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-rw-r--r--src/openvic-simulation/modifier/ModifierManager.cpp866
1 files changed, 866 insertions, 0 deletions
diff --git a/src/openvic-simulation/modifier/ModifierManager.cpp b/src/openvic-simulation/modifier/ModifierManager.cpp
new file mode 100644
index 0000000..daf186f
--- /dev/null
+++ b/src/openvic-simulation/modifier/ModifierManager.cpp
@@ -0,0 +1,866 @@
+#include "ModifierManager.hpp"
+
+using namespace OpenVic;
+using namespace OpenVic::NodeTools;
+
+bool ModifierManager::add_modifier_effect(
+ ModifierEffect const*& effect_cache, std::string_view identifier, bool positive_good, ModifierEffect::format_t format,
+ ModifierEffect::target_t targets, std::string_view localisation_key
+) {
+ using enum ModifierEffect::target_t;
+
+ if (identifier.empty()) {
+ Logger::error("Invalid modifier effect identifier - empty!");
+ return false;
+ }
+
+ if (targets == NO_TARGETS) {
+ Logger::error("Invalid targets for modifier effect \"", identifier, "\" - none!");
+ return false;
+ }
+
+ if (!NumberUtils::is_power_of_two(static_cast<uint64_t>(targets))) {
+ Logger::error(
+ "Invalid targets for modifier effect \"", identifier, "\" - ", ModifierEffect::target_to_string(targets),
+ " (can only contain one target)"
+ );
+ return false;
+ }
+
+ if (effect_cache != nullptr) {
+ Logger::error(
+ "Cache variable for modifier effect \"", identifier, "\" is already filled with modifier effect \"",
+ effect_cache->get_identifier(), "\""
+ );
+ return false;
+ }
+
+ const bool ret = modifier_effects.add_item({ std::move(identifier), positive_good, format, targets, localisation_key });
+
+ if (ret) {
+ effect_cache = &modifier_effects.get_items().back();
+ }
+
+ return ret;
+}
+
+bool ModifierManager::setup_modifier_effects() {
+ // Variant Modifier Effeects
+ static const std::string combat_width = "combat_width";
+ static const std::string movement_cost = "movement_cost";
+ static const std::string prestige = "prestige";
+ static const std::string defence = "defence";
+
+ bool ret = true;
+
+ using enum ModifierEffect::format_t;
+ using enum ModifierEffect::target_t;
+ using enum Modifier::modifier_type_t;
+
+ /* Tech/inventions only */
+ ret &= add_modifier_effect(
+ modifier_effect_cache.cb_creation_speed, "cb_creation_speed", true, PROPORTION_DECIMAL, COUNTRY, "CB_MANUFACTURE_TECH"
+ );
+ // When applied to countries (army tech/inventions), combat_width is an additive integer value.
+ ret &= add_modifier_effect(
+ modifier_effect_cache.combat_width_additive, "combat_width add", false, INT, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key(combat_width)
+ );
+ ret &= register_modifier_effect_variants(
+ combat_width, modifier_effect_cache.combat_width_additive, { TECHNOLOGY, INVENTION }
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.plurality, "plurality", true, PERCENTAGE_DECIMAL, COUNTRY, "TECH_PLURALITY"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.pop_growth, "pop_growth", true, PROPORTION_DECIMAL, COUNTRY, "TECH_POP_GROWTH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.prestige_gain_multiplier, "prestige gain_multiplier", true, PROPORTION_DECIMAL, COUNTRY,
+ "PRESTIGE_MODIFIER_TECH"
+ );
+ ret &= register_modifier_effect_variants(
+ prestige, modifier_effect_cache.prestige_gain_multiplier, { TECHNOLOGY, INVENTION }
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.regular_experience_level, "regular_experience_level", true, RAW_DECIMAL, COUNTRY,
+ "REGULAR_EXP_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.reinforce_rate, "reinforce_rate", true, PROPORTION_DECIMAL, COUNTRY, "REINFORCE_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.separatism, "seperatism", // paradox typo
+ false, PROPORTION_DECIMAL, COUNTRY, "SEPARATISM_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.shared_prestige, "shared_prestige", true, RAW_DECIMAL, COUNTRY, "SHARED_PRESTIGE_TECH"
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.tax_eff, "tax_eff", true, PERCENTAGE_DECIMAL, COUNTRY, "TECH_TAX_EFF");
+
+ /* Country Modifier Effects */
+ ret &= add_modifier_effect(
+ modifier_effect_cache.administrative_efficiency, "administrative_efficiency", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.administrative_efficiency_modifier, "administrative_efficiency_modifier", true,
+ PROPORTION_DECIMAL, COUNTRY, ModifierEffect::make_default_modifier_effect_localisation_key("administrative_efficiency")
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.artisan_input, "artisan_input", false, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.artisan_output, "artisan_output", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.artisan_throughput, "artisan_throughput", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.badboy, "badboy", false, RAW_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.cb_generation_speed_modifier, "cb_generation_speed_modifier", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.civilization_progress_modifier, "civilization_progress_modifier", true, PROPORTION_DECIMAL,
+ COUNTRY, ModifierEffect::make_default_modifier_effect_localisation_key("civilization_progress")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.colonial_life_rating, "colonial_life_rating", false, INT, COUNTRY, "COLONIAL_LIFE_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.colonial_migration, "colonial_migration", true, PROPORTION_DECIMAL, COUNTRY,
+ "COLONIAL_MIGRATION_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.colonial_points, "colonial_points", true, INT, COUNTRY, "COLONIAL_POINTS_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.colonial_prestige, "colonial_prestige", true, PROPORTION_DECIMAL, COUNTRY,
+ "COLONIAL_PRESTIGE_MODIFIER_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.core_pop_consciousness_modifier, "core_pop_consciousness_modifier", false, RAW_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.core_pop_militancy_modifier, "core_pop_militancy_modifier", false, RAW_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.dig_in_cap, "dig_in_cap", true, INT, COUNTRY, "DIGIN_FROM_TECH");
+ ret &= add_modifier_effect(
+ modifier_effect_cache.diplomatic_points, "diplomatic_points", true, PROPORTION_DECIMAL, COUNTRY,
+ "DIPLOMATIC_POINTS_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.diplomatic_points_modifier, "diplomatic_points_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("diplopoints_gain")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.education_efficiency, "education_efficiency", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.education_efficiency_modifier, "education_efficiency_modifier", true, PROPORTION_DECIMAL,
+ COUNTRY, ModifierEffect::make_default_modifier_effect_localisation_key("education_efficiency")
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.factory_cost, "factory_cost", false, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.factory_input, "factory_input", false, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.factory_maintenance, "factory_maintenance", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.factory_output, "factory_output", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.factory_owner_cost, "factory_owner_cost", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.factory_throughput, "factory_throughput", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.global_assimilation_rate, "global_assimilation_rate", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("assimilation_rate")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.global_immigrant_attract, "global_immigrant_attract", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("immigant_attract")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.global_pop_consciousness_modifier, "global_pop_consciousness_modifier", false, RAW_DECIMAL,
+ COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.global_pop_militancy_modifier, "global_pop_militancy_modifier", false, RAW_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.global_population_growth, "global_population_growth", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("population_growth")
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.goods_demand, "goods_demand", false, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.import_cost, "import_cost", false, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.increase_research, "increase_research", true, PROPORTION_DECIMAL, COUNTRY, "INC_RES_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.influence, "influence", true, PROPORTION_DECIMAL, COUNTRY, "TECH_GP_INFLUENCE"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.influence_modifier, "influence_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("greatpower_influence_gain")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.issue_change_speed, "issue_change_speed", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.land_attack_modifier, "land_attack_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("land_attack")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.land_attrition, "land_attrition", false, PROPORTION_DECIMAL, COUNTRY, "LAND_ATTRITION_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.land_defense_modifier, "land_defense_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("land_defense")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.land_organisation, "land_organisation", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.land_unit_start_experience, "land_unit_start_experience", true, RAW_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.leadership, "leadership", true, RAW_DECIMAL, COUNTRY, "LEADERSHIP");
+ ret &= add_modifier_effect(
+ modifier_effect_cache.leadership_modifier, "leadership_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("global_leadership_modifier")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.literacy_con_impact, "literacy_con_impact", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.loan_interest, "loan_interest", false, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.max_loan_modifier, "max_loan_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("max_loan_amount")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.max_military_spending, "max_military_spending", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.max_national_focus, "max_national_focus", true, INT, COUNTRY, "TECH_MAX_FOCUS"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.max_social_spending, "max_social_spending", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.max_tariff, "max_tariff", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.max_tax, "max_tax", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.max_war_exhaustion, "max_war_exhaustion", true, PERCENTAGE_DECIMAL, COUNTRY, "MAX_WAR_EXHAUSTION"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.military_tactics, "military_tactics", true, PROPORTION_DECIMAL, COUNTRY, "MIL_TACTICS_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.min_military_spending, "min_military_spending", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.min_social_spending, "min_social_spending", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.min_tariff, "min_tariff", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.min_tax, "min_tax", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.minimum_wage, "minimum_wage", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("minimun_wage")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.mobilisation_economy_impact, "mobilisation_economy_impact", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.mobilisation_size, "mobilisation_size", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.mobilization_impact, "mobilization_impact", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.naval_attack_modifier, "naval_attack_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("naval_attack")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.naval_attrition, "naval_attrition", false, PROPORTION_DECIMAL, COUNTRY, "NAVAL_ATTRITION_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.naval_defense_modifier, "naval_defense_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("naval_defense")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.naval_organisation, "naval_organisation", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.naval_unit_start_experience, "naval_unit_start_experience", true, RAW_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.non_accepted_pop_consciousness_modifier, "non_accepted_pop_consciousness_modifier", false,
+ RAW_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.non_accepted_pop_militancy_modifier, "non_accepted_pop_militancy_modifier", false, RAW_DECIMAL,
+ COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.org_regain, "org_regain", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.pension_level, "pension_level", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.permanent_prestige, "permanent_prestige", true, RAW_DECIMAL, COUNTRY, "PERMANENT_PRESTIGE_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.political_reform_desire, "political_reform_desire", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.poor_savings_modifier, "poor_savings_modifier", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.prestige_monthly_gain, "prestige monthly_gain", true, RAW_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key(prestige)
+ );
+ ret &= register_modifier_effect_variants(
+ prestige, modifier_effect_cache.prestige_monthly_gain, { EVENT, STATIC, TRIGGERED }
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.reinforce_speed, "reinforce_speed", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.research_points, "research_points", true, RAW_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.research_points_modifier, "research_points_modifier", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.research_points_on_conquer, "research_points_on_conquer", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.rgo_output, "rgo_output", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(modifier_effect_cache.rgo_throughput, "rgo_throughput", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.ruling_party_support, "ruling_party_support", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.self_unciv_economic_modifier, "self_unciv_economic_modifier", false, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("self_unciv_economic")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.self_unciv_military_modifier, "self_unciv_military_modifier", false, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("self_unciv_military")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.social_reform_desire, "social_reform_desire", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.soldier_to_pop_loss, "soldier_to_pop_loss", true, PROPORTION_DECIMAL, COUNTRY,
+ "SOLDIER_TO_POP_LOSS_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.supply_consumption, "supply_consumption", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.supply_range, "supply_range", true, PROPORTION_DECIMAL, COUNTRY, "SUPPLY_RANGE_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.suppression_points_modifier, "suppression_points_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ "SUPPRESSION_TECH"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.tariff_efficiency_modifier, "tariff_efficiency_modifier", true, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("tariff_efficiency")
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.tax_efficiency, "tax_efficiency", true, PROPORTION_DECIMAL, COUNTRY);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.unemployment_benefit, "unemployment_benefit", true, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.unciv_economic_modifier, "unciv_economic_modifier", false, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("unciv_economic")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.unciv_military_modifier, "unciv_military_modifier", false, PROPORTION_DECIMAL, COUNTRY,
+ ModifierEffect::make_default_modifier_effect_localisation_key("unciv_military")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.unit_recruitment_time, "unit_recruitment_time", false, PROPORTION_DECIMAL, COUNTRY
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.war_exhaustion, "war_exhaustion", false, PROPORTION_DECIMAL, COUNTRY, "WAR_EXHAUST_BATTLES"
+ );
+
+ /* Province Modifier Effects */
+ ret &= add_modifier_effect(
+ modifier_effect_cache.assimilation_rate, "assimilation_rate", true, PROPORTION_DECIMAL, PROVINCE
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.boost_strongest_party, "boost_strongest_party", false, PROPORTION_DECIMAL, PROVINCE
+ );
+ // When applied to provinces (terrain), combat_width is a multiplicative proportional decimal value.
+ ret &= add_modifier_effect(
+ modifier_effect_cache.combat_width_percentage_change, "combat_width percentage_change", false, PROPORTION_DECIMAL,
+ PROVINCE, ModifierEffect::make_default_modifier_effect_localisation_key(combat_width)
+ );
+ ret &= register_modifier_effect_variants(combat_width, modifier_effect_cache.combat_width_percentage_change, { TERRAIN });
+ ret &= add_modifier_effect(modifier_effect_cache.defence_terrain, "defence terrain", true, INT, PROVINCE, "TRAIT_DEFEND");
+ ret &= register_modifier_effect_variants(defence, modifier_effect_cache.defence_terrain, { TERRAIN });
+ ret &= add_modifier_effect(
+ modifier_effect_cache.farm_rgo_eff, "farm_rgo_eff", true, PROPORTION_DECIMAL, PROVINCE, "TECH_FARM_OUTPUT"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.farm_rgo_size, "farm_rgo_size", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("farm_size")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.immigrant_attract, "immigrant_attract", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("immigant_attract")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.immigrant_push, "immigrant_push", false, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("immigant_push")
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.life_rating, "life_rating", true, PROPORTION_DECIMAL, PROVINCE);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_artisan_input, "local_artisan_input", false, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("artisan_input")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_artisan_output, "local_artisan_output", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("artisan_output")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_artisan_throughput, "local_artisan_throughput", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("artisan_throughput")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_factory_input, "local_factory_input", false, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("factory_input")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_factory_output, "local_factory_output", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("factory_output")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_factory_throughput, "local_factory_throughput", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("factory_throughput")
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.local_repair, "local_repair", true, PROPORTION_DECIMAL, PROVINCE);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_rgo_output, "local_rgo_output", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("rgo_output")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_rgo_throughput, "local_rgo_throughput", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("rgo_throughput")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_ruling_party_support, "local_ruling_party_support", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("ruling_party_support")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.local_ship_build, "local_ship_build", false, PROPORTION_DECIMAL, PROVINCE
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.max_attrition, "max_attrition", false, RAW_DECIMAL, PROVINCE);
+ ret &= add_modifier_effect(
+ modifier_effect_cache.mine_rgo_eff, "mine_rgo_eff", true, PROPORTION_DECIMAL, PROVINCE, "TECH_MINE_OUTPUT"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.mine_rgo_size, "mine_rgo_size", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key("mine_size")
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.movement_cost_base, "movement_cost base", true, PROPORTION_DECIMAL, PROVINCE,
+ ModifierEffect::make_default_modifier_effect_localisation_key(movement_cost)
+ );
+ ret &= register_modifier_effect_variants(movement_cost, modifier_effect_cache.movement_cost_base, { TERRAIN });
+ ret &= add_modifier_effect(
+ modifier_effect_cache.movement_cost_percentage_change, "movement_cost percentage_change", false, PROPORTION_DECIMAL,
+ PROVINCE, ModifierEffect::make_default_modifier_effect_localisation_key(movement_cost)
+ );
+ ret &= register_modifier_effect_variants(
+ movement_cost, modifier_effect_cache.movement_cost_percentage_change, { EVENT, BUILDING }
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.number_of_voters, "number_of_voters", false, PROPORTION_DECIMAL, PROVINCE
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.pop_consciousness_modifier, "pop_consciousness_modifier", false, RAW_DECIMAL, PROVINCE
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.pop_militancy_modifier, "pop_militancy_modifier", false, RAW_DECIMAL, PROVINCE
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.population_growth, "population_growth", true, PROPORTION_DECIMAL, PROVINCE
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.supply_limit, "supply_limit", true, RAW_DECIMAL, PROVINCE);
+
+ /* Military Modifier Effects */
+ ret &= add_modifier_effect(modifier_effect_cache.attack, "attack", true, INT, UNIT, "TRAIT_ATTACK");
+ ret &= add_modifier_effect(modifier_effect_cache.attrition, "attrition", false, RAW_DECIMAL, UNIT, "ATTRITION");
+ ret &= add_modifier_effect(modifier_effect_cache.defence_leader, "defence leader", true, INT, UNIT, "TRAIT_DEFEND");
+ ret &= register_modifier_effect_variants(defence, modifier_effect_cache.defence_leader, { LEADER });
+ ret &= add_modifier_effect(
+ modifier_effect_cache.experience, "experience", true, PROPORTION_DECIMAL, UNIT, "TRAIT_EXPERIENCE"
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.morale, "morale", true, PROPORTION_DECIMAL, UNIT, "TRAIT_MORALE");
+ ret &= add_modifier_effect(
+ modifier_effect_cache.organisation, "organisation", true, PROPORTION_DECIMAL, UNIT, "TRAIT_ORGANISATION"
+ );
+ ret &= add_modifier_effect(
+ modifier_effect_cache.reconnaissance, "reconnaissance", true, PROPORTION_DECIMAL, UNIT, "TRAIT_RECONAISSANCE"
+ );
+ ret &= add_modifier_effect(modifier_effect_cache.reliability, "reliability", true, RAW_DECIMAL, UNIT, "TRAIT_RELIABILITY");
+ ret &= add_modifier_effect(modifier_effect_cache.speed, "speed", true, PROPORTION_DECIMAL, UNIT, "TRAIT_SPEED");
+
+ return ret;
+}
+
+bool ModifierManager::register_complex_modifier(std::string_view identifier) {
+ if (complex_modifiers.emplace(identifier).second) {
+ return true;
+ } else {
+ Logger::error("Duplicate complex modifier: ", identifier);
+ return false;
+ }
+}
+
+std::string ModifierManager::get_flat_identifier(
+ std::string_view complex_modifier_identifier, std::string_view variant_identifier
+) {
+ return StringUtils::append_string_views(complex_modifier_identifier, " ", variant_identifier);
+}
+
+// We use std::string const& identifier instead of std::string_view identifier as the map [] lookup operator only accepts
+// strings. In order to use string_views we need to use the find method but that returns an iterator with a const references
+// to the key and value (in order to prevent modification of the key), so it's simplest to just use [] with a string.
+bool ModifierManager::register_modifier_effect_variants(
+ std::string const& identifier, ModifierEffect const* effect, std::vector<Modifier::modifier_type_t> const& types
+) {
+ if (identifier.empty()) {
+ Logger::error("Invalid modifier effect variants identifier - empty!");
+ return false;
+ }
+
+ if (effect == nullptr) {
+ Logger::error("Invalid modifier effect variants effect for \"", identifier, "\" - nullptr!");
+ return false;
+ }
+
+ if (types.empty()) {
+ Logger::error("Invalid modifier effect variants types for \"", identifier, "\" - empty!");
+ return false;
+ }
+
+ effect_variant_map_t& variant_map = modifier_effect_variants[identifier];
+
+ bool ret = true;
+
+ for (const Modifier::modifier_type_t type : types) {
+ ModifierEffect const*& variant_effect = variant_map[type];
+
+ if (variant_effect != nullptr) {
+ Logger::error(
+ "Duplicate modifier effect variant for \"", identifier, "\" with type \"",
+ Modifier::modifier_type_to_string(type), "\" - already registered as \"",
+ variant_effect->get_identifier(), "\", setting to \"", effect->get_identifier(), "\""
+ );
+ ret = false;
+ }
+
+ variant_effect = effect;
+ }
+
+ return ret;
+}
+
+bool ModifierManager::add_event_modifier(std::string_view identifier, ModifierValue&& values, IconModifier::icon_t icon) {
+ using enum Modifier::modifier_type_t;
+
+ if (identifier.empty()) {
+ Logger::error("Invalid event modifier effect identifier - empty!");
+ return false;
+ }
+
+ return event_modifiers.add_item(
+ { identifier, std::move(values), EVENT, icon }, duplicate_warning_callback
+ );
+}
+
+bool ModifierManager::load_event_modifiers(ast::NodeCPtr root) {
+ const bool ret = expect_dictionary_reserve_length(
+ event_modifiers,
+ [this](std::string_view key, ast::NodeCPtr value) -> bool {
+ using enum Modifier::modifier_type_t;
+
+ ModifierValue modifier_value;
+ IconModifier::icon_t icon = 0;
+
+ bool ret = expect_modifier_value_and_keys(
+ move_variable_callback(modifier_value),
+ EVENT,
+ "icon", ZERO_OR_ONE, expect_uint(assign_variable_callback(icon))
+ )(value);
+
+ ret &= add_event_modifier(key, std::move(modifier_value), icon);
+
+ return ret;
+ }
+ )(root);
+
+ lock_event_modifiers();
+
+ return ret;
+}
+
+bool ModifierManager::add_static_modifier(std::string_view identifier, ModifierValue&& values) {
+ using enum Modifier::modifier_type_t;
+
+ if (identifier.empty()) {
+ Logger::error("Invalid static modifier effect identifier - empty!");
+ return false;
+ }
+
+ return static_modifiers.add_item(
+ { identifier, std::move(values), STATIC }, duplicate_warning_callback
+ );
+}
+
+bool ModifierManager::load_static_modifiers(ast::NodeCPtr root) {
+ bool ret = expect_dictionary_reserve_length(
+ static_modifiers,
+ [this](std::string_view key, ast::NodeCPtr value) -> bool {
+ using enum Modifier::modifier_type_t;
+
+ ModifierValue modifier_value;
+
+ bool ret = expect_modifier_value(move_variable_callback(modifier_value), STATIC)(value);
+
+ ret &= add_static_modifier(key, std::move(modifier_value));
+
+ return ret;
+ }
+ )(root);
+
+ lock_static_modifiers();
+
+ ret &= static_modifier_cache.load_static_modifiers(*this);
+
+ return ret;
+}
+
+bool ModifierManager::add_triggered_modifier(
+ std::string_view identifier, ModifierValue&& values, IconModifier::icon_t icon, ConditionScript&& trigger
+) {
+ using enum Modifier::modifier_type_t;
+
+ if (identifier.empty()) {
+ Logger::error("Invalid triggered modifier effect identifier - empty!");
+ return false;
+ }
+
+ return triggered_modifiers.add_item(
+ { identifier, std::move(values), TRIGGERED, icon, std::move(trigger) },
+ duplicate_warning_callback
+ );
+}
+
+bool ModifierManager::load_triggered_modifiers(ast::NodeCPtr root) {
+ const bool ret = expect_dictionary_reserve_length(
+ triggered_modifiers,
+ [this](std::string_view key, ast::NodeCPtr value) -> bool {
+ using enum Modifier::modifier_type_t;
+
+ ModifierValue modifier_value;
+ IconModifier::icon_t icon = 0;
+ ConditionScript trigger { scope_t::COUNTRY, scope_t::COUNTRY, scope_t::NO_SCOPE };
+
+ bool ret = expect_modifier_value_and_keys(
+ move_variable_callback(modifier_value),
+ TRIGGERED,
+ "icon", ZERO_OR_ONE, expect_uint(assign_variable_callback(icon)),
+ "trigger", ONE_EXACTLY, trigger.expect_script()
+ )(value);
+
+ ret &= add_triggered_modifier(key, std::move(modifier_value), icon, std::move(trigger));
+
+ return ret;
+ }
+ )(root);
+
+ lock_triggered_modifiers();
+
+ return ret;
+}
+
+bool ModifierManager::parse_scripts(DefinitionManager const& definition_manager) {
+ bool ret = true;
+
+ for (TriggeredModifier& modifier : triggered_modifiers.get_items()) {
+ ret &= modifier.parse_scripts(definition_manager);
+ }
+
+ return ret;
+}
+
+key_value_callback_t ModifierManager::_modifier_effect_callback(
+ ModifierValue& modifier, Modifier::modifier_type_t type, key_value_callback_t default_callback,
+ ModifierEffectValidator auto effect_validator
+) const {
+ const auto add_modifier_cb = [this, &modifier, effect_validator](
+ ModifierEffect const* effect, ast::NodeCPtr value
+ ) -> bool {
+ if (effect_validator(*effect)) {
+ static const case_insensitive_string_set_t no_effect_modifiers {
+ "boost_strongest_party", "poor_savings_modifier", "local_artisan_input", "local_artisan_throughput",
+ "local_artisan_output", "artisan_input", "artisan_throughput", "artisan_output",
+ "import_cost", "unciv_economic_modifier", "unciv_military_modifier"
+ };
+
+ if (no_effect_modifiers.contains(effect->get_identifier())) {
+ Logger::warning("This modifier does nothing: ", effect->get_identifier());
+ }
+
+ return expect_fixed_point(map_callback(modifier.values, effect))(value);
+ } else {
+ Logger::error("Failed to validate modifier effect: ", effect->get_identifier());
+ return false;
+ }
+ };
+
+ const auto add_flattened_modifier_cb = [this, add_modifier_cb](
+ std::string_view prefix, std::string_view key, ast::NodeCPtr value
+ ) -> bool {
+ const std::string flat_identifier = get_flat_identifier(prefix, key);
+ ModifierEffect const* effect = get_modifier_effect_by_identifier(flat_identifier);
+ if (effect != nullptr) {
+ return add_modifier_cb(effect, value);
+ } else {
+ Logger::error("Could not find flattened modifier: ", flat_identifier);
+ return false;
+ }
+ };
+
+ return [this, type, default_callback, add_modifier_cb, add_flattened_modifier_cb](
+ std::string_view key, ast::NodeCPtr value
+ ) -> bool {
+
+ if (dryad::node_has_kind<ast::IdentifierValue>(value)) {
+ ModifierEffect const* effect = get_modifier_effect_by_identifier(key);
+
+ if (effect != nullptr) {
+ return add_modifier_cb(effect, value);
+ } else if (key == "war_exhaustion_effect") {
+ Logger::warning("war_exhaustion_effect does nothing (vanilla issues have it).");
+ return true;
+ } else {
+ const decltype(modifier_effect_variants)::const_iterator effect_it = modifier_effect_variants.find(key);
+
+ if (effect_it != modifier_effect_variants.end()) {
+ effect_variant_map_t const& variants = effect_it->second;
+
+ const effect_variant_map_t::const_iterator variant_it = variants.find(type);
+
+ if (variant_it != variants.end()) {
+ effect = variant_it->second;
+
+ if (effect != nullptr) {
+ return add_modifier_cb(effect, value);
+ }
+ }
+
+ Logger::error(
+ "Modifier effect \"", key, "\" does not have a valid variant for use in ",
+ Modifier::modifier_type_to_string(type), " modifiers."
+ );
+ return false;
+ }
+ }
+ } else if (dryad::node_has_kind<ast::ListValue>(value) && complex_modifiers.contains(key)) {
+ if (key == "rebel_org_gain") { // because of course there's a special one
+ std::string_view faction_identifier;
+ ast::NodeCPtr value_node = nullptr;
+
+ bool ret = expect_dictionary_keys(
+ "faction", ONE_EXACTLY, expect_identifier(assign_variable_callback(faction_identifier)),
+ "value", ONE_EXACTLY, assign_variable_callback(value_node)
+ )(value);
+
+ ret &= add_flattened_modifier_cb(key, faction_identifier, value_node);
+
+ return ret;
+ } else {
+ return expect_dictionary(std::bind_front(add_flattened_modifier_cb, key))(value);
+ }
+ }
+
+ return default_callback(key, value);
+ };
+}
+
+node_callback_t ModifierManager::expect_validated_modifier_value_and_default(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_value_callback_t default_callback,
+ ModifierEffectValidator auto effect_validator
+) const {
+ return [this, modifier_callback, type, default_callback, effect_validator](ast::NodeCPtr root) -> bool {
+ ModifierValue modifier;
+
+ bool ret = expect_dictionary_reserve_length(
+ modifier.values,
+ _modifier_effect_callback(modifier, type, default_callback, effect_validator)
+ )(root);
+
+ ret &= modifier_callback(std::move(modifier));
+
+ return ret;
+ };
+}
+
+node_callback_t ModifierManager::expect_validated_modifier_value(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type,
+ ModifierEffectValidator auto effect_validator
+) const {
+ return expect_validated_modifier_value_and_default(modifier_callback, type, key_value_invalid_callback, effect_validator);
+}
+
+node_callback_t ModifierManager::expect_modifier_value_and_default(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_value_callback_t default_callback
+) const {
+ return expect_validated_modifier_value_and_default(
+ modifier_callback, type, default_callback, [](ModifierEffect const&) -> bool {
+ return true;
+ }
+ );
+}
+
+node_callback_t ModifierManager::expect_modifier_value(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type
+) const {
+ return expect_modifier_value_and_default(modifier_callback, type, key_value_invalid_callback);
+}
+
+node_callback_t ModifierManager::expect_whitelisted_modifier_value_and_default(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, string_set_t const& whitelist,
+ key_value_callback_t default_callback
+) const {
+ return expect_validated_modifier_value_and_default(
+ modifier_callback, type, default_callback,
+ [&whitelist](ModifierEffect const& effect) -> bool {
+ return whitelist.contains(effect.get_identifier());
+ }
+ );
+}
+
+node_callback_t ModifierManager::expect_whitelisted_modifier_value(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, string_set_t const& whitelist
+) const {
+ return expect_whitelisted_modifier_value_and_default(modifier_callback, type, whitelist, key_value_invalid_callback);
+}
+
+node_callback_t ModifierManager::expect_modifier_value_and_key_map_and_default(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_value_callback_t default_callback,
+ key_map_t&& key_map
+) const {
+ return [this, modifier_callback, type, default_callback, key_map = std::move(key_map)](
+ ast::NodeCPtr node
+ ) mutable -> bool {
+ bool ret = expect_modifier_value_and_default(
+ modifier_callback, type, dictionary_keys_callback(key_map, default_callback)
+ )(node);
+
+ ret &= check_key_map_counts(key_map);
+
+ return ret;
+ };
+}
+
+node_callback_t ModifierManager::expect_modifier_value_and_key_map(
+ callback_t<ModifierValue&&> modifier_callback, Modifier::modifier_type_t type, key_map_t&& key_map
+) const {
+ return expect_modifier_value_and_key_map_and_default(
+ modifier_callback, type, key_value_invalid_callback, std::move(key_map)
+ );
+}