diff options
Diffstat (limited to 'src/openvic-simulation/politics/Issue.hpp')
-rw-r--r-- | src/openvic-simulation/politics/Issue.hpp | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/src/openvic-simulation/politics/Issue.hpp b/src/openvic-simulation/politics/Issue.hpp index a034959..b836e6f 100644 --- a/src/openvic-simulation/politics/Issue.hpp +++ b/src/openvic-simulation/politics/Issue.hpp @@ -1,8 +1,10 @@ #pragma once -#include "openvic-simulation/politics/Rule.hpp" -#include "openvic-simulation/misc/Modifier.hpp" #include "openvic-simulation/dataloader/NodeTools.hpp" +#include "openvic-simulation/misc/Modifier.hpp" +#include "openvic-simulation/politics/Rule.hpp" +#include "openvic-simulation/scripts/ConditionScript.hpp" +#include "openvic-simulation/scripts/EffectScript.hpp" #include "openvic-simulation/types/IdentifierRegistry.hpp" namespace OpenVic { @@ -76,12 +78,18 @@ namespace OpenVic { ReformGroup const& PROPERTY(reform_group); // stores an already casted reference const size_t PROPERTY(ordinal); // assigned by the parser to allow policy sorting const tech_cost_t PROPERTY(technology_cost); + ConditionScript PROPERTY(allow); + ConditionScript PROPERTY(on_execute_trigger); + EffectScript PROPERTY(on_execute_effect); Reform( std::string_view new_identifier, ModifierValue&& new_values, ReformGroup const& new_group, size_t new_ordinal, - RuleSet&& new_rules, tech_cost_t new_technology_cost + RuleSet&& new_rules, tech_cost_t new_technology_cost, ConditionScript&& new_allow, + ConditionScript&& new_on_execute_trigger, EffectScript&& new_on_execute_effect ); + bool parse_scripts(GameManager& game_manager); + public: Reform(Reform&&) = default; }; @@ -104,16 +112,24 @@ namespace OpenVic { size_t& expected_reforms, std::string_view identifier, ReformType const* type, ast::NodeCPtr node ); bool _load_reform( - ModifierManager const& modifier_manager, RuleManager const& rule_manager, size_t ordinal, std::string_view identifier, - ReformGroup const* group, ast::NodeCPtr node + ModifierManager const& modifier_manager, RuleManager const& rule_manager, size_t ordinal, + std::string_view identifier, ReformGroup const* group, ast::NodeCPtr node ); public: bool add_issue_group(std::string_view identifier); - bool add_issue(std::string_view identifier, ModifierValue&& values, IssueGroup const* group, RuleSet&& rules, bool jingoism); + bool add_issue( + std::string_view identifier, ModifierValue&& values, IssueGroup const* group, RuleSet&& rules, bool jingoism + ); bool add_reform_type(std::string_view identifier, bool uncivilised); bool add_reform_group(std::string_view identifier, ReformType const* type, bool ordered, bool administrative); - bool add_reform(std::string_view identifier, ModifierValue&& values, ReformGroup const* group, size_t ordinal, RuleSet&& rules, Reform::tech_cost_t technology_cost); + bool add_reform( + std::string_view identifier, ModifierValue&& values, ReformGroup const* group, size_t ordinal, RuleSet&& rules, + Reform::tech_cost_t technology_cost, ConditionScript&& allow, ConditionScript&& on_execute_trigger, + EffectScript&& on_execute_effect + ); bool load_issues_file(ModifierManager const& modifier_manager, RuleManager const& rule_manager, ast::NodeCPtr root); + + bool parse_scripts(GameManager& game_manager); }; } |