diff options
Diffstat (limited to 'src/openvic-simulation/units')
-rw-r--r-- | src/openvic-simulation/units/Unit.cpp | 6 | ||||
-rw-r--r-- | src/openvic-simulation/units/Unit.hpp | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/openvic-simulation/units/Unit.cpp b/src/openvic-simulation/units/Unit.cpp index b965f93..16719e6 100644 --- a/src/openvic-simulation/units/Unit.cpp +++ b/src/openvic-simulation/units/Unit.cpp @@ -172,7 +172,7 @@ fixed_point_t NavalUnit::get_torpedo_attack() const { UnitManager::UnitManager() : units { "units" } {} -bool UnitManager::_check_shared_parameters(const std::string_view identifier, UNIT_PARAMS) { +bool UnitManager::_check_shared_parameters(std::string_view identifier, UNIT_PARAMS) { if (identifier.empty()) { Logger::error("Invalid religion identifier - empty!"); return false; @@ -193,7 +193,7 @@ bool UnitManager::_check_shared_parameters(const std::string_view identifier, UN return true; } -bool UnitManager::add_land_unit(const std::string_view identifier, UNIT_PARAMS, LAND_PARAMS) { +bool UnitManager::add_land_unit(std::string_view identifier, UNIT_PARAMS, LAND_PARAMS) { if (!_check_shared_parameters(identifier, UNIT_ARGS)) { return false; } @@ -201,7 +201,7 @@ bool UnitManager::add_land_unit(const std::string_view identifier, UNIT_PARAMS, return units.add_item(LandUnit { identifier, UNIT_ARGS, LAND_ARGS }); } -bool UnitManager::add_naval_unit(const std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS) { +bool UnitManager::add_naval_unit(std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS) { if (!_check_shared_parameters(identifier, UNIT_ARGS)) { return false; } diff --git a/src/openvic-simulation/units/Unit.hpp b/src/openvic-simulation/units/Unit.hpp index dc7c00f..979ae70 100644 --- a/src/openvic-simulation/units/Unit.hpp +++ b/src/openvic-simulation/units/Unit.hpp @@ -147,13 +147,13 @@ namespace OpenVic { private: IdentifierRegistry<Unit> units; - bool _check_shared_parameters(const std::string_view identifier, UNIT_PARAMS); + bool _check_shared_parameters(std::string_view identifier, UNIT_PARAMS); public: UnitManager(); - bool add_land_unit(const std::string_view identifier, UNIT_PARAMS, LAND_PARAMS); - bool add_naval_unit(const std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS); + bool add_land_unit(std::string_view identifier, UNIT_PARAMS, LAND_PARAMS); + bool add_naval_unit(std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS); IDENTIFIER_REGISTRY_ACCESSORS(Unit, unit) bool load_unit_file(GoodManager const& good_manager, ast::NodeCPtr root); |