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-rw-r--r--src/openvic/economy/Good.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/openvic/economy/Good.cpp b/src/openvic/economy/Good.cpp
new file mode 100644
index 0000000..b4fa060
--- /dev/null
+++ b/src/openvic/economy/Good.cpp
@@ -0,0 +1,79 @@
+#include "Good.hpp"
+
+#include <cassert>
+
+using namespace OpenVic;
+
+Good::Good(std::string const& new_identifier, std::string const& new_category, colour_t new_colour, price_t new_base_price,
+ bool new_default_available, bool new_tradeable, bool new_currency, bool new_overseas_maintenance)
+ : HasIdentifier{ new_identifier }, HasColour{ new_colour, true }, category{ new_category }, base_price{ new_base_price },
+ default_available{ new_default_available }, tradeable{ new_tradeable }, currency{ new_currency },
+ overseas_maintenance{ new_overseas_maintenance } {
+ assert(base_price > NULL_PRICE);
+}
+
+std::string const& Good::get_category() const {
+ return category;
+}
+
+price_t Good::get_base_price() const {
+ return base_price;
+}
+
+price_t Good::get_price() const {
+ return price;
+}
+
+bool Good::is_default_available() const {
+ return default_available;
+}
+
+bool Good::is_available() const {
+ return available;
+}
+
+void Good::reset_to_defaults() {
+ available = default_available;
+ price = base_price;
+}
+
+GoodManager::GoodManager() : goods{ "goods" } {}
+
+return_t GoodManager::add_good(std::string const& identifier, std::string const& category, colour_t colour,
+ price_t base_price, bool default_available, bool tradeable, bool currency, bool overseas_maintenance) {
+ if (identifier.empty()) {
+ Logger::error("Invalid good identifier - empty!");
+ return FAILURE;
+ }
+ if (category.empty()) {
+ Logger::error("Invalid good category - empty!");
+ return FAILURE;
+ }
+ if (base_price <= NULL_PRICE) {
+ Logger::error("Invalid base price for ", identifier, ": ", base_price);
+ return FAILURE;
+ }
+ return goods.add_item({ identifier, category, colour, base_price, default_available, tradeable, currency, overseas_maintenance });
+}
+
+void GoodManager::lock_goods() {
+ goods.lock();
+}
+
+void GoodManager::reset_to_defaults() {
+ for (Good& good : goods.get_items())
+ good.reset_to_defaults();
+}
+
+Good const* GoodManager::get_good_by_index(size_t index) const {
+ return goods.get_item_by_index(index);
+}
+
+size_t GoodManager::get_good_count() const {
+ return goods.get_item_count();
+}
+
+std::vector<Good> const& GoodManager::get_goods() const {
+ return goods.get_items();
+}
+