diff options
Diffstat (limited to 'src/openvic-simulation/research')
-rw-r--r-- | src/openvic-simulation/research/Invention.cpp | 10 | ||||
-rw-r--r-- | src/openvic-simulation/research/Invention.hpp | 4 | ||||
-rw-r--r-- | src/openvic-simulation/research/Technology.cpp | 8 | ||||
-rw-r--r-- | src/openvic-simulation/research/Technology.hpp | 4 |
4 files changed, 13 insertions, 13 deletions
diff --git a/src/openvic-simulation/research/Invention.cpp b/src/openvic-simulation/research/Invention.cpp index 0f92632..9680223 100644 --- a/src/openvic-simulation/research/Invention.cpp +++ b/src/openvic-simulation/research/Invention.cpp @@ -16,10 +16,10 @@ Invention::Invention( enabled_crimes { std::move(new_enabled_crimes) }, unlock_gas_attack { new_unlock_gas_attack }, unlock_gas_defence { new_unlock_gas_defence }, limit { std::move(new_limit) }, chance { std::move(new_chance) } {} -bool Invention::parse_scripts(GameManager const& game_manager) { +bool Invention::parse_scripts(DefinitionManager const& definition_manager) { bool ret = true; - ret &= limit.parse_script(false, game_manager); - ret &= chance.parse_scripts(game_manager); + ret &= limit.parse_script(false, definition_manager); + ret &= chance.parse_scripts(definition_manager); return ret; } @@ -90,10 +90,10 @@ bool InventionManager::load_inventions_file( )(root); } -bool InventionManager::parse_scripts(GameManager const& game_manager) { +bool InventionManager::parse_scripts(DefinitionManager const& definition_manager) { bool ret = true; for (Invention& invention : inventions.get_items()) { - ret &= invention.parse_scripts(game_manager); + ret &= invention.parse_scripts(definition_manager); } return ret; } diff --git a/src/openvic-simulation/research/Invention.hpp b/src/openvic-simulation/research/Invention.hpp index 43a4e10..881ceab 100644 --- a/src/openvic-simulation/research/Invention.hpp +++ b/src/openvic-simulation/research/Invention.hpp @@ -37,7 +37,7 @@ namespace OpenVic { bool new_unlock_gas_defence, ConditionScript&& new_limit, ConditionalWeight&& new_chance ); - bool parse_scripts(GameManager const& game_manager); + bool parse_scripts(DefinitionManager const& definition_manager); public: Invention(Invention&&) = default; @@ -58,6 +58,6 @@ namespace OpenVic { BuildingTypeManager const& building_type_manager, CrimeManager const& crime_manager, ast::NodeCPtr root ); // inventions/*.txt - bool parse_scripts(GameManager const& game_manager); + bool parse_scripts(DefinitionManager const& definition_manager); }; }
\ No newline at end of file diff --git a/src/openvic-simulation/research/Technology.cpp b/src/openvic-simulation/research/Technology.cpp index 027268e..dfda3d9 100644 --- a/src/openvic-simulation/research/Technology.cpp +++ b/src/openvic-simulation/research/Technology.cpp @@ -16,8 +16,8 @@ Technology::Technology( unciv_military { new_unciv_military }, unit { new_unit }, activated_buildings { std::move(new_activated_units) }, activated_units { std::move(new_activated_buildings) }, ai_chance { std::move(new_ai_chance) } {} -bool Technology::parse_scripts(GameManager const& game_manager) { - return ai_chance.parse_scripts(game_manager); +bool Technology::parse_scripts(DefinitionManager const& definition_manager) { + return ai_chance.parse_scripts(definition_manager); } TechnologySchool::TechnologySchool(std::string_view new_identifier, ModifierValue&& new_values) @@ -194,11 +194,11 @@ bool TechnologyManager::generate_modifiers(ModifierManager& modifier_manager) co return ret; } -bool TechnologyManager::parse_scripts(GameManager const& game_manager) { +bool TechnologyManager::parse_scripts(DefinitionManager const& definition_manager) { bool ret = true; for (Technology& technology : technologies.get_items()) { - ret &= technology.parse_scripts(game_manager); + ret &= technology.parse_scripts(definition_manager); } return ret; diff --git a/src/openvic-simulation/research/Technology.hpp b/src/openvic-simulation/research/Technology.hpp index c67ebc0..f13cca3 100644 --- a/src/openvic-simulation/research/Technology.hpp +++ b/src/openvic-simulation/research/Technology.hpp @@ -61,7 +61,7 @@ namespace OpenVic { building_set_t&& new_activated_buildings, ModifierValue&& new_values, ConditionalWeight&& new_ai_chance ); - bool parse_scripts(GameManager const& game_manager); + bool parse_scripts(DefinitionManager const& definition_manager); public: Technology(Technology&&) = default; @@ -109,6 +109,6 @@ namespace OpenVic { /* Populates the lists of technology areas for each technology folder and technologies for each technology area. */ bool generate_technology_lists(); - bool parse_scripts(GameManager const& game_manager); + bool parse_scripts(DefinitionManager const& definition_manager); }; }
\ No newline at end of file |