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-rw-r--r--src/openvic-simulation/scripts/EffectScript.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/openvic-simulation/scripts/EffectScript.cpp b/src/openvic-simulation/scripts/EffectScript.cpp
new file mode 100644
index 0000000..f51c053
--- /dev/null
+++ b/src/openvic-simulation/scripts/EffectScript.cpp
@@ -0,0 +1,8 @@
+#include "EffectScript.hpp"
+
+using namespace OpenVic;
+
+bool EffectScript::_parse_script(ast::NodeCPtr root, GameManager& game_manager) {
+ // TODO - parse effect script
+ return true;
+}