diff options
Diffstat (limited to 'src/openvic-simulation/utility/Getters.hpp')
-rw-r--r-- | src/openvic-simulation/utility/Getters.hpp | 31 |
1 files changed, 18 insertions, 13 deletions
diff --git a/src/openvic-simulation/utility/Getters.hpp b/src/openvic-simulation/utility/Getters.hpp index 99c895c..a722071 100644 --- a/src/openvic-simulation/utility/Getters.hpp +++ b/src/openvic-simulation/utility/Getters.hpp @@ -36,13 +36,17 @@ constexpr std::string_view get_base_type() const override { \ return ::ovdl::detail::type_name<std::decay_t<decltype(*this)>>(); } -#define REF_GETTERS(var) \ - constexpr decltype(var)& get_##var() { \ - return var; \ +#define PROPERTY_REF(NAME) PROPERTY_REF_FULL(NAME, private) +#define PROPERTY_REF_FULL(NAME, ACCESS) \ + NAME; \ +public: \ + constexpr decltype(NAME)& get_##NAME() { \ + return NAME; \ } \ - constexpr decltype(var) const& get_##var() const { \ - return var; \ - } + constexpr decltype(NAME) const& get_##NAME() const { \ + return NAME; \ + } \ +ACCESS: namespace OpenVic { struct ReturnByValueProperty {}; @@ -79,15 +83,16 @@ namespace OpenVic { * manually specify the accessibility level, if your variable deviates from this norm; use PROPERTY_CUSTOM_NAME when * you wish to manually specify the getter name; use PROPERTY_FULL if you want to specify everything. * Examples: - * int PROPERTY(x); // int x; int get_x() const; - * const std::string PROPERTY(name); // const std::string name; std::string_view get_name() const; - * std::vector<int> PROPERTY(sizes); // std::vector<int> sizes; std::vector<int> const& get_sizes() const; - * uint8_t const* PROPERTY(data); // uint8_t const* data; uint8_t const* get_data() const; - * colour_t* PROPERTY(pixels); // colour_t* pixels; colour_t const* get_pixels() const; - * CultureGroup const& PROPERTY(group);// CultureGroup const& group; CultureGroup const& get_group() const; - * Province& PROPERTY(province); // Province& province; Province const& get_province() const; + * int PROPERTY(x); // int x; int get_x() const; + * const std::string PROPERTY(name); // const std::string name; std::string_view get_name() const; + * std::vector<int> PROPERTY(sizes); // std::vector<int> sizes; std::vector<int> const& get_sizes() const; + * uint8_t const* PROPERTY(data); // uint8_t const* data; uint8_t const* get_data() const; + * colour_t* PROPERTY(pixels); // colour_t* pixels; colour_t const* get_pixels() const; + * CultureGroup const& PROPERTY(group);// CultureGroup const& group; CultureGroup const& get_group() const; + * Province& PROPERTY(province); // Province& province; Province const& get_province() const; */ #define PROPERTY(NAME) PROPERTY_ACCESS(NAME, private) +#define PROPERTY_CUSTOM_PREFIX(NAME, PREFIX) PROPERTY_CUSTOM_NAME(NAME, PREFIX##_##NAME) #define PROPERTY_CUSTOM_NAME(NAME, GETTER_NAME) PROPERTY_FULL(NAME, GETTER_NAME, private) #define PROPERTY_ACCESS(NAME, ACCESS) PROPERTY_FULL(NAME, get_##NAME, ACCESS) #define PROPERTY_FULL(NAME, GETTER_NAME, ACCESS) \ |