diff options
Diffstat (limited to 'src/openvic/GameManager.cpp')
-rw-r--r-- | src/openvic/GameManager.cpp | 85 |
1 files changed, 84 insertions, 1 deletions
diff --git a/src/openvic/GameManager.cpp b/src/openvic/GameManager.cpp index ce56afc..b4fa8b5 100644 --- a/src/openvic/GameManager.cpp +++ b/src/openvic/GameManager.cpp @@ -1,6 +1,6 @@ #include "GameManager.hpp" -#include "utility/Logger.hpp" +#include "openvic/utility/Logger.hpp" using namespace OpenVic; @@ -51,3 +51,86 @@ return_t GameManager::expand_building(Province::index_t province_index, const st if (province == nullptr) return FAILURE; return province->expand_building(building_type_identifier); } + +return_t GameManager::load_hardcoded_defines() { + return_t ret = SUCCESS; + + static constexpr colour_t LOW_ALPHA_VALUE = float_to_alpha_value(0.4f); + static constexpr colour_t HIGH_ALPHA_VALUE = float_to_alpha_value(0.7f); + using mapmode_t = std::pair<std::string, Mapmode::colour_func_t>; + const std::vector<mapmode_t> mapmodes { + { "mapmode_terrain", + [](Map const&, Province const& province) -> colour_t { + return LOW_ALPHA_VALUE | (province.is_water() ? 0x4287F5 : 0x0D7017); + } }, + { "mapmode_province", + [](Map const&, Province const& province) -> colour_t { + return HIGH_ALPHA_VALUE | province.get_colour(); + } }, + { "mapmode_region", + [](Map const&, Province const& province) -> colour_t { + Region const* region = province.get_region(); + if (region != nullptr) return HIGH_ALPHA_VALUE | region->get_colour(); + return NULL_COLOUR; + } }, + { "mapmode_index", + [](Map const& map, Province const& province) -> colour_t { + const colour_t f = fraction_to_colour_byte(province.get_index(), map.get_province_count() + 1); + return HIGH_ALPHA_VALUE | (f << 16) | (f << 8) | f; + } }, + { "mapmode_rgo", + [](Map const& map, Province const& province) -> colour_t { + Good const* rgo = province.get_rgo(); + if (rgo != nullptr) return HIGH_ALPHA_VALUE | rgo->get_colour(); + return NULL_COLOUR; + } }, + { "mapmode_infrastructure", + [](Map const& map, Province const& province) -> colour_t { + Building const* railroad = province.get_building_by_identifier("building_railroad"); + if (railroad != nullptr) { + colour_t val = fraction_to_colour_byte(railroad->get_level(), railroad->get_type().get_max_level() + 1, 0.5f, 1.0f); + switch (railroad->get_expansion_state()) { + case Building::ExpansionState::CannotExpand: val <<= 16; break; + case Building::ExpansionState::CanExpand: break; + default: val <<= 8; break; + } + return HIGH_ALPHA_VALUE | val; + } + return NULL_COLOUR; + } }, + { "mapmode_population", + [](Map const& map, Province const& province) -> colour_t { + return HIGH_ALPHA_VALUE | (fraction_to_colour_byte(province.get_total_population(), map.get_highest_province_population() + 1, 0.1f, 1.0f) << 8); + } }, + { "mapmode_culture", + // TODO - use std::max_element and maybe change distribution_t to be an ordered std::map + [](Map const& map, Province const& province) -> colour_t { + distribution_t const& cultures = province.get_culture_distribution(); + if (!cultures.empty()) { + // This breaks if replaced with distribution_t::value_type, something + // about operator=(volatile const&) being deleted. + std::pair<HasIdentifierAndColour const*, float> culture = *cultures.begin(); + for (distribution_t::value_type const p : cultures) { + if (p.second > culture.second) culture = p; + } + return HIGH_ALPHA_VALUE | culture.first->get_colour(); + } + return NULL_COLOUR; + } } + }; + for (mapmode_t const& mapmode : mapmodes) + if (map.add_mapmode(mapmode.first, mapmode.second) != SUCCESS) + ret = FAILURE; + map.lock_mapmodes(); + + using building_type_t = std::tuple<std::string, Building::level_t, Timespan>; + const std::vector<building_type_t> building_types { + { "building_fort", 4, 8 }, { "building_naval_base", 6, 15 }, { "building_railroad", 5, 10 } + }; + for (building_type_t const& type : building_types) + if (building_manager.add_building_type(std::get<0>(type), std::get<1>(type), std::get<2>(type)) != SUCCESS) + ret = FAILURE; + building_manager.lock_building_types(); + + return ret; +} |