aboutsummaryrefslogtreecommitdiff
path: root/src/openvic/dataloader/Dataloader.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/openvic/dataloader/Dataloader.hpp')
-rw-r--r--src/openvic/dataloader/Dataloader.hpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/openvic/dataloader/Dataloader.hpp b/src/openvic/dataloader/Dataloader.hpp
index 9e5c24b..f723803 100644
--- a/src/openvic/dataloader/Dataloader.hpp
+++ b/src/openvic/dataloader/Dataloader.hpp
@@ -4,8 +4,6 @@
#include <functional>
#include <vector>
-#include "openvic/types/Return.hpp"
-
namespace OpenVic {
struct GameManager;
struct PopManager;
@@ -14,24 +12,24 @@ namespace OpenVic {
class Dataloader {
std::vector<std::filesystem::path> roots;
- return_t _load_pop_types(PopManager& pop_manager, std::filesystem::path const& pop_type_directory) const;
- return_t _load_map_dir(Map& map, std::filesystem::path const& map_directory) const;
+ bool _load_pop_types(PopManager& pop_manager, std::filesystem::path const& pop_type_directory) const;
+ bool _load_map_dir(Map& map, std::filesystem::path const& map_directory) const;
public:
Dataloader() = default;
/* In reverse-load order, so base defines first and final loaded mod last */
- return_t set_roots(std::vector<std::filesystem::path> new_roots);
+ bool set_roots(std::vector<std::filesystem::path> new_roots);
std::filesystem::path lookup_file(std::filesystem::path const& path) const;
static const std::filesystem::path TXT;
std::vector<std::filesystem::path> lookup_files_in_dir(std::filesystem::path const& path,
std::filesystem::path const* extension = &TXT) const;
- return_t apply_to_files_in_dir(std::filesystem::path const& path,
- std::function<return_t(std::filesystem::path const&)> callback,
+ bool apply_to_files_in_dir(std::filesystem::path const& path,
+ std::function<bool(std::filesystem::path const&)> callback,
std::filesystem::path const* extension = &TXT) const;
- return_t load_defines(GameManager& game_manager) const;
- return_t load_pop_history(GameManager& game_manager, std::filesystem::path const& path) const;
+ bool load_defines(GameManager& game_manager) const;
+ bool load_pop_history(GameManager& game_manager, std::filesystem::path const& path) const;
};
}