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-rw-r--r--src/openvic2/GameManager.hpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/openvic2/GameManager.hpp b/src/openvic2/GameManager.hpp
deleted file mode 100644
index 5e46e58..0000000
--- a/src/openvic2/GameManager.hpp
+++ /dev/null
@@ -1,32 +0,0 @@
-#pragma once
-
-#include "GameAdvancementHook.hpp"
-#include "map/Map.hpp"
-#include "economy/Good.hpp"
-
-namespace OpenVic2 {
- struct GameManager {
- using state_updated_func_t = std::function<void()>;
-
- Map map;
- BuildingManager building_manager;
- GoodManager good_manager;
- GameAdvancementHook clock;
- private:
- time_t session_start; /* SS-54, as well as allowing time-tracking */
- Date today;
- state_updated_func_t state_updated;
- bool needs_update;
-
- void set_needs_update();
- void update_state();
- void tick();
- public:
- GameManager(state_updated_func_t state_updated_callback);
-
- return_t setup();
-
- Date const& get_today() const;
- return_t expand_building(index_t province_index, std::string const& building_type_identifier);
- };
-}