diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/openvic-simulation/map/Province.cpp | 54 | ||||
-rw-r--r-- | src/openvic-simulation/map/Province.hpp | 20 |
2 files changed, 71 insertions, 3 deletions
diff --git a/src/openvic-simulation/map/Province.cpp b/src/openvic-simulation/map/Province.cpp index fa514eb..b0717b9 100644 --- a/src/openvic-simulation/map/Province.cpp +++ b/src/openvic-simulation/map/Province.cpp @@ -34,9 +34,57 @@ Province::life_rating_t Province::get_life_rating() const { } bool Province::load_positions(BuildingManager const& building_manager, ast::NodeCPtr root) { - // TODO - implement province position loading - // (root is the dictionary after the province identifier) - return true; + return expect_dictionary_keys( + "text_position", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.text))(node); + }, + "text_rotation", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fixed_point(assign_variable_callback(positions.text_rotation))(node); + }, + "text_scale", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fixed_point(assign_variable_callback(positions.text_scale))(node); + }, + "unit", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.unit))(node); + }, + "town", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.city))(node); + }, + "city", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.city))(node); + }, + "factory", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.factory))(node); + }, + "building_construction", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.building_construction))(node); + }, + "military_construction", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.military_construction))(node); + }, + "building_position", ZERO_OR_ONE, expect_dictionary_keys( + "fort", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.fort))(node); + }, + "railroad", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.railroad))(node); + }, + "naval_base", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fvec2(assign_variable_callback(positions.navalbase))(node); + } + ), + "building_rotation", ZERO_OR_ONE, expect_dictionary_keys( + "fort", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fixed_point(assign_variable_callback(positions.fort_rotation))(node); + }, + "railroad", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fixed_point(assign_variable_callback(positions.railroad_rotation))(node); + }, + "naval_base", ZERO_OR_ONE, [this](ast::NodeCPtr node) -> bool { + return expect_fixed_point(assign_variable_callback(positions.navalbase_rotation))(node); + } + ) + )(root); } bool Province::add_building(BuildingInstance&& building_instance) { diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp index e15d8d3..a621182 100644 --- a/src/openvic-simulation/map/Province.hpp +++ b/src/openvic-simulation/map/Province.hpp @@ -39,6 +39,25 @@ namespace OpenVic { flags_t get_flags() const; }; + struct province_positions_t { + fvec2_t text; + fixed_point_t text_rotation; + fixed_point_t text_scale; + fvec2_t unit; + fvec2_t city; + fvec2_t factory; + fvec2_t building_construction; + fvec2_t military_construction; + fvec2_t fort; + fixed_point_t fort_rotation; + fvec2_t railroad; + fixed_point_t railroad_rotation; + fvec2_t navalbase; + fixed_point_t navalbase_rotation; + /* fvec2_t spawn_railway_track; treating as extraneous until proven need */ + }; + + static constexpr index_t NULL_INDEX = 0, MAX_INDEX = std::numeric_limits<index_t>::max(); private: @@ -55,6 +74,7 @@ namespace OpenVic { distribution_t pop_types, cultures, religions; std::vector<adjacency_t> adjacencies; + province_positions_t positions; TerrainType const* terrain_type = nullptr; |