diff options
Diffstat (limited to 'src/openvic-simulation/units/Unit.hpp')
-rw-r--r-- | src/openvic-simulation/units/Unit.hpp | 46 |
1 files changed, 24 insertions, 22 deletions
diff --git a/src/openvic-simulation/units/Unit.hpp b/src/openvic-simulation/units/Unit.hpp index 979ae70..3555cce 100644 --- a/src/openvic-simulation/units/Unit.hpp +++ b/src/openvic-simulation/units/Unit.hpp @@ -9,30 +9,32 @@ #include "openvic-simulation/economy/Good.hpp" #include "openvic-simulation/types/Date.hpp" -#define UNIT_PARAMS Unit::icon_t icon, Unit::sprite_t sprite, bool active, std::string_view type, \ +#define UNIT_PARAMS Unit::icon_t icon, std::string_view sprite, bool active, std::string_view unit_type, \ bool floating_flag, uint32_t priority, fixed_point_t max_strength, fixed_point_t default_organisation, \ fixed_point_t maximum_speed, fixed_point_t weighted_value, Timespan build_time, \ - std::map<const Good*, fixed_point_t> build_cost, fixed_point_t supply_consumption, \ - std::map<const Good*, fixed_point_t> supply_cost + std::map<Good const*, fixed_point_t> build_cost, fixed_point_t supply_consumption, \ + std::map<Good const*, fixed_point_t> supply_cost #define LAND_PARAMS fixed_point_t reconnaissance, fixed_point_t attack, fixed_point_t defence, fixed_point_t discipline, \ fixed_point_t support, fixed_point_t maneuver, fixed_point_t siege -#define NAVY_PARAMS Unit::icon_t naval_icon, bool sail, bool transport, bool capital, Unit::sound_t move_sound, \ - Unit::sound_t select_sound, fixed_point_t colonial_points, bool build_overseas, uint32_t min_port_level, \ +#define NAVY_PARAMS Unit::icon_t naval_icon, bool sail, bool transport, bool capital, std::string_view move_sound, \ + std::string_view select_sound, fixed_point_t colonial_points, bool build_overseas, uint32_t min_port_level, \ int32_t limit_per_port, fixed_point_t supply_consumption_score, fixed_point_t hull, fixed_point_t gun_power, \ fixed_point_t fire_range, fixed_point_t evasion, fixed_point_t torpedo_attack namespace OpenVic { struct Unit : HasIdentifier { using icon_t = uint32_t; - using sprite_t = std::string_view; - using sound_t = std::string_view; + + enum struct type_t { + LAND, NAVAL + }; private: - const std::string_view category; + const type_t type; const icon_t icon; - const sprite_t sprite; + const std::string sprite; const bool active; - const std::string_view type; + const std::string unit_type; const bool floating_flag; const uint32_t priority; @@ -42,21 +44,21 @@ namespace OpenVic { const fixed_point_t weighted_value; const Timespan build_time; - const std::map<const Good*, fixed_point_t> build_cost; + const std::map<Good const*, fixed_point_t> build_cost; const fixed_point_t supply_consumption; - const std::map<const Good*, fixed_point_t> supply_cost; + const std::map<Good const*, fixed_point_t> supply_cost; protected: - Unit(std::string_view identifier, std::string_view category, UNIT_PARAMS); + Unit(std::string_view identifier, type_t type, UNIT_PARAMS); public: Unit(Unit&&) = default; icon_t get_icon() const; - std::string_view get_category() const; - sprite_t get_sprite() const; + type_t get_type() const; + std::string const& get_sprite() const; bool is_active() const; - std::string_view get_type() const; + std::string const& get_unit_type() const; bool has_floating_flag() const; uint32_t get_priority() const; @@ -66,9 +68,9 @@ namespace OpenVic { fixed_point_t get_weighted_value() const; Timespan get_build_time() const; - std::map<const Good*, fixed_point_t> const& get_build_cost() const; + std::map<Good const*, fixed_point_t> const& get_build_cost() const; fixed_point_t get_supply_consumption() const; - std::map<const Good*, fixed_point_t> const& get_supply_cost() const; + std::map<Good const*, fixed_point_t> const& get_supply_cost() const; }; struct LandUnit : Unit { @@ -105,8 +107,8 @@ namespace OpenVic { const bool sail; const bool transport; const bool capital; - const sound_t move_sound; - const sound_t select_sound; + const std::string move_sound; + const std::string select_sound; const fixed_point_t colonial_points; const bool build_overseas; const uint32_t min_port_level; @@ -128,8 +130,8 @@ namespace OpenVic { bool can_sail() const; bool is_transport() const; bool is_capital() const; - sound_t get_move_sound() const; - sound_t get_select_sound() const; + std::string const& get_move_sound() const; + std::string const& get_select_sound() const; fixed_point_t get_colonial_points() const; bool can_build_overseas() const; uint32_t get_min_port_level() const; |