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-rw-r--r--src/openvic-simulation/InstanceManager.cpp5
-rw-r--r--src/openvic-simulation/country/CountryInstance.cpp184
-rw-r--r--src/openvic-simulation/country/CountryInstance.hpp54
-rw-r--r--src/openvic-simulation/map/MapInstance.cpp6
-rw-r--r--src/openvic-simulation/map/MapInstance.hpp1
-rw-r--r--src/openvic-simulation/map/ProvinceInstance.cpp64
-rw-r--r--src/openvic-simulation/map/ProvinceInstance.hpp10
7 files changed, 264 insertions, 60 deletions
diff --git a/src/openvic-simulation/InstanceManager.cpp b/src/openvic-simulation/InstanceManager.cpp
index c9ce24a..7f8a804 100644
--- a/src/openvic-simulation/InstanceManager.cpp
+++ b/src/openvic-simulation/InstanceManager.cpp
@@ -39,6 +39,11 @@ void InstanceManager::update_gamestate() {
Logger::info("Update: ", today);
+ map_instance.update_modifier_sums(today, definition_manager.get_modifier_manager().get_static_modifier_cache());
+ country_instance_manager.update_modifier_sums(
+ today, definition_manager.get_modifier_manager().get_static_modifier_cache()
+ );
+
// Update gamestate...
map_instance.update_gamestate(today, definition_manager.get_define_manager());
country_instance_manager.update_gamestate(
diff --git a/src/openvic-simulation/country/CountryInstance.cpp b/src/openvic-simulation/country/CountryInstance.cpp
index 55ceb23..b3df096 100644
--- a/src/openvic-simulation/country/CountryInstance.cpp
+++ b/src/openvic-simulation/country/CountryInstance.cpp
@@ -17,16 +17,16 @@ static constexpr colour_t ERROR_COLOUR = colour_t::from_integer(0xFF0000);
CountryInstance::CountryInstance(
CountryDefinition const* new_country_definition,
- decltype(unlocked_building_types)::keys_t const& building_type_keys,
- decltype(unlocked_technologies)::keys_t const& technology_keys,
- decltype(unlocked_inventions)::keys_t const& invention_keys,
+ decltype(building_type_unlock_levels)::keys_t const& building_type_keys,
+ decltype(technology_unlock_levels)::keys_t const& technology_keys,
+ decltype(invention_unlock_levels)::keys_t const& invention_keys,
decltype(upper_house)::keys_t const& ideology_keys,
decltype(reforms)::keys_t const& reform_keys,
decltype(government_flag_overrides)::keys_t const& government_type_keys,
- decltype(unlocked_crimes)::keys_t const& crime_keys,
+ decltype(crime_unlock_levels)::keys_t const& crime_keys,
decltype(pop_type_distribution)::keys_t const& pop_type_keys,
- decltype(unlocked_regiment_types)::keys_t const& unlocked_regiment_types_keys,
- decltype(unlocked_ship_types)::keys_t const& unlocked_ship_types_keys
+ decltype(regiment_type_unlock_levels)::keys_t const& regiment_type_unlock_levels_keys,
+ decltype(ship_type_unlock_levels)::keys_t const& ship_type_unlock_levels_keys
) : /* Main attributes */
country_definition { new_country_definition },
colour { ERROR_COLOUR },
@@ -41,6 +41,8 @@ CountryInstance::CountryInstance(
controlled_provinces {},
core_provinces {},
states {},
+ modifier_sum {},
+ event_modifiers {},
/* Production */
industrial_power { 0 },
@@ -48,14 +50,14 @@ CountryInstance::CountryInstance(
industrial_power_from_investments {},
industrial_rank { 0 },
foreign_investments {},
- unlocked_building_types { &building_type_keys },
+ building_type_unlock_levels { &building_type_keys },
/* Budget */
cash_stockpile { 0 },
/* Technology */
- unlocked_technologies { &technology_keys },
- unlocked_inventions { &invention_keys },
+ technology_unlock_levels { &technology_keys },
+ invention_unlock_levels { &invention_keys },
current_research { nullptr },
invested_research_points { 0 },
expected_completion_date {},
@@ -79,7 +81,7 @@ CountryInstance::CountryInstance(
infamy { 0 },
plurality { 0 },
revanchism { 0 },
- unlocked_crimes { &crime_keys },
+ crime_unlock_levels { &crime_keys },
/* Population */
primary_culture { nullptr },
@@ -121,32 +123,32 @@ CountryInstance::CountryInstance(
war_exhaustion { 0 },
mobilised { false },
disarmed { false },
- unlocked_regiment_types { &unlocked_regiment_types_keys },
+ regiment_type_unlock_levels { &regiment_type_unlock_levels_keys },
allowed_regiment_cultures { RegimentType::allowed_cultures_t::NO_CULTURES },
- unlocked_ship_types { &unlocked_ship_types_keys },
+ ship_type_unlock_levels { &ship_type_unlock_levels_keys },
gas_attack_unlock_level { 0 },
gas_defence_unlock_level { 0 },
unit_variant_unlock_levels {} {
- for (BuildingType const& building_type : *unlocked_building_types.get_keys()) {
+ for (BuildingType const& building_type : *building_type_unlock_levels.get_keys()) {
if (building_type.is_default_enabled()) {
unlock_building_type(building_type);
}
}
- for (Crime const& crime : *unlocked_crimes.get_keys()) {
+ for (Crime const& crime : *crime_unlock_levels.get_keys()) {
if (crime.is_default_active()) {
unlock_crime(crime);
}
}
- for (RegimentType const& regiment_type : *unlocked_regiment_types.get_keys()) {
+ for (RegimentType const& regiment_type : *regiment_type_unlock_levels.get_keys()) {
if (regiment_type.is_active()) {
unlock_unit_type(regiment_type);
}
}
- for (ShipType const& ship_type : *unlocked_ship_types.get_keys()) {
+ for (ShipType const& ship_type : *ship_type_unlock_levels.get_keys()) {
if (ship_type.is_active()) {
unlock_unit_type(ship_type);
}
@@ -335,7 +337,7 @@ template bool CountryInstance::remove_leader(LeaderBranched<UnitType::branch_t::
template<UnitType::branch_t Branch>
bool CountryInstance::modify_unit_type_unlock(UnitTypeBranched<Branch> const& unit_type, unlock_level_t unlock_level_change) {
- IndexedMap<UnitTypeBranched<Branch>, unlock_level_t>& unlocked_unit_types = get_unlocked_unit_types<Branch>();
+ IndexedMap<UnitTypeBranched<Branch>, unlock_level_t>& unlocked_unit_types = get_unit_type_unlock_levels<Branch>();
typename IndexedMap<UnitTypeBranched<Branch>, unlock_level_t>::value_ref_t unlock_level = unlocked_unit_types[unit_type];
@@ -384,9 +386,9 @@ bool CountryInstance::is_unit_type_unlocked(UnitType const& unit_type) const {
switch (unit_type.get_branch()) {
case LAND:
- return unlocked_regiment_types[static_cast<UnitTypeBranched<LAND> const&>(unit_type)] > 0;
+ return regiment_type_unlock_levels[static_cast<UnitTypeBranched<LAND> const&>(unit_type)] > 0;
case NAVAL:
- return unlocked_ship_types[static_cast<UnitTypeBranched<NAVAL> const&>(unit_type)] > 0;
+ return ship_type_unlock_levels[static_cast<UnitTypeBranched<NAVAL> const&>(unit_type)] > 0;
default:
Logger::error(
"Attempted to check if unit type \"", unit_type.get_identifier(), "\" with invalid branch ",
@@ -397,7 +399,7 @@ bool CountryInstance::is_unit_type_unlocked(UnitType const& unit_type) const {
}
bool CountryInstance::modify_building_type_unlock(BuildingType const& building_type, unlock_level_t unlock_level_change) {
- decltype(unlocked_building_types)::value_ref_t unlock_level = unlocked_building_types[building_type];
+ decltype(building_type_unlock_levels)::value_ref_t unlock_level = building_type_unlock_levels[building_type];
// This catches subtracting below 0 or adding above the int types maximum value
if (unlock_level + unlock_level_change < 0) {
@@ -420,11 +422,11 @@ bool CountryInstance::unlock_building_type(BuildingType const& building_type) {
}
bool CountryInstance::is_building_type_unlocked(BuildingType const& building_type) const {
- return unlocked_building_types[building_type] > 0;
+ return building_type_unlock_levels[building_type] > 0;
}
bool CountryInstance::modify_crime_unlock(Crime const& crime, unlock_level_t unlock_level_change) {
- decltype(unlocked_crimes)::value_ref_t unlock_level = unlocked_crimes[crime];
+ decltype(crime_unlock_levels)::value_ref_t unlock_level = crime_unlock_levels[crime];
// This catches subtracting below 0 or adding above the int types maximum value
if (unlock_level + unlock_level_change < 0) {
@@ -447,7 +449,7 @@ bool CountryInstance::unlock_crime(Crime const& crime) {
}
bool CountryInstance::is_crime_unlocked(Crime const& crime) const {
- return unlocked_crimes[crime] > 0;
+ return crime_unlock_levels[crime] > 0;
}
bool CountryInstance::modify_gas_attack_unlock(unlock_level_t unlock_level_change) {
@@ -543,7 +545,7 @@ CountryInstance::unit_variant_t CountryInstance::get_max_unlocked_unit_variant()
}
bool CountryInstance::modify_technology_unlock(Technology const& technology, unlock_level_t unlock_level_change) {
- decltype(unlocked_technologies)::value_ref_t unlock_level = unlocked_technologies[technology];
+ decltype(technology_unlock_levels)::value_ref_t unlock_level = technology_unlock_levels[technology];
// This catches subtracting below 0 or adding above the int types maximum value
if (unlock_level + unlock_level_change < 0) {
@@ -576,7 +578,7 @@ bool CountryInstance::modify_technology_unlock(Technology const& technology, unl
}
bool CountryInstance::set_technology_unlock_level(Technology const& technology, unlock_level_t unlock_level) {
- const unlock_level_t unlock_level_change = unlock_level - unlocked_technologies[technology];
+ const unlock_level_t unlock_level_change = unlock_level - technology_unlock_levels[technology];
return unlock_level_change != 0 ? modify_technology_unlock(technology, unlock_level_change) : true;
}
@@ -585,11 +587,11 @@ bool CountryInstance::unlock_technology(Technology const& technology) {
}
bool CountryInstance::is_technology_unlocked(Technology const& technology) const {
- return unlocked_technologies[technology] > 0;
+ return technology_unlock_levels[technology] > 0;
}
bool CountryInstance::modify_invention_unlock(Invention const& invention, unlock_level_t unlock_level_change) {
- decltype(unlocked_inventions)::value_ref_t unlock_level = unlocked_inventions[invention];
+ decltype(invention_unlock_levels)::value_ref_t unlock_level = invention_unlock_levels[invention];
// This catches subtracting below 0 or adding above the int types maximum value
if (unlock_level + unlock_level_change < 0) {
@@ -628,7 +630,7 @@ bool CountryInstance::modify_invention_unlock(Invention const& invention, unlock
}
bool CountryInstance::set_invention_unlock_level(Invention const& invention, unlock_level_t unlock_level) {
- const unlock_level_t unlock_level_change = unlock_level - unlocked_inventions[invention];
+ const unlock_level_t unlock_level_change = unlock_level - invention_unlock_levels[invention];
return unlock_level_change != 0 ? modify_invention_unlock(invention, unlock_level_change) : true;
}
@@ -637,7 +639,7 @@ bool CountryInstance::unlock_invention(Invention const& invention) {
}
bool CountryInstance::is_invention_unlocked(Invention const& invention) const {
- return unlocked_inventions[invention] > 0;
+ return invention_unlock_levels[invention] > 0;
}
bool CountryInstance::is_primary_culture(Culture const& culture) const {
@@ -671,7 +673,7 @@ bool CountryInstance::apply_history_to_country(
bool ret = true;
- set_optional(primary_culture, entry.get_primary_culture());
+ set_optional(primary_culture, entry.get_primary_culture());
for (auto const& [culture, add] : entry.get_accepted_cultures()) {
if (add) {
ret &= add_accepted_culture(*culture);
@@ -927,6 +929,106 @@ bool CountryInstance::update_rule_set() {
return rule_set.trim_and_resolve_conflicts(true);
}
+void CountryInstance::update_modifier_sum(Date today, StaticModifierCache const& static_modifier_cache) {
+ // Update sum of national modifiers
+ modifier_sum.clear();
+
+ const ModifierSum::modifier_source_t country_source { this };
+
+ // Erase expired event modifiers and add non-expired ones to the sum
+ std::erase_if(event_modifiers, [this, today, &country_source](ModifierInstance const& modifier) -> bool {
+ if (today <= modifier.get_expiry_date()) {
+ modifier_sum.add_modifier(*modifier.get_modifier(), country_source);
+ return false;
+ } else {
+ return true;
+ }
+ });
+
+ // Add static modifiers
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_base_modifier(), country_source);
+
+ switch (country_status) {
+ using enum country_status_t;
+ case COUNTRY_STATUS_GREAT_POWER:
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_great_power(), country_source);
+ break;
+ case COUNTRY_STATUS_SECONDARY_POWER:
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_secondary_power(), country_source);
+ break;
+ case COUNTRY_STATUS_CIVILISED:
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_civilised(), country_source);
+ break;
+ default:
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_uncivilised(), country_source);
+ }
+ if (is_disarmed()) {
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_disarming(), country_source);
+ }
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_war_exhaustion(), country_source, war_exhaustion);
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_infamy(), country_source, infamy);
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_literacy(), country_source, national_literacy);
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_plurality(), country_source, plurality);
+ // TODO - difficulty modifiers, war, peace, debt_default_to, bad_debter, generalised_debt_default,
+ // total_occupation, total_blockaded, in_bankrupcy
+
+ // TODO - handle triggered modifiers
+
+ if (ruling_party != nullptr) {
+ for (Issue const* issue : ruling_party->get_policies()) {
+ // The ruling party's issues here could be null as they're stored in an IndexedMap which has
+ // values for every IssueGroup regardless of whether or not they have a policy set.
+ modifier_sum.add_modifier_nullcheck(issue, country_source);
+ }
+ }
+
+ for (Reform const* reform : reforms) {
+ // The country's reforms here could be null as they're stored in an IndexedMap which has
+ // values for every ReformGroup regardless of whether or not they have a reform set.
+ modifier_sum.add_modifier_nullcheck(reform, country_source);
+ }
+
+ modifier_sum.add_modifier_nullcheck(national_value, country_source);
+
+ modifier_sum.add_modifier_nullcheck(tech_school, country_source);
+
+ for (Technology const& technology : *technology_unlock_levels.get_keys()) {
+ if (is_technology_unlocked(technology)) {
+ modifier_sum.add_modifier(technology, country_source);
+ }
+ }
+
+ for (Invention const& invention : *invention_unlock_levels.get_keys()) {
+ if (is_invention_unlocked(invention)) {
+ modifier_sum.add_modifier(invention, country_source);
+ }
+ }
+
+ // Add province base modifiers (with local province modifier effects removed)
+ using enum ModifierEffect::target_t;
+ static constexpr ModifierEffect::target_t NOT_PROVINCE = ALL_TARGETS & ~PROVINCE;
+
+ for (ProvinceInstance const* province : owned_provinces) {
+ modifier_sum.add_modifier_sum_filter_targets(province->get_modifier_sum(), NOT_PROVINCE);
+ }
+
+ // This has to be done after adding all province modifiers to the country's sum, otherwise provinces earlier in the list
+ // wouldn't be affected by modifiers from provinces later in the list.
+ for (ProvinceInstance* province : owned_provinces) {
+ province->contribute_country_modifier_sum(modifier_sum);
+ }
+
+ // TODO - calculate stats for each unit type (locked and unlocked)
+}
+
+fixed_point_t CountryInstance::get_modifier_effect_value(ModifierEffect const& effect) const {
+ return modifier_sum.get_effect(effect);
+}
+
+fixed_point_t CountryInstance::get_modifier_effect_value_nullcheck(ModifierEffect const* effect) const {
+ return modifier_sum.get_effect_nullcheck(effect);
+}
+
void CountryInstance::update_gamestate(DefineManager const& define_manager, UnitTypeManager const& unit_type_manager) {
// Order of updates might need to be changed/functions split up to account for dependencies
_update_production(define_manager);
@@ -1095,16 +1197,16 @@ CountryInstance const& CountryInstanceManager::get_country_instance_from_definit
bool CountryInstanceManager::generate_country_instances(
CountryDefinitionManager const& country_definition_manager,
- decltype(CountryInstance::unlocked_building_types)::keys_t const& building_type_keys,
- decltype(CountryInstance::unlocked_technologies)::keys_t const& technology_keys,
- decltype(CountryInstance::unlocked_inventions)::keys_t const& invention_keys,
+ decltype(CountryInstance::building_type_unlock_levels)::keys_t const& building_type_keys,
+ decltype(CountryInstance::technology_unlock_levels)::keys_t const& technology_keys,
+ decltype(CountryInstance::invention_unlock_levels)::keys_t const& invention_keys,
decltype(CountryInstance::upper_house)::keys_t const& ideology_keys,
decltype(CountryInstance::reforms)::keys_t const& reform_keys,
decltype(CountryInstance::government_flag_overrides)::keys_t const& government_type_keys,
- decltype(CountryInstance::unlocked_crimes)::keys_t const& crime_keys,
+ decltype(CountryInstance::crime_unlock_levels)::keys_t const& crime_keys,
decltype(CountryInstance::pop_type_distribution)::keys_t const& pop_type_keys,
- decltype(CountryInstance::unlocked_regiment_types)::keys_t const& unlocked_regiment_types_keys,
- decltype(CountryInstance::unlocked_ship_types)::keys_t const& unlocked_ship_types_keys
+ decltype(CountryInstance::regiment_type_unlock_levels)::keys_t const& regiment_type_unlock_levels_keys,
+ decltype(CountryInstance::ship_type_unlock_levels)::keys_t const& ship_type_unlock_levels_keys
) {
reserve_more(country_instances, country_definition_manager.get_country_definition_count());
@@ -1121,8 +1223,8 @@ bool CountryInstanceManager::generate_country_instances(
government_type_keys,
crime_keys,
pop_type_keys,
- unlocked_regiment_types_keys,
- unlocked_ship_types_keys
+ regiment_type_unlock_levels_keys,
+ ship_type_unlock_levels_keys
});
}
@@ -1171,6 +1273,12 @@ bool CountryInstanceManager::apply_history_to_countries(
return ret;
}
+void CountryInstanceManager::update_modifier_sums(Date today, StaticModifierCache const& static_modifier_cache) {
+ for (CountryInstance& country : country_instances.get_items()) {
+ country.update_modifier_sum(today, static_modifier_cache);
+ }
+}
+
void CountryInstanceManager::update_gamestate(
Date today, DefineManager const& define_manager, UnitTypeManager const& unit_type_manager
) {
diff --git a/src/openvic-simulation/country/CountryInstance.hpp b/src/openvic-simulation/country/CountryInstance.hpp
index a7128aa..c9b61e3 100644
--- a/src/openvic-simulation/country/CountryInstance.hpp
+++ b/src/openvic-simulation/country/CountryInstance.hpp
@@ -6,6 +6,7 @@
#include "openvic-simulation/military/Leader.hpp"
#include "openvic-simulation/military/UnitInstanceGroup.hpp"
+#include "openvic-simulation/modifier/ModifierSum.hpp"
#include "openvic-simulation/politics/Rule.hpp"
#include "openvic-simulation/pop/Pop.hpp"
#include "openvic-simulation/types/Date.hpp"
@@ -80,13 +81,17 @@ namespace OpenVic {
ordered_set<ProvinceInstance*> PROPERTY(core_provinces);
ordered_set<State*> PROPERTY(states);
+ // The total/resultant modifier affecting this country, including owned province contributions.
+ ModifierSum PROPERTY(modifier_sum);
+ std::vector<ModifierInstance> PROPERTY(event_modifiers);
+
/* Production */
fixed_point_t PROPERTY(industrial_power);
std::vector<std::pair<State const*, fixed_point_t>> PROPERTY(industrial_power_from_states);
std::vector<std::pair<CountryInstance const*, fixed_point_t>> PROPERTY(industrial_power_from_investments);
size_t PROPERTY(industrial_rank);
fixed_point_map_t<CountryInstance const*> PROPERTY(foreign_investments);
- IndexedMap<BuildingType, unlock_level_t> PROPERTY(unlocked_building_types);
+ IndexedMap<BuildingType, unlock_level_t> PROPERTY(building_type_unlock_levels);
// TODO - total amount of each good produced
/* Budget */
@@ -94,8 +99,8 @@ namespace OpenVic {
// TODO - cash stockpile change over last 30 days
/* Technology */
- IndexedMap<Technology, unlock_level_t> PROPERTY(unlocked_technologies);
- IndexedMap<Invention, unlock_level_t> PROPERTY(unlocked_inventions);
+ IndexedMap<Technology, unlock_level_t> PROPERTY(technology_unlock_levels);
+ IndexedMap<Invention, unlock_level_t> PROPERTY(invention_unlock_levels);
Technology const* PROPERTY(current_research);
fixed_point_t PROPERTY(invested_research_points);
Date PROPERTY(expected_completion_date);
@@ -118,10 +123,10 @@ namespace OpenVic {
IndexedMap<GovernmentType, GovernmentType const*> PROPERTY(government_flag_overrides);
GovernmentType const* PROPERTY(flag_government_type);
fixed_point_t PROPERTY(suppression_points);
- fixed_point_t PROPERTY(infamy);
- fixed_point_t PROPERTY(plurality);
+ fixed_point_t PROPERTY(infamy); // in 0-25+ range
+ fixed_point_t PROPERTY(plurality); // in 0-100 range
fixed_point_t PROPERTY(revanchism);
- IndexedMap<Crime, unlock_level_t> PROPERTY(unlocked_crimes);
+ IndexedMap<Crime, unlock_level_t> PROPERTY(crime_unlock_levels);
// TODO - rebel movements
/* Population */
@@ -165,32 +170,32 @@ namespace OpenVic {
fixed_point_t PROPERTY(total_consumed_ship_supply);
fixed_point_t PROPERTY(max_ship_supply);
fixed_point_t PROPERTY(leadership_points);
- fixed_point_t PROPERTY(war_exhaustion);
+ fixed_point_t PROPERTY(war_exhaustion); // in 0-100 range
bool PROPERTY_CUSTOM_PREFIX(mobilised, is);
bool PROPERTY_CUSTOM_PREFIX(disarmed, is);
- IndexedMap<RegimentType, unlock_level_t> PROPERTY(unlocked_regiment_types);
+ IndexedMap<RegimentType, unlock_level_t> PROPERTY(regiment_type_unlock_levels);
RegimentType::allowed_cultures_t PROPERTY(allowed_regiment_cultures);
- IndexedMap<ShipType, unlock_level_t> PROPERTY(unlocked_ship_types);
+ IndexedMap<ShipType, unlock_level_t> PROPERTY(ship_type_unlock_levels);
unlock_level_t PROPERTY(gas_attack_unlock_level);
unlock_level_t PROPERTY(gas_defence_unlock_level);
std::vector<unlock_level_t> PROPERTY(unit_variant_unlock_levels);
UNIT_BRANCHED_GETTER(get_unit_instance_groups, armies, navies);
UNIT_BRANCHED_GETTER(get_leaders, generals, admirals);
- UNIT_BRANCHED_GETTER(get_unlocked_unit_types, unlocked_regiment_types, unlocked_ship_types);
+ UNIT_BRANCHED_GETTER(get_unit_type_unlock_levels, regiment_type_unlock_levels, ship_type_unlock_levels);
CountryInstance(
CountryDefinition const* new_country_definition,
- decltype(unlocked_building_types)::keys_t const& building_type_keys,
- decltype(unlocked_technologies)::keys_t const& technology_keys,
- decltype(unlocked_inventions)::keys_t const& invention_keys,
+ decltype(building_type_unlock_levels)::keys_t const& building_type_keys,
+ decltype(technology_unlock_levels)::keys_t const& technology_keys,
+ decltype(invention_unlock_levels)::keys_t const& invention_keys,
decltype(upper_house)::keys_t const& ideology_keys,
decltype(reforms)::keys_t const& reform_keys,
decltype(government_flag_overrides)::keys_t const& government_type_keys,
- decltype(unlocked_crimes)::keys_t const& crime_keys,
+ decltype(crime_unlock_levels)::keys_t const& crime_keys,
decltype(pop_type_distribution)::keys_t const& pop_type_keys,
- decltype(unlocked_regiment_types)::keys_t const& unlocked_regiment_types_keys,
- decltype(unlocked_ship_types)::keys_t const& unlocked_ship_types_keys
+ decltype(regiment_type_unlock_levels)::keys_t const& regiment_type_unlock_levels_keys,
+ decltype(ship_type_unlock_levels)::keys_t const& ship_type_unlock_levels_keys
);
public:
@@ -296,6 +301,10 @@ namespace OpenVic {
public:
+ void update_modifier_sum(Date today, StaticModifierCache const& static_modifier_cache);
+ fixed_point_t get_modifier_effect_value(ModifierEffect const& effect) const;
+ fixed_point_t get_modifier_effect_value_nullcheck(ModifierEffect const* effect) const;
+
void update_gamestate(DefineManager const& define_manager, UnitTypeManager const& unit_type_manager);
void tick();
};
@@ -324,16 +333,16 @@ namespace OpenVic {
bool generate_country_instances(
CountryDefinitionManager const& country_definition_manager,
- decltype(CountryInstance::unlocked_building_types)::keys_t const& building_type_keys,
- decltype(CountryInstance::unlocked_technologies)::keys_t const& technology_keys,
- decltype(CountryInstance::unlocked_inventions)::keys_t const& invention_keys,
+ decltype(CountryInstance::building_type_unlock_levels)::keys_t const& building_type_keys,
+ decltype(CountryInstance::technology_unlock_levels)::keys_t const& technology_keys,
+ decltype(CountryInstance::invention_unlock_levels)::keys_t const& invention_keys,
decltype(CountryInstance::upper_house)::keys_t const& ideology_keys,
decltype(CountryInstance::reforms)::keys_t const& reform_keys,
decltype(CountryInstance::government_flag_overrides)::keys_t const& government_type_keys,
- decltype(CountryInstance::unlocked_crimes)::keys_t const& crime_keys,
+ decltype(CountryInstance::crime_unlock_levels)::keys_t const& crime_keys,
decltype(CountryInstance::pop_type_distribution)::keys_t const& pop_type_keys,
- decltype(CountryInstance::unlocked_regiment_types)::keys_t const& unlocked_regiment_types_keys,
- decltype(CountryInstance::unlocked_ship_types)::keys_t const& unlocked_ship_types_keys
+ decltype(CountryInstance::regiment_type_unlock_levels)::keys_t const& regiment_type_unlock_levels_keys,
+ decltype(CountryInstance::ship_type_unlock_levels)::keys_t const& ship_type_unlock_levels_keys
);
bool apply_history_to_countries(
@@ -341,6 +350,7 @@ namespace OpenVic {
MapInstance& map_instance
);
+ void update_modifier_sums(Date today, StaticModifierCache const& static_modifier_cache);
void update_gamestate(Date today, DefineManager const& define_manager, UnitTypeManager const& unit_type_manager);
void tick();
};
diff --git a/src/openvic-simulation/map/MapInstance.cpp b/src/openvic-simulation/map/MapInstance.cpp
index 0ce8cea..d8ec2fb 100644
--- a/src/openvic-simulation/map/MapInstance.cpp
+++ b/src/openvic-simulation/map/MapInstance.cpp
@@ -118,6 +118,12 @@ bool MapInstance::apply_history_to_provinces(
return ret;
}
+void MapInstance::update_modifier_sums(Date today, StaticModifierCache const& static_modifier_cache) {
+ for (ProvinceInstance& province : province_instances.get_items()) {
+ province.update_modifier_sum(today, static_modifier_cache);
+ }
+}
+
void MapInstance::update_gamestate(Date today, DefineManager const& define_manager) {
for (ProvinceInstance& province : province_instances.get_items()) {
province.update_gamestate(today, define_manager);
diff --git a/src/openvic-simulation/map/MapInstance.hpp b/src/openvic-simulation/map/MapInstance.hpp
index 99c13d3..e7c623e 100644
--- a/src/openvic-simulation/map/MapInstance.hpp
+++ b/src/openvic-simulation/map/MapInstance.hpp
@@ -52,6 +52,7 @@ namespace OpenVic {
IssueManager const& issue_manager
);
+ void update_modifier_sums(Date today, StaticModifierCache const& static_modifier_cache);
void update_gamestate(Date today, DefineManager const& define_manager);
void tick(Date today);
};
diff --git a/src/openvic-simulation/map/ProvinceInstance.cpp b/src/openvic-simulation/map/ProvinceInstance.cpp
index 06b3f1e..e85c576 100644
--- a/src/openvic-simulation/map/ProvinceInstance.cpp
+++ b/src/openvic-simulation/map/ProvinceInstance.cpp
@@ -2,7 +2,10 @@
#include "openvic-simulation/country/CountryInstance.hpp"
#include "openvic-simulation/history/ProvinceHistory.hpp"
+#include "openvic-simulation/map/Crime.hpp"
#include "openvic-simulation/map/ProvinceDefinition.hpp"
+#include "openvic-simulation/map/Region.hpp"
+#include "openvic-simulation/map/TerrainType.hpp"
#include "openvic-simulation/military/UnitInstanceGroup.hpp"
#include "openvic-simulation/misc/Define.hpp"
#include "openvic-simulation/politics/Ideology.hpp"
@@ -21,6 +24,8 @@ ProvinceInstance::ProvinceInstance(
owner { nullptr },
controller { nullptr },
cores {},
+ modifier_sum {},
+ event_modifiers {},
slave { false },
crime { nullptr },
rgo { nullptr },
@@ -185,6 +190,65 @@ void ProvinceInstance::_update_pops(DefineManager const& define_manager) {
}
}
+void ProvinceInstance::update_modifier_sum(Date today, StaticModifierCache const& static_modifier_cache) {
+ // Update sum of direct province modifiers
+ modifier_sum.clear();
+
+ const ModifierSum::modifier_source_t province_source { this };
+
+ // Erase expired event modifiers and add non-expired ones to the sum
+ std::erase_if(event_modifiers, [this, today, &province_source](ModifierInstance const& modifier) -> bool {
+ if (today <= modifier.get_expiry_date()) {
+ modifier_sum.add_modifier(*modifier.get_modifier(), province_source);
+ return false;
+ } else {
+ return true;
+ }
+ });
+
+ // Add static modifiers
+ if (is_owner_core()) {
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_core(), province_source);
+ }
+ if (province_definition.is_water()) {
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_sea_zone(), province_source);
+ } else {
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_land_province(), province_source);
+
+ if (province_definition.is_coastal()) {
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_coastal(), province_source);
+ } else {
+ modifier_sum.add_modifier_nullcheck(static_modifier_cache.get_non_coastal(), province_source);
+ }
+
+ // TODO - overseas, blockaded, no_adjacent_controlled, has_siege, occupied, nationalism, infrastructure
+ }
+
+ for (BuildingInstance const& building : buildings.get_items()) {
+ modifier_sum.add_modifier(building.get_building_type(), province_source);
+ }
+
+ modifier_sum.add_modifier_nullcheck(crime, province_source);
+
+ modifier_sum.add_modifier_nullcheck(province_definition.get_continent(), province_source);
+
+ modifier_sum.add_modifier_nullcheck(province_definition.get_climate(), province_source);
+
+ modifier_sum.add_modifier_nullcheck(terrain_type, province_source);
+}
+
+void ProvinceInstance::contribute_country_modifier_sum(ModifierSum const& owner_modifier_sum) {
+ modifier_sum.add_modifier_sum_exclude_source(owner_modifier_sum, this);
+}
+
+fixed_point_t ProvinceInstance::get_modifier_effect_value(ModifierEffect const& effect) const {
+ return modifier_sum.get_effect(effect);
+}
+
+fixed_point_t ProvinceInstance::get_modifier_effect_value_nullcheck(ModifierEffect const* effect) const {
+ return modifier_sum.get_effect_nullcheck(effect);
+}
+
void ProvinceInstance::update_gamestate(Date today, DefineManager const& define_manager) {
for (BuildingInstance& building : buildings.get_items()) {
building.update_gamestate(today);
diff --git a/src/openvic-simulation/map/ProvinceInstance.hpp b/src/openvic-simulation/map/ProvinceInstance.hpp
index fa0be98..0b02c41 100644
--- a/src/openvic-simulation/map/ProvinceInstance.hpp
+++ b/src/openvic-simulation/map/ProvinceInstance.hpp
@@ -5,6 +5,7 @@
#include "openvic-simulation/economy/BuildingInstance.hpp"
#include "openvic-simulation/military/UnitInstance.hpp"
#include "openvic-simulation/military/UnitType.hpp"
+#include "openvic-simulation/modifier/ModifierSum.hpp"
#include "openvic-simulation/pop/Pop.hpp"
#include "openvic-simulation/types/fixed_point/FixedPointMap.hpp"
#include "openvic-simulation/types/HasIdentifier.hpp"
@@ -68,6 +69,10 @@ namespace OpenVic {
CountryInstance* PROPERTY(controller);
ordered_set<CountryInstance*> PROPERTY(cores);
+ // The total/resultant modifier affecting this province, including owner country contributions.
+ ModifierSum PROPERTY(modifier_sum);
+ std::vector<ModifierInstance> PROPERTY(event_modifiers);
+
bool PROPERTY(slave);
Crime const* PROPERTY_RW(crime);
// TODO - change this into a factory-like structure
@@ -124,6 +129,11 @@ namespace OpenVic {
bool add_pop_vec(std::vector<PopBase> const& pop_vec);
size_t get_pop_count() const;
+ void update_modifier_sum(Date today, StaticModifierCache const& static_modifier_cache);
+ void contribute_country_modifier_sum(ModifierSum const& owner_modifier_sum);
+ fixed_point_t get_modifier_effect_value(ModifierEffect const& effect) const;
+ fixed_point_t get_modifier_effect_value_nullcheck(ModifierEffect const* effect) const;
+
void update_gamestate(Date today, DefineManager const& define_manager);
void tick(Date today);