager.cpp')
-rw-r--r-- | src/openvic-simulation/modifier/ModifierManager.cpp | 866 |
1 files changed, 866 insertions, 0 deletions
diff --git a/src/openvic-simulation/modifier/ModifierManager.cpp b/src/openvic-simulation/modifier/ModifierManager.cpp new file mode 100644 index 0000000..daf186f --- /dev/null +++ b/src/openvic-simulation/modifier/ModifierManager.cpp @@ -0,0 +1,866 @@ +#include "ModifierManager.hpp" + +using namespace OpenVic; +using namespace OpenVic::NodeTools; + +bool ModifierManager::add_modifier_effect( + ModifierEffect const*& effect_cache, std::string_view identifier, bool positive_good, ModifierEffect::format_t format, + ModifierEffect::target_t targets, std::string_view localisation_key +) { + using enum ModifierEffect::target_t; + + if (identifier.empty()) { + Logger::error("Invalid modifier effect identifier - empty!"); + return false; + } + + if (targets == NO_TARGETS) { + Logger::error("Invalid targets for modifier effect \"", identifier, "\" - none!"); + return false; + } + + if (!NumberUtils::is_power_of_two(static_cast<uint64_t>(targets))) { + Logger::error( + "Invalid targets for modifier effect \"", identifier, "\" - ", ModifierEffect::target_to_string(targets), + " (can only contain one target)" + ); + return false; + } + + if (effect_cache != nullptr) { + Logger::error( + "Cache variable for modifier effect \"", identifier, "\" is already filled with modifier effect \"", + effect_cache->get_identifier(), "\"" + ); + return false; + } + + const bool ret = modifier_effects.add_item({ std::move(identifier), positive_good, format, targets, localisation_key }); + + if (ret) { + effect_cache = &modifier_effects.get_items().back(); + } + + return ret; +} + +bool ModifierManager::setup_modifier_effects() { + // Variant Modifier Effeects + static const std::string combat_width = "combat_width"; + static const std::string movement_cost = "movement_cost"; + static const std::string prestige = "prestige"; + static const std::string defence = "defence"; + + bool ret = true; + + using enum ModifierEffect::format_t; + using enum ModifierEffect::target_t; + using enum Modifier::modifier_type_t; + + /* Tech/inventions only */ + ret &= add_modifier_effect( + modifier_effect_cache.cb_creation_speed, "cb_creation_speed", true, PROPORTION_DECIMAL, COUNTRY, "CB_MANUFACTURE_TECH" + ); + // When applied to countries (army tech/inventions), combat_width is an additive integer value. + ret &= add_modifier_effect( + modifier_effect_cache.combat_width_additive, "combat_width add", false, INT, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key(combat_width) + ); + ret &= register_modifier_effect_variants( + combat_width, modifier_effect_cache.combat_width_additive, { TECHNOLOGY, INVENTION } + ); + ret &= add_modifier_effect( + modifier_effect_cache.plurality, "plurality", true, PERCENTAGE_DECIMAL, COUNTRY, "TECH_PLURALITY" + ); + ret &= add_modifier_effect( + modifier_effect_cache.pop_growth, "pop_growth", true, PROPORTION_DECIMAL, COUNTRY, "TECH_POP_GROWTH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.prestige_gain_multiplier, "prestige gain_multiplier", true, PROPORTION_DECIMAL, COUNTRY, + "PRESTIGE_MODIFIER_TECH" + ); + ret &= register_modifier_effect_variants( + prestige, modifier_effect_cache.prestige_gain_multiplier, { TECHNOLOGY, INVENTION } + ); + ret &= add_modifier_effect( + modifier_effect_cache.regular_experience_level, "regular_experience_level", true, RAW_DECIMAL, COUNTRY, + "REGULAR_EXP_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.reinforce_rate, "reinforce_rate", true, PROPORTION_DECIMAL, COUNTRY, "REINFORCE_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.separatism, "seperatism", // paradox typo + false, PROPORTION_DECIMAL, COUNTRY, "SEPARATISM_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.shared_prestige, "shared_prestige", true, RAW_DECIMAL, COUNTRY, "SHARED_PRESTIGE_TECH" + ); + ret &= add_modifier_effect(modifier_effect_cache.tax_eff, "tax_eff", true, PERCENTAGE_DECIMAL, COUNTRY, "TECH_TAX_EFF"); + + /* Country Modifier Effects */ + ret &= add_modifier_effect( + modifier_effect_cache.administrative_efficiency, "administrative_efficiency", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.administrative_efficiency_modifier, "administrative_efficiency_modifier", true, + PROPORTION_DECIMAL, COUNTRY, ModifierEffect::make_default_modifier_effect_localisation_key("administrative_efficiency") + ); + ret &= add_modifier_effect(modifier_effect_cache.artisan_input, "artisan_input", false, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.artisan_output, "artisan_output", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.artisan_throughput, "artisan_throughput", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.badboy, "badboy", false, RAW_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.cb_generation_speed_modifier, "cb_generation_speed_modifier", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.civilization_progress_modifier, "civilization_progress_modifier", true, PROPORTION_DECIMAL, + COUNTRY, ModifierEffect::make_default_modifier_effect_localisation_key("civilization_progress") + ); + ret &= add_modifier_effect( + modifier_effect_cache.colonial_life_rating, "colonial_life_rating", false, INT, COUNTRY, "COLONIAL_LIFE_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.colonial_migration, "colonial_migration", true, PROPORTION_DECIMAL, COUNTRY, + "COLONIAL_MIGRATION_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.colonial_points, "colonial_points", true, INT, COUNTRY, "COLONIAL_POINTS_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.colonial_prestige, "colonial_prestige", true, PROPORTION_DECIMAL, COUNTRY, + "COLONIAL_PRESTIGE_MODIFIER_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.core_pop_consciousness_modifier, "core_pop_consciousness_modifier", false, RAW_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.core_pop_militancy_modifier, "core_pop_militancy_modifier", false, RAW_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.dig_in_cap, "dig_in_cap", true, INT, COUNTRY, "DIGIN_FROM_TECH"); + ret &= add_modifier_effect( + modifier_effect_cache.diplomatic_points, "diplomatic_points", true, PROPORTION_DECIMAL, COUNTRY, + "DIPLOMATIC_POINTS_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.diplomatic_points_modifier, "diplomatic_points_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("diplopoints_gain") + ); + ret &= add_modifier_effect( + modifier_effect_cache.education_efficiency, "education_efficiency", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.education_efficiency_modifier, "education_efficiency_modifier", true, PROPORTION_DECIMAL, + COUNTRY, ModifierEffect::make_default_modifier_effect_localisation_key("education_efficiency") + ); + ret &= add_modifier_effect(modifier_effect_cache.factory_cost, "factory_cost", false, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.factory_input, "factory_input", false, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.factory_maintenance, "factory_maintenance", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.factory_output, "factory_output", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.factory_owner_cost, "factory_owner_cost", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.factory_throughput, "factory_throughput", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.global_assimilation_rate, "global_assimilation_rate", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("assimilation_rate") + ); + ret &= add_modifier_effect( + modifier_effect_cache.global_immigrant_attract, "global_immigrant_attract", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("immigant_attract") + ); + ret &= add_modifier_effect( + modifier_effect_cache.global_pop_consciousness_modifier, "global_pop_consciousness_modifier", false, RAW_DECIMAL, + COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.global_pop_militancy_modifier, "global_pop_militancy_modifier", false, RAW_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.global_population_growth, "global_population_growth", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("population_growth") + ); + ret &= add_modifier_effect(modifier_effect_cache.goods_demand, "goods_demand", false, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.import_cost, "import_cost", false, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.increase_research, "increase_research", true, PROPORTION_DECIMAL, COUNTRY, "INC_RES_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.influence, "influence", true, PROPORTION_DECIMAL, COUNTRY, "TECH_GP_INFLUENCE" + ); + ret &= add_modifier_effect( + modifier_effect_cache.influence_modifier, "influence_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("greatpower_influence_gain") + ); + ret &= add_modifier_effect( + modifier_effect_cache.issue_change_speed, "issue_change_speed", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.land_attack_modifier, "land_attack_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("land_attack") + ); + ret &= add_modifier_effect( + modifier_effect_cache.land_attrition, "land_attrition", false, PROPORTION_DECIMAL, COUNTRY, "LAND_ATTRITION_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.land_defense_modifier, "land_defense_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("land_defense") + ); + ret &= add_modifier_effect( + modifier_effect_cache.land_organisation, "land_organisation", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.land_unit_start_experience, "land_unit_start_experience", true, RAW_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.leadership, "leadership", true, RAW_DECIMAL, COUNTRY, "LEADERSHIP"); + ret &= add_modifier_effect( + modifier_effect_cache.leadership_modifier, "leadership_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("global_leadership_modifier") + ); + ret &= add_modifier_effect( + modifier_effect_cache.literacy_con_impact, "literacy_con_impact", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.loan_interest, "loan_interest", false, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.max_loan_modifier, "max_loan_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("max_loan_amount") + ); + ret &= add_modifier_effect( + modifier_effect_cache.max_military_spending, "max_military_spending", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.max_national_focus, "max_national_focus", true, INT, COUNTRY, "TECH_MAX_FOCUS" + ); + ret &= add_modifier_effect( + modifier_effect_cache.max_social_spending, "max_social_spending", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.max_tariff, "max_tariff", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.max_tax, "max_tax", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.max_war_exhaustion, "max_war_exhaustion", true, PERCENTAGE_DECIMAL, COUNTRY, "MAX_WAR_EXHAUSTION" + ); + ret &= add_modifier_effect( + modifier_effect_cache.military_tactics, "military_tactics", true, PROPORTION_DECIMAL, COUNTRY, "MIL_TACTICS_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.min_military_spending, "min_military_spending", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.min_social_spending, "min_social_spending", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.min_tariff, "min_tariff", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.min_tax, "min_tax", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.minimum_wage, "minimum_wage", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("minimun_wage") + ); + ret &= add_modifier_effect( + modifier_effect_cache.mobilisation_economy_impact, "mobilisation_economy_impact", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.mobilisation_size, "mobilisation_size", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.mobilization_impact, "mobilization_impact", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.naval_attack_modifier, "naval_attack_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("naval_attack") + ); + ret &= add_modifier_effect( + modifier_effect_cache.naval_attrition, "naval_attrition", false, PROPORTION_DECIMAL, COUNTRY, "NAVAL_ATTRITION_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.naval_defense_modifier, "naval_defense_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("naval_defense") + ); + ret &= add_modifier_effect( + modifier_effect_cache.naval_organisation, "naval_organisation", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.naval_unit_start_experience, "naval_unit_start_experience", true, RAW_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.non_accepted_pop_consciousness_modifier, "non_accepted_pop_consciousness_modifier", false, + RAW_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.non_accepted_pop_militancy_modifier, "non_accepted_pop_militancy_modifier", false, RAW_DECIMAL, + COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.org_regain, "org_regain", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.pension_level, "pension_level", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.permanent_prestige, "permanent_prestige", true, RAW_DECIMAL, COUNTRY, "PERMANENT_PRESTIGE_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.political_reform_desire, "political_reform_desire", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.poor_savings_modifier, "poor_savings_modifier", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.prestige_monthly_gain, "prestige monthly_gain", true, RAW_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key(prestige) + ); + ret &= register_modifier_effect_variants( + prestige, modifier_effect_cache.prestige_monthly_gain, { EVENT, STATIC, TRIGGERED } + ); + ret &= add_modifier_effect(modifier_effect_cache.reinforce_speed, "reinforce_speed", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.research_points, "research_points", true, RAW_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.research_points_modifier, "research_points_modifier", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.research_points_on_conquer, "research_points_on_conquer", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect(modifier_effect_cache.rgo_output, "rgo_output", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect(modifier_effect_cache.rgo_throughput, "rgo_throughput", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.ruling_party_support, "ruling_party_support", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.self_unciv_economic_modifier, "self_unciv_economic_modifier", false, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("self_unciv_economic") + ); + ret &= add_modifier_effect( + modifier_effect_cache.self_unciv_military_modifier, "self_unciv_military_modifier", false, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("self_unciv_military") + ); + ret &= add_modifier_effect( + modifier_effect_cache.social_reform_desire, "social_reform_desire", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.soldier_to_pop_loss, "soldier_to_pop_loss", true, PROPORTION_DECIMAL, COUNTRY, + "SOLDIER_TO_POP_LOSS_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.supply_consumption, "supply_consumption", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.supply_range, "supply_range", true, PROPORTION_DECIMAL, COUNTRY, "SUPPLY_RANGE_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.suppression_points_modifier, "suppression_points_modifier", true, PROPORTION_DECIMAL, COUNTRY, + "SUPPRESSION_TECH" + ); + ret &= add_modifier_effect( + modifier_effect_cache.tariff_efficiency_modifier, "tariff_efficiency_modifier", true, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("tariff_efficiency") + ); + ret &= add_modifier_effect(modifier_effect_cache.tax_efficiency, "tax_efficiency", true, PROPORTION_DECIMAL, COUNTRY); + ret &= add_modifier_effect( + modifier_effect_cache.unemployment_benefit, "unemployment_benefit", true, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.unciv_economic_modifier, "unciv_economic_modifier", false, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("unciv_economic") + ); + ret &= add_modifier_effect( + modifier_effect_cache.unciv_military_modifier, "unciv_military_modifier", false, PROPORTION_DECIMAL, COUNTRY, + ModifierEffect::make_default_modifier_effect_localisation_key("unciv_military") + ); + ret &= add_modifier_effect( + modifier_effect_cache.unit_recruitment_time, "unit_recruitment_time", false, PROPORTION_DECIMAL, COUNTRY + ); + ret &= add_modifier_effect( + modifier_effect_cache.war_exhaustion, "war_exhaustion", false, PROPORTION_DECIMAL, COUNTRY, "WAR_EXHAUST_BATTLES" + ); + + /* Province Modifier Effects */ + ret &= add_modifier_effect( + modifier_effect_cache.assimilation_rate, "assimilation_rate", true, PROPORTION_DECIMAL, PROVINCE + ); + ret &= add_modifier_effect( + modifier_effect_cache.boost_strongest_party, "boost_strongest_party", false, PROPORTION_DECIMAL, PROVINCE + ); + // When applied to provinces (terrain), combat_width is a multiplicative proportional decimal value. + ret &= add_modifier_effect( + modifier_effect_cache.combat_width_percentage_change, "combat_width percentage_change", false, PROPORTION_DECIMAL, + PROVINCE, ModifierEffect::make_default_modifier_effect_localisation_key(combat_width) + ); + ret &= register_modifier_effect_variants(combat_width, modifier_effect_cache.combat_width_percentage_change, { TERRAIN }); + ret &= add_modifier_effect(modifier_effect_cache.defence_terrain, "defence terrain", true, INT, PROVINCE, "TRAIT_DEFEND"); + ret &= register_modifier_effect_variants(defence, modifier_effect_cache.defence_terrain, { TERRAIN }); + ret &= add_modifier_effect( + modifier_effect_cache.farm_rgo_eff, "farm_rgo_eff", true, PROPORTION_DECIMAL, PROVINCE, "TECH_FARM_OUTPUT" + ); + ret &= add_modifier_effect( + modifier_effect_cache.farm_rgo_size, "farm_rgo_size", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("farm_size") + ); + ret &= add_modifier_effect( + modifier_effect_cache.immigrant_attract, "immigrant_attract", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("immigant_attract") + ); + ret &= add_modifier_effect( + modifier_effect_cache.immigrant_push, "immigrant_push", false, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("immigant_push") + ); + ret &= add_modifier_effect(modifier_effect_cache.life_rating, "life_rating", true, PROPORTION_DECIMAL, PROVINCE); + ret &= add_modifier_effect( + modifier_effect_cache.local_artisan_input, "local_artisan_input", false, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("artisan_input") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_artisan_output, "local_artisan_output", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("artisan_output") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_artisan_throughput, "local_artisan_throughput", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("artisan_throughput") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_factory_input, "local_factory_input", false, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("factory_input") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_factory_output, "local_factory_output", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("factory_output") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_factory_throughput, "local_factory_throughput", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("factory_throughput") + ); + ret &= add_modifier_effect(modifier_effect_cache.local_repair, "local_repair", true, PROPORTION_DECIMAL, PROVINCE); + ret &= add_modifier_effect( + modifier_effect_cache.local_rgo_output, "local_rgo_output", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("rgo_output") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_rgo_throughput, "local_rgo_throughput", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("rgo_throughput") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_ruling_party_support, "local_ruling_party_support", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("ruling_party_support") + ); + ret &= add_modifier_effect( + modifier_effect_cache.local_ship_build, "local_ship_build", false, PROPORTION_DECIMAL, PROVINCE + ); + ret &= add_modifier_effect(modifier_effect_cache.max_attrition, "max_attrition", false, RAW_DECIMAL, PROVINCE); + ret &= add_modifier_effect( + modifier_effect_cache.mine_rgo_eff, "mine_rgo_eff", true, PROPORTION_DECIMAL, PROVINCE, "TECH_MINE_OUTPUT" + ); + ret &= add_modifier_effect( + modifier_effect_cache.mine_rgo_size, "mine_rgo_size", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key("mine_size") + ); + ret &= add_modifier_effect( + modifier_effect_cache.movement_cost_base, "movement_cost base", true, PROPORTION_DECIMAL, PROVINCE, + ModifierEffect::make_default_modifier_effect_localisation_key(movement_cost) + ); + ret &= register_modifier_effect_variants(movement_cost, modifier_effect_cache.movement_cost_base, { TERRAIN }); + ret &= add_modifier_effect( + modifier_effect_cache.movement_cost_percentage_change, "movement_cost percentage_change", false, PROPORTION_DECIMAL, + PROVINCE, ModifierEffect::make_default_modifier_effect_localisation_key(movement_cost) + ); + ret &= register_modifier_effect_variants( + movement_cost, modifier_effect_cache.movement_cost_percentage_change, { EVENT, BUILDING } + ); + ret &= add_modifier_effect( + modifier_effect_cache.number_of_voters, "number_of_voters", false, PROPORTION_DECIMAL, PROVINCE + ); + ret &= add_modifier_effect( + modifier_effect_cache.pop_consciousness_modifier, "pop_consciousness_modifier", false, RAW_DECIMAL, PROVINCE + ); + ret &= add_modifier_effect( + modifier_effect_cache.pop_militancy_modifier, "pop_militancy_modifier", false, RAW_DECIMAL, PROVINCE + ); + ret &= add_modifier_effect( + modifier_effect_cache.population_growth, "population_growth", true, PROPORTION_DECIMAL, PROVINCE + ); + ret &= add_modifier_effect(modifier_effect_cache.supply_limit, "supply_limit", true, RAW_DECIMAL, PROVINCE); + + /* Military Modifier Effects */ + ret &= add_modifier_effect(modifier_effect_cache.attack, "attack", true, INT, UNIT, "TRAIT_ATTACK"); + ret &= add_modifier_effect(modifier_effect_cache.attrition, "attrition", false, RAW_DECIMAL, UNIT, "ATTRITION"); + ret &= add_modifier_effect(modifier_effect_cache.defence_leader, "defence leader", true, INT, UNIT, "TRAIT_DEFEND"); + ret &= register_modifier_effect_variants(defence, modifier_effect_cache.defence_leader, { LEADER }); + ret &= add_modifier_effect( + modifier_effect_cache.experience, "experience", true, PROPORTION_DECIMAL, UNIT, "TRAIT_EXPERIENCE" + ); + ret &= add_modifier_effect(modifier_effect_cache.morale, "morale", true, PROPORTION_DECIMAL, UNIT, "TRAIT_MORALE"); + ret &= add_modifier_effect( + modifier_effect_cache.organisation, "organisation", true, PROPORTION_DECIMAL, UNIT, "TRAIT_ORGANISATION" + ); + ret &= add_modifier_effect( + modifier_effect_cache.reconnaissance, "reconnaissance", true, PROPORTION_DECIMAL, UNIT, "TRAIT_RECONAISSANCE" + ); + ret &= add_modifier_effect(modifier_effect_cache.reliability, "reliability", true, RAW_DECIMAL, UNIT, "TRAIT_RELIABILITY"); + ret &= add_modifier_effect(modifier_effect_cache.speed, "speed", true, PROPORTION_DECIMAL, UNIT, "TRAIT_SPEED"); + + return ret; +} + +bool ModifierManager::register_complex_modifier(std::string_view identifier) { + if (complex_modifiers.emplace(identifier).second) { + return true; + } else { + Logger::error("Duplicate complex modifier: ", identifier); + return false; + } +} + +std::string ModifierManager::get_flat_identifier( + std::string_view complex_modifier_identifier, std::string_view variant_identifier +) { + return StringUtils::append_string_views(complex_modifier_identifier, " ", variant_identifier); +} + +// We use std::string const& identifier instead of std::string_view identifier as the map [] lookup operator only accepts +// strings. In order to use string_views we need to use the find method but that returns an iterator with a const references +// to the key and value (in order to prevent modification of the key), so it's simplest to just use [] with a string. +bool ModifierManager::register_modifier_effect_variants( + std::string const& identifier, ModifierEffect const* effect, std::vector<Modifier::modifier_type_t> const& types +) { + if (identifier.empty()) { + Logger::error("Invalid modifier effect variants identifier - empty!"); + return false; + } + + if (effect == nullptr) { + Logger::error("Invalid modifier effect variants effect for \"", identifier, "\" - nullptr!"); + return false; + } + + if (types.empty()) { + Logger::error("Invalid modifier effect variants types for \"", identifier, "\" - empty!"); + return false; + } + + effect_variant_map_t& variant_map = modifier_effect_variants[identifier]; + + bool ret = true; + + for (const Modifier::modifier_type_t type : types) { + ModifierEffect const*& variant_effect = variant_map[type]; + + if (variant_effect != nullptr) { + Logger::error( + "Duplicate modifier effect variant for \"", identifier, "\" with type \"", + Modifier::modifier_type_to_string(type), "\" - already registered as \"", + variant_effect->get_identifier(), "\", setting to \"", effect->get_identifier(), "\"" + ); + ret = false; + } + + variant_effect = effect; + } + + return ret; +} + +bool ModifierManager::add_event_modifier(std::string_view identifier, ModifierValue&& values, IconModifier::icon_t icon) { + using enum Modifier::modifier_type_t; + + if (identifier.empty()) { + Logger::error("Invalid event modifier effect identifier - empty!"); + return false; + } + + return event_modifiers.add_item( + { identifier, std::move(values), EVENT, icon }, duplicate_warning_callback + ); +} + +bool ModifierManager::load_event_modifiers(ast::NodeCPtr root) { + const bool ret = expect_dictionary_reserve_length( + event_modifiers, + [this](std::string_view key, ast::NodeCPtr value) -> bool { + using enum Modifier::modifier_type_t; + + ModifierValue modifier_value; + IconModifier::icon_t icon = 0; + + bool ret = expect_modifier_value_and_keys( + move_variable_callback(modifier_value), + EVENT, + "icon", ZERO_OR_ONE, expect_uint(assign_variable_callback(icon)) + )(value); + + ret &= add_event_modifier(key, std::move(modifier_value), icon); + + return ret; + } + )(root); + + lock_event_modifiers(); + + return ret; +} + +bool ModifierManager::add_static_modifier(std::string_view identifier, ModifierValue&& values) { + using enum Modifier::modifier_type_t; + + if (identifier.empty()) { + Logger::error("Invalid static modifier effect identifier - empty!"); + return false; + } + + return static_modifiers.add_item( + { identifier, std::move(values), STATIC }, duplicate_warning_callback + ); +} + +bool ModifierManager::load_static_modifiers(ast::NodeCPtr root) { + bool ret = expect_dictionary_reserve_length( + static_modifiers, + [this](std::string_view key, ast::NodeCPtr value) -> bool { + using enum Modifier::modifier_type_t; + + ModifierValue modifier_value; + + bool ret = expect_modifier_value(move_variable_callback(modifier_value), STATIC)(value); + + ret &= add_static_modifier(key, std::move(modifier_value)); + + return ret; + } + )(root); + + lock_static_modifiers(); + + ret &= static_modifier_cache.load_static_modifiers(*this); + + return ret; +} + +bool ModifierManager::add_triggered_modifier( + std::string_view identifier, ModifierValue&& values, IconModifier::icon_t icon, ConditionScript&& trigger +) { + using enum Modifier::modifier_type_t; + + if (identifier.empty()) { + Logger::error("Invalid triggered modifier effect identifier - empty!"); + return false; + } + + return triggered_modifiers.add_item( + { identifier, std::move(values), TRIGGERED, icon, std::move(trigger) }, + duplicate_warning_callback + ); +} + +bool ModifierManager::load_triggered_modifiers(ast::NodeCPtr root) { + const bool ret = expect_dictionary_reserve_length( + triggered_modifiers, + [this](std::string_view key, ast::NodeCPtr value) -> bool { + using enum Modifier::modifier_type_t; + + ModifierValue modifier_value; + IconModifier::icon_t icon = 0; + ConditionScript trigger { scope_t::COUNTRY, scope_t::COUNTRY, scope_t::NO_SCOPE }; + + bool ret = expect_modifier_value_and_keys( + move_variable_callback(modifier_value), + TRIGGERED, + "icon", ZERO_OR_ONE, expect_uint(assign_variable_callback(icon)), + "trigger", ONE_EXACTLY, trigger.expect_script() + )(value); + + ret &= add_triggered_modifier(key, std::move(modifier_value), icon, std::move(trigger)); + + return ret; + } + )(root); + + lock_triggered_modifiers(); + + return ret; +} + +bool ModifierManager::parse_scripts(DefinitionManager const& definition_manager) { + bool ret = true; + + for (TriggeredModifier& modifier : triggered_modifiers.get_items()) { + ret &= modifier.parse_scripts(definition_manager); + } + + return ret; +} + +key_value_callback_t ModifierManager::_modifier_effect_callback( + ModifierValue& modifier, Modifier::modifier_type_t type, key_value_callback_t default_callback, + ModifierEffectValidator auto effect_validator +) const { + const auto add_modifier_cb = [this, &modifier, effect_validator]( + ModifierEffect const* effect, ast::NodeCPtr value + ) -> bool { + if (effect_validator(*effect)) { + static const case_insensitive_string_set_t no_effect_modifiers { + "boost_strongest_party", "poor_savings_modifier", "local_artisan_input", "local_artisan_throughput", + "local_artisan_output", "artisan_input", "artisan_throughput", "artisan_output", + "import_cost", "unciv_economic_modifier", "unciv_military_modifier" + }; + + if (no_effect_modifiers.contains(effect->get_identifier())) { + Logger::warning("This modifier does nothing: ", effect->get_identifier()); + } + + return expect_fixed_point(map_callback(modifier.values, effect))(value); + } else { + Logger::error("Failed to validate modifier effect: ", effect->get_identifier()); + return false; + } + }; + + const auto add_flattened_modifier_cb = [this, add_modifier_cb]( + std::string_view prefix, std::string_view key, ast::NodeCPtr value + ) -> bool { + const std::string flat_identifier = get_flat_identifier(prefix, key); + ModifierEffect const* effect = get_modifier_effect_by_identifier(flat_identifier); + if (effect != nullptr) { + return add_modifier_cb(effect, value); + } else { + Logger::error("Could not find flattened modifier: ", flat_identifier); + return false; + } + }; + + return [this, type, default_callback, add_modifier_cb, add_flattened_modifier_cb]( + std::string_view key, ast::NodeCPtr value + ) -> bool { + + if (dryad::node_has_kind<ast::IdentifierValue>(value)) { + ModifierEffect const* effect = get_modifier_effect_by_identifier(key); + + if (effect != nullptr) { + return add_modifier_cb(effect, value); + } else if (key == "war_exhaustion_effect") { + Logger::warning("war_exhaustion_effect does nothing (vanilla issues have it)."); + return true; + } else { + const decltype(modifier_effect_variants)::const_iterator effect_it = modifier_effect_variants.find(key); + + if (effect_it != modifier_effect_variants.end()) { + effect_variant_map_t const& variants = effect_it->second; + + const effect_variant_map_t::const_iterator variant_it = variants.find(type); + + if (variant_it != variants.end()) { + effect = variant_it->second; + + if (effect != nullptr) { + return add_modifier_cb(effect, value); + } + } + + Logger::error( + "Modifier effect \"", key, "\" does not have a valid variant for use in ", + Modifier::modifier_type_to_string(type), " modifiers." + ); + return false; + } + } + } else if (dryad::node_has_kind<ast::ListValue>(value) && complex_modifiers.contains(key)) { + if (key == "rebel_org_gain") { // because of course there's a special one + std::string_view faction_identifier; + ast::NodeCPtr value_node = nullptr; + + bool ret = expect_dictionary_keys( + "faction", ONE_EXACTLY, expect_identifier(assign_variable_callback(faction_identifier)), + "value", ONE_EXACTLY, assign_variable_callback(value_node) + )(value); + + ret &= add_flattened_modifier_cb(key, faction_identifier, value_node); + + return ret; + } else { + return expect_dictionary(std::bind_front(add_flattened_modifier_cb, key))(value); + } + } + + return default_callback(key, value); + }; +} + +node_callback_t ModifierManager::expect_validated_modifier_value_and_default( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_value_callback_t default_callback, + ModifierEffectValidator auto effect_validator +) const { + return [this, modifier_callback, type, default_callback, effect_validator](ast::NodeCPtr root) -> bool { + ModifierValue modifier; + + bool ret = expect_dictionary_reserve_length( + modifier.values, + _modifier_effect_callback(modifier, type, default_callback, effect_validator) + )(root); + + ret &= modifier_callback(std::move(modifier)); + + return ret; + }; +} + +node_callback_t ModifierManager::expect_validated_modifier_value( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, + ModifierEffectValidator auto effect_validator +) const { + return expect_validated_modifier_value_and_default(modifier_callback, type, key_value_invalid_callback, effect_validator); +} + +node_callback_t ModifierManager::expect_modifier_value_and_default( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_value_callback_t default_callback +) const { + return expect_validated_modifier_value_and_default( + modifier_callback, type, default_callback, [](ModifierEffect const&) -> bool { + return true; + } + ); +} + +node_callback_t ModifierManager::expect_modifier_value( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type +) const { + return expect_modifier_value_and_default(modifier_callback, type, key_value_invalid_callback); +} + +node_callback_t ModifierManager::expect_whitelisted_modifier_value_and_default( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, string_set_t const& whitelist, + key_value_callback_t default_callback +) const { + return expect_validated_modifier_value_and_default( + modifier_callback, type, default_callback, + [&whitelist](ModifierEffect const& effect) -> bool { + return whitelist.contains(effect.get_identifier()); + } + ); +} + +node_callback_t ModifierManager::expect_whitelisted_modifier_value( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, string_set_t const& whitelist +) const { + return expect_whitelisted_modifier_value_and_default(modifier_callback, type, whitelist, key_value_invalid_callback); +} + +node_callback_t ModifierManager::expect_modifier_value_and_key_map_and_default( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_value_callback_t default_callback, + key_map_t&& key_map +) const { + return [this, modifier_callback, type, default_callback, key_map = std::move(key_map)]( + ast::NodeCPtr node + ) mutable -> bool { + bool ret = expect_modifier_value_and_default( + modifier_callback, type, dictionary_keys_callback(key_map, default_callback) + )(node); + + ret &= check_key_map_counts(key_map); + + return ret; + }; +} + +node_callback_t ModifierManager::expect_modifier_value_and_key_map( + callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_map_t&& key_map +) const { + return expect_modifier_value_and_key_map_and_default( + modifier_callback, type, key_value_invalid_callback, std::move(key_map) + ); +} |