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-rw-r--r--src/openvic-simulation/country/Country.cpp32
-rw-r--r--src/openvic-simulation/country/Country.hpp26
-rw-r--r--src/openvic-simulation/economy/BuildingInstance.cpp6
-rw-r--r--src/openvic-simulation/economy/BuildingInstance.hpp4
-rw-r--r--src/openvic-simulation/economy/Good.cpp32
-rw-r--r--src/openvic-simulation/economy/Good.hpp23
-rw-r--r--src/openvic-simulation/economy/ProductionType.cpp70
-rw-r--r--src/openvic-simulation/economy/ProductionType.hpp54
-rw-r--r--src/openvic-simulation/history/Bookmark.cpp20
-rw-r--r--src/openvic-simulation/history/Bookmark.hpp16
-rw-r--r--src/openvic-simulation/history/DiplomaticHistory.cpp72
-rw-r--r--src/openvic-simulation/history/DiplomaticHistory.hpp64
-rw-r--r--src/openvic-simulation/map/Map.cpp4
-rw-r--r--src/openvic-simulation/map/Map.hpp3
-rw-r--r--src/openvic-simulation/map/TerrainType.cpp25
-rw-r--r--src/openvic-simulation/map/TerrainType.hpp20
-rw-r--r--src/openvic-simulation/military/LeaderTrait.cpp14
-rw-r--r--src/openvic-simulation/military/LeaderTrait.hpp6
-rw-r--r--src/openvic-simulation/military/Unit.cpp164
-rw-r--r--src/openvic-simulation/military/Unit.hpp140
-rw-r--r--src/openvic-simulation/misc/Modifier.cpp20
-rw-r--r--src/openvic-simulation/misc/Modifier.hpp19
-rw-r--r--src/openvic-simulation/politics/Government.cpp20
-rw-r--r--src/openvic-simulation/politics/Government.hpp14
-rw-r--r--src/openvic-simulation/politics/Ideology.cpp16
-rw-r--r--src/openvic-simulation/politics/Ideology.hpp12
-rw-r--r--src/openvic-simulation/politics/Issue.cpp28
-rw-r--r--src/openvic-simulation/politics/Issue.hpp19
-rw-r--r--src/openvic-simulation/politics/NationalValue.cpp4
-rw-r--r--src/openvic-simulation/politics/NationalValue.hpp4
-rw-r--r--src/openvic-simulation/pop/Culture.cpp24
-rw-r--r--src/openvic-simulation/pop/Culture.hpp19
-rw-r--r--src/openvic-simulation/pop/Pop.cpp76
-rw-r--r--src/openvic-simulation/pop/Pop.hpp49
-rw-r--r--src/openvic-simulation/pop/Religion.cpp12
-rw-r--r--src/openvic-simulation/pop/Religion.hpp10
-rw-r--r--src/openvic-simulation/testing/Requirement.cpp42
-rw-r--r--src/openvic-simulation/testing/Requirement.hpp33
-rw-r--r--src/openvic-simulation/testing/TestScript.cpp12
-rw-r--r--src/openvic-simulation/testing/TestScript.hpp8
-rw-r--r--src/openvic-simulation/utility/Getters.hpp2
41 files changed, 179 insertions, 1059 deletions
diff --git a/src/openvic-simulation/country/Country.cpp b/src/openvic-simulation/country/Country.cpp
index 6ad13ee..935c409 100644
--- a/src/openvic-simulation/country/Country.cpp
+++ b/src/openvic-simulation/country/Country.cpp
@@ -27,22 +27,6 @@ CountryParty::CountryParty(
) : HasIdentifier { new_identifier }, start_date { new_start_date }, end_date { new_end_date }, ideology { new_ideology },
policies { std::move(new_policies) } {}
-Date CountryParty::get_start_date() const {
- return start_date;
-}
-
-Date CountryParty::get_end_date() const {
- return end_date;
-}
-
-Ideology const& CountryParty::get_ideology() const {
- return ideology;
-}
-
-CountryParty::policy_map_t const& CountryParty::get_policies() const {
- return policies;
-}
-
Country::Country(
std::string_view new_identifier, colour_t new_colour, GraphicalCultureType const& new_graphical_culture,
IdentifierRegistry<CountryParty>&& new_parties, unit_names_map_t&& new_unit_names, bool new_dynamic_tag,
@@ -51,22 +35,6 @@ Country::Country(
parties { std::move(new_parties) }, unit_names { std::move(new_unit_names) }, dynamic_tag { new_dynamic_tag },
alternative_colours { std::move(new_alternative_colours) } {}
-GraphicalCultureType const& Country::get_graphical_culture() const {
- return graphical_culture;
-}
-
-Country::unit_names_map_t const& Country::get_unit_names() const {
- return unit_names;
-}
-
-bool Country::is_dynamic_tag() const {
- return dynamic_tag;
-}
-
-Country::government_colour_map_t const& Country::get_alternative_colours() const {
- return alternative_colours;
-}
-
CountryManager::CountryManager() : countries { "countries" } {}
bool CountryManager::add_country(
diff --git a/src/openvic-simulation/country/Country.hpp b/src/openvic-simulation/country/Country.hpp
index db1e40b..5b5c528 100644
--- a/src/openvic-simulation/country/Country.hpp
+++ b/src/openvic-simulation/country/Country.hpp
@@ -32,10 +32,10 @@ namespace OpenVic {
using policy_map_t = std::map<IssueGroup const*, Issue const*>;
private:
- const Date start_date;
- const Date end_date;
- Ideology const& ideology;
- const policy_map_t policies;
+ const Date PROPERTY(start_date);
+ const Date PROPERTY(end_date);
+ Ideology const& PROPERTY(ideology);
+ const policy_map_t PROPERTY(policies);
CountryParty(
std::string_view new_identifier, Date new_start_date, Date new_end_date, Ideology const& new_ideology,
@@ -44,11 +44,6 @@ namespace OpenVic {
public:
CountryParty(CountryParty&&) = default;
-
- Date get_start_date() const;
- Date get_end_date() const;
- Ideology const& get_ideology() const;
- policy_map_t const& get_policies() const;
};
/* Generic information about a TAG */
@@ -59,14 +54,14 @@ namespace OpenVic {
using government_colour_map_t = std::map<GovernmentType const*, colour_t>;
private:
- GraphicalCultureType const& graphical_culture;
+ GraphicalCultureType const& PROPERTY(graphical_culture);
/* Not const to allow elements to be moved, otherwise a copy is forced
* which causes a compile error as the copy constructor has been deleted.
*/
IdentifierRegistry<CountryParty> parties;
- const unit_names_map_t unit_names;
- const bool dynamic_tag;
- const government_colour_map_t alternative_colours;
+ const unit_names_map_t PROPERTY(unit_names);
+ const bool PROPERTY_CUSTOM_NAME(dynamic_tag, is_dynamic_tag);
+ const government_colour_map_t PROPERTY(alternative_colours);
Country(
std::string_view new_identifier, colour_t new_colour, GraphicalCultureType const& new_graphical_culture,
@@ -78,11 +73,6 @@ namespace OpenVic {
Country(Country&&) = default;
IDENTIFIER_REGISTRY_ACCESSORS_CUSTOM_PLURAL(party, parties)
-
- GraphicalCultureType const& get_graphical_culture() const;
- unit_names_map_t const& get_unit_names() const;
- bool is_dynamic_tag() const;
- government_colour_map_t const& get_alternative_colours() const;
};
struct CountryManager {
diff --git a/src/openvic-simulation/economy/BuildingInstance.cpp b/src/openvic-simulation/economy/BuildingInstance.cpp
index 417cdda..597b89e 100644
--- a/src/openvic-simulation/economy/BuildingInstance.cpp
+++ b/src/openvic-simulation/economy/BuildingInstance.cpp
@@ -3,17 +3,13 @@
using namespace OpenVic;
BuildingInstance::BuildingInstance(BuildingType const& new_building_type, level_t new_level)
- : HasIdentifier { building_type.get_identifier() }, building_type { new_building_type }, level { new_level },
+ : HasIdentifier { new_building_type.get_identifier() }, building_type { new_building_type }, level { new_level },
expansion_state { ExpansionState::CannotExpand } {}
bool BuildingInstance::_can_expand() const {
return level < building_type.get_max_level();
}
-void BuildingInstance::set_level(BuildingInstance::level_t new_level) {
- level = new_level;
-}
-
bool BuildingInstance::expand() {
if (expansion_state == ExpansionState::CanExpand) {
expansion_state = ExpansionState::Preparing;
diff --git a/src/openvic-simulation/economy/BuildingInstance.hpp b/src/openvic-simulation/economy/BuildingInstance.hpp
index 9fc9df1..00e2dd6 100644
--- a/src/openvic-simulation/economy/BuildingInstance.hpp
+++ b/src/openvic-simulation/economy/BuildingInstance.hpp
@@ -12,7 +12,7 @@ namespace OpenVic {
private:
BuildingType const& PROPERTY(building_type);
- level_t PROPERTY(level);
+ level_t PROPERTY_RW(level);
ExpansionState PROPERTY(expansion_state);
Date PROPERTY(start_date)
Date PROPERTY(end_date);
@@ -24,8 +24,6 @@ namespace OpenVic {
BuildingInstance(BuildingType const& new_building_type, level_t new_level = 0);
BuildingInstance(BuildingInstance&&) = default;
- void set_level(level_t new_level);
-
bool expand();
void update_state(Date today);
void tick(Date today);
diff --git a/src/openvic-simulation/economy/Good.cpp b/src/openvic-simulation/economy/Good.cpp
index 4c1f7ba..b068644 100644
--- a/src/openvic-simulation/economy/Good.cpp
+++ b/src/openvic-simulation/economy/Good.cpp
@@ -16,38 +16,6 @@ Good::Good(
assert(base_price > NULL_PRICE);
}
-GoodCategory const& Good::get_category() const {
- return category;
-}
-
-Good::price_t Good::get_base_price() const {
- return base_price;
-}
-
-Good::price_t Good::get_price() const {
- return price;
-}
-
-bool Good::get_available_from_start() const {
- return available_from_start;
-}
-
-bool Good::get_available() const {
- return available;
-}
-
-bool Good::get_tradeable() const {
- return tradeable;
-}
-
-bool Good::get_money() const {
- return money;
-}
-
-bool Good::get_overseas_penalty() {
- return overseas_penalty;
-}
-
void Good::reset_to_defaults() {
available = available_from_start;
price = base_price;
diff --git a/src/openvic-simulation/economy/Good.hpp b/src/openvic-simulation/economy/Good.hpp
index 805e6a5..ac85cbd 100644
--- a/src/openvic-simulation/economy/Good.hpp
+++ b/src/openvic-simulation/economy/Good.hpp
@@ -36,11 +36,15 @@ namespace OpenVic {
using good_map_t = fixed_point_map_t<Good const*>;
private:
- GoodCategory const& category;
- const price_t base_price;
- price_t price;
- const bool available_from_start, tradeable, money, overseas_penalty;
- bool available;
+ GoodCategory const& PROPERTY(category);
+ const price_t PROPERTY(base_price);
+ const bool PROPERTY_CUSTOM_NAME(available_from_start, is_available_from_start);
+ const bool PROPERTY_CUSTOM_NAME(tradeable, is_tradeable);
+ const bool PROPERTY(money);
+ const bool PROPERTY(overseas_penalty);
+
+ price_t PROPERTY_RW(price);
+ bool PROPERTY_RW(available);
Good(
std::string_view new_identifier, colour_t new_colour, GoodCategory const& new_category, price_t new_base_price,
@@ -49,15 +53,6 @@ namespace OpenVic {
public:
Good(Good&&) = default;
-
- GoodCategory const& get_category() const;
- price_t get_base_price() const;
- price_t get_price() const;
- bool get_available_from_start() const;
- bool get_available() const;
- bool get_tradeable() const;
- bool get_money() const;
- bool get_overseas_penalty();
void reset_to_defaults();
};
diff --git a/src/openvic-simulation/economy/ProductionType.cpp b/src/openvic-simulation/economy/ProductionType.cpp
index 6eb7ff9..6bd3858 100644
--- a/src/openvic-simulation/economy/ProductionType.cpp
+++ b/src/openvic-simulation/economy/ProductionType.cpp
@@ -1,7 +1,5 @@
#include "ProductionType.hpp"
-#include <set>
-
using namespace OpenVic;
using namespace OpenVic::NodeTools;
@@ -10,80 +8,12 @@ EmployedPop::EmployedPop(
) : pop_type { pop_type }, artisan { artisan }, effect { effect }, effect_multiplier { effect_multiplier },
amount { amount } {}
-PopType const* EmployedPop::get_pop_type() const {
- return pop_type;
-}
-
-bool EmployedPop::is_artisan() const {
- return artisan;
-}
-
-EmployedPop::effect_t EmployedPop::get_effect() const {
- return effect;
-}
-
-fixed_point_t EmployedPop::get_effect_multiplier() const {
- return effect_multiplier;
-}
-
-fixed_point_t EmployedPop::get_amount() const {
- return amount;
-}
-
ProductionType::ProductionType(
PRODUCTION_TYPE_ARGS
) : HasIdentifier { identifier }, owner { owner }, employees { employees }, type { type }, workforce { workforce },
input_goods { std::move(input_goods) }, output_goods { output_goods }, value { value }, bonuses { std::move(bonuses) },
efficiency { std::move(efficiency) }, coastal { coastal }, farm { farm }, mine { mine } {}
-EmployedPop const& ProductionType::get_owner() const {
- return owner;
-}
-
-std::vector<EmployedPop> const& ProductionType::get_employees() const {
- return employees;
-}
-
-ProductionType::type_t ProductionType::get_type() const {
- return type;
-}
-
-Pop::pop_size_t ProductionType::get_workforce() const {
- return workforce;
-}
-
-Good::good_map_t const& ProductionType::get_input_goods() const {
- return input_goods;
-}
-
-Good const* ProductionType::get_output_goods() const {
- return output_goods;
-}
-
-fixed_point_t ProductionType::get_value() const {
- return value;
-}
-
-std::vector<Bonus> const& ProductionType::get_bonuses() const {
- return bonuses;
-}
-
-Good::good_map_t const& ProductionType::get_efficiency() const {
- return efficiency;
-}
-
-bool ProductionType::is_coastal() const {
- return coastal;
-}
-
-bool ProductionType::is_farm() const {
- return farm;
-}
-
-bool ProductionType::is_mine() const {
- return mine;
-}
-
ProductionTypeManager::ProductionTypeManager() : production_types { "production types" } {}
node_callback_t ProductionTypeManager::_expect_employed_pop(
diff --git a/src/openvic-simulation/economy/ProductionType.hpp b/src/openvic-simulation/economy/ProductionType.hpp
index 13862a7..b03f16b 100644
--- a/src/openvic-simulation/economy/ProductionType.hpp
+++ b/src/openvic-simulation/economy/ProductionType.hpp
@@ -19,11 +19,11 @@ namespace OpenVic {
enum struct effect_t { INPUT, OUTPUT, THROUGHPUT };
private:
- PopType const* pop_type; // poptype
- bool artisan; // set by the parser if the magic "artisan" poptype is passed
- effect_t effect;
- fixed_point_t effect_multiplier;
- fixed_point_t amount;
+ PopType const* PROPERTY(pop_type); // poptype
+ bool PROPERTY(artisan); // set by the parser if the magic "artisan" poptype is passed
+ effect_t PROPERTY(effect);
+ fixed_point_t PROPERTY(effect_multiplier);
+ fixed_point_t PROPERTY(amount);
EmployedPop(
PopType const* pop_type, bool artisan, effect_t effect, fixed_point_t effect_multiplier, fixed_point_t amount
@@ -31,12 +31,6 @@ namespace OpenVic {
public:
EmployedPop() = default;
-
- PopType const* get_pop_type() const;
- bool is_artisan() const;
- effect_t get_effect() const;
- fixed_point_t get_effect_multiplier() const;
- fixed_point_t get_amount() const;
};
struct Bonus {
@@ -48,42 +42,26 @@ namespace OpenVic {
friend struct ProductionTypeManager;
private:
- const EmployedPop owner;
- const std::vector<EmployedPop> employees;
- const enum struct type_t { FACTORY, RGO, ARTISAN } type;
+ const EmployedPop PROPERTY(owner);
+ const std::vector<EmployedPop> PROPERTY(employees);
+ const enum struct type_t { FACTORY, RGO, ARTISAN } PROPERTY(type);
const Pop::pop_size_t workforce;
- const Good::good_map_t input_goods;
- Good const* output_goods;
- const fixed_point_t value;
- const std::vector<Bonus> bonuses;
+ const Good::good_map_t PROPERTY(input_goods);
+ Good const* PROPERTY(output_goods);
+ const fixed_point_t PROPERTY(value);
+ const std::vector<Bonus> PROPERTY(bonuses);
- const Good::good_map_t efficiency;
- const bool coastal; // is_coastal
+ const Good::good_map_t PROPERTY(efficiency);
+ const bool PROPERTY_CUSTOM_NAME(coastal, is_coastal); // is_coastal
- const bool farm;
- const bool mine;
+ const bool PROPERTY_CUSTOM_NAME(farm, is_farm);
+ const bool PROPERTY_CUSTOM_NAME(mine, is_mine);
ProductionType(PRODUCTION_TYPE_ARGS);
public:
ProductionType(ProductionType&&) = default;
-
- EmployedPop const& get_owner() const;
- std::vector<EmployedPop> const& get_employees() const;
- type_t get_type() const;
- Pop::pop_size_t get_workforce() const;
-
- Good::good_map_t const& get_input_goods() const;
- Good const* get_output_goods() const;
- fixed_point_t get_value() const;
- std::vector<Bonus> const& get_bonuses() const;
-
- Good::good_map_t const& get_efficiency() const;
- bool is_coastal() const;
-
- bool is_farm() const;
- bool is_mine() const;
};
struct ProductionTypeManager {
diff --git a/src/openvic-simulation/history/Bookmark.cpp b/src/openvic-simulation/history/Bookmark.cpp
index 92d8de5..483b49b 100644
--- a/src/openvic-simulation/history/Bookmark.cpp
+++ b/src/openvic-simulation/history/Bookmark.cpp
@@ -17,26 +17,6 @@ Bookmark::Bookmark(
) : HasIdentifier { std::to_string(new_index) }, name { new_name }, description { new_description }, date { new_date },
initial_camera_x { new_initial_camera_x }, initial_camera_y { new_initial_camera_y } {}
-std::string_view Bookmark::get_name() const {
- return name;
-}
-
-std::string_view Bookmark::get_description() const {
- return description;
-}
-
-Date Bookmark::get_date() const {
- return date;
-}
-
-uint32_t Bookmark::get_initial_camera_x() const {
- return initial_camera_x;
-}
-
-uint32_t Bookmark::get_initial_camera_y() const {
- return initial_camera_y;
-}
-
BookmarkManager::BookmarkManager() : bookmarks { "bookmarks" } {}
bool BookmarkManager::add_bookmark(
diff --git a/src/openvic-simulation/history/Bookmark.hpp b/src/openvic-simulation/history/Bookmark.hpp
index d5253fe..18375fb 100644
--- a/src/openvic-simulation/history/Bookmark.hpp
+++ b/src/openvic-simulation/history/Bookmark.hpp
@@ -13,11 +13,11 @@ namespace OpenVic {
friend struct BookmarkManager;
private:
- const std::string name;
- const std::string description;
- const Date date;
- const uint32_t initial_camera_x;
- const uint32_t initial_camera_y;
+ const std::string PROPERTY(name);
+ const std::string PROPERTY(description);
+ const Date PROPERTY(date);
+ const uint32_t PROPERTY(initial_camera_x);
+ const uint32_t PROPERTY(initial_camera_y);
Bookmark(
size_t new_index, std::string_view new_name, std::string_view new_description, Date new_date,
@@ -26,12 +26,6 @@ namespace OpenVic {
public:
Bookmark(Bookmark&&) = default;
-
- std::string_view get_name() const;
- std::string_view get_description() const;
- Date get_date() const;
- uint32_t get_initial_camera_x() const;
- uint32_t get_initial_camera_y() const;
};
struct BookmarkManager {
diff --git a/src/openvic-simulation/history/DiplomaticHistory.cpp b/src/openvic-simulation/history/DiplomaticHistory.cpp
index 5cbafe7..5c560ea 100644
--- a/src/openvic-simulation/history/DiplomaticHistory.cpp
+++ b/src/openvic-simulation/history/DiplomaticHistory.cpp
@@ -15,48 +15,12 @@ WarHistory::added_wargoal_t::added_wargoal_t(
std::optional<Province const*> new_target
) : added { new_added }, actor { new_actor }, receiver { new_receiver }, wargoal { new_wargoal }, third_party { new_third_party }, target { new_target } {}
-Country const* WarHistory::added_wargoal_t::get_actor() const {
- return actor;
-}
-
-Country const* WarHistory::added_wargoal_t::get_receiver() const {
- return receiver;
-}
-
-WargoalType const* WarHistory::added_wargoal_t::get_wargoal_type() const {
- return wargoal;
-}
-
-std::optional<Country const*> const& WarHistory::added_wargoal_t::get_third_party() const {
- return third_party;
-}
-
-std::optional<Province const*> const& WarHistory::added_wargoal_t::get_target() const {
- return target;
-}
-
-Date WarHistory::added_wargoal_t::get_date_added() const {
- return added;
-}
-
WarHistory::war_participant_t::war_participant_t(
Country const* new_country,
Date new_joined,
std::optional<Date> new_exited
) : country { new_country }, joined { new_joined }, exited { new_exited } {}
-Country const* WarHistory::war_participant_t::get_country() const {
- return country;
-}
-
-Date WarHistory::war_participant_t::get_date_joined() const {
- return joined;
-}
-
-std::optional<Date> WarHistory::war_participant_t::get_date_exited() const {
- return exited;
-}
-
WarHistory::WarHistory(
std::string_view new_war_name,
std::vector<war_participant_t>&& new_attackers,
@@ -64,52 +28,16 @@ WarHistory::WarHistory(
std::vector<added_wargoal_t>&& new_wargoals
) : war_name { new_war_name }, attackers { std::move(new_attackers) }, defenders { std::move(new_defenders) }, wargoals { std::move(new_wargoals) } {}
-std::string_view WarHistory::get_war_name() const {
- return war_name;
-}
-
-std::vector<WarHistory::war_participant_t> const& WarHistory::get_attackers() const {
- return attackers;
-}
-
-std::vector<WarHistory::war_participant_t> const& WarHistory::get_defenders() const {
- return defenders;
-}
-
-std::vector<WarHistory::added_wargoal_t> const& WarHistory::get_wargoals() const {
- return wargoals;
-}
-
AllianceHistory::AllianceHistory(
Country const* new_first, Country const* new_second,
Date new_start, Date new_end
) : first { new_first }, second { new_second }, start { new_start }, end { new_end } {}
-Country const* AllianceHistory::get_first() const {
- return first;
-}
-
-Country const* AllianceHistory::get_second() const {
- return second;
-}
-
SubjectHistory::SubjectHistory(
Country const* new_overlord, Country const* new_subject,
const type_t new_type, const Date new_start, const Date new_end
) : overlord { new_overlord }, subject { new_subject }, type { new_type }, start { new_start }, end { new_end } {}
-Country const* SubjectHistory::get_overlord() const {
- return overlord;
-}
-
-Country const* SubjectHistory::get_subject() const {
- return subject;
-}
-
-const SubjectHistory::type_t SubjectHistory::get_subject_type() const {
- return type;
-}
-
void DiplomaticHistoryManager::lock_diplomatic_history() {
Logger::info("Locked diplomacy history registry after registering ", alliances.size() + subjects.size() + wars.size(), " items");
locked = true;
diff --git a/src/openvic-simulation/history/DiplomaticHistory.hpp b/src/openvic-simulation/history/DiplomaticHistory.hpp
index 64529c2..3ed253f 100644
--- a/src/openvic-simulation/history/DiplomaticHistory.hpp
+++ b/src/openvic-simulation/history/DiplomaticHistory.hpp
@@ -19,69 +19,46 @@ namespace OpenVic {
friend struct DiplomaticHistoryManager;
private:
- Date added;
- Country const* actor;
- Country const* receiver;
- WargoalType const* wargoal;
- std::optional<Country const*> third_party;
- std::optional<Province const*> target;
+ Date PROPERTY_CUSTOM_NAME(added, get_date_added);
+ Country const* PROPERTY(actor);
+ Country const* PROPERTY(receiver);
+ WargoalType const* PROPERTY(wargoal);
+ std::optional<Country const*> PROPERTY(third_party);
+ std::optional<Province const*> PROPERTY(target);
added_wargoal_t(Date new_added, Country const* new_actor, Country const* new_receiver, WargoalType const* new_wargoal, std::optional<Country const*> new_third_party, std::optional<Province const*> new_target);
-
- public:
- Date get_date_added() const;
- Country const* get_actor() const;
- Country const* get_receiver() const;
- WargoalType const* get_wargoal_type() const;
- std::optional<Country const*> const& get_third_party() const;
- std::optional<Province const*> const& get_target() const;
};
struct war_participant_t {
friend struct DiplomaticHistoryManager;
private:
- Country const* country;
- Date joined;
- std::optional<Date> exited;
+ Country const* PROPERTY(country);
+ Date PROPERTY_CUSTOM_NAME(joined, get_date_joined);
+ std::optional<Date> PROPERTY_CUSTOM_NAME(exited, get_date_exited);
war_participant_t(Country const* new_country, Date new_joined, std::optional<Date> new_exited);
-
- public:
- Country const* get_country() const;
- Date get_date_joined() const;
- std::optional<Date> get_date_exited() const;
};
private:
- std::string war_name; // edge cases where this is empty/undef for some reason, probably need to just generate war names like usual for that.
- std::vector<war_participant_t> attackers;
- std::vector<war_participant_t> defenders;
- std::vector<added_wargoal_t> wargoals;
+ std::string PROPERTY(war_name); // edge cases where this is empty/undef for some reason, probably need to just generate war names like usual for that.
+ std::vector<war_participant_t> PROPERTY(attackers);
+ std::vector<war_participant_t> PROPERTY(defenders);
+ std::vector<added_wargoal_t> PROPERTY(wargoals);
WarHistory(std::string_view new_war_name, std::vector<war_participant_t>&& new_attackers, std::vector<war_participant_t>&& new_defenders, std::vector<added_wargoal_t>&& new_wargoals);
-
- public:
- std::string_view get_war_name() const;
- std::vector<war_participant_t> const& get_attackers() const;
- std::vector<war_participant_t> const& get_defenders() const;
- std::vector<added_wargoal_t> const& get_wargoals() const;
};
struct AllianceHistory {
friend struct DiplomaticHistoryManager;
private:
- Country const* first;
- Country const* second;
+ Country const* PROPERTY(first);
+ Country const* PROPERTY(second);
const Date start;
const Date end;
AllianceHistory(Country const* new_first, Country const* new_second, const Date new_start, const Date new_end);
-
- public:
- Country const* get_first() const;
- Country const* get_second() const;
};
struct SubjectHistory {
@@ -94,18 +71,13 @@ namespace OpenVic {
};
private:
- Country const* overlord;
- Country const* subject;
- const type_t type;
+ Country const* PROPERTY(overlord);
+ Country const* PROPERTY(subject);
+ const type_t PROPERTY_CUSTOM_NAME(type, get_subject_type);
const Date start;
const Date end;
SubjectHistory(Country const* new_overlord, Country const* new_subject, const type_t new_type, const Date new_start, const Date new_end);
-
- public:
- Country const* get_overlord() const;
- Country const* get_subject() const;
- const type_t get_subject_type() const;
};
struct DiplomaticHistoryManager {
diff --git a/src/openvic-simulation/map/Map.cpp b/src/openvic-simulation/map/Map.cpp
index 6df7537..549e539 100644
--- a/src/openvic-simulation/map/Map.cpp
+++ b/src/openvic-simulation/map/Map.cpp
@@ -21,10 +21,6 @@ const Mapmode Mapmode::ERROR_MAPMODE {
"mapmode_error", 0, [](Map const& map, Province const& province) -> colour_t { return 0xFFFF0000; }
};
-Mapmode::index_t Mapmode::get_index() const {
- return index;
-}
-
Mapmode::base_stripe_t Mapmode::get_base_stripe_colours(Map const& map, Province const& province) const {
return colour_func ? colour_func(map, province) : NULL_COLOUR;
}
diff --git a/src/openvic-simulation/map/Map.hpp b/src/openvic-simulation/map/Map.hpp
index 189713c..4f87237 100644
--- a/src/openvic-simulation/map/Map.hpp
+++ b/src/openvic-simulation/map/Map.hpp
@@ -21,7 +21,7 @@ namespace OpenVic {
using index_t = size_t;
private:
- const index_t index;
+ const index_t PROPERTY(index);
const colour_func_t colour_func;
Mapmode(std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func);
@@ -31,7 +31,6 @@ namespace OpenVic {
Mapmode(Mapmode&&) = default;
- index_t get_index() const;
base_stripe_t get_base_stripe_colours(Map const& map, Province const& province) const;
};
diff --git a/src/openvic-simulation/map/TerrainType.cpp b/src/openvic-simulation/map/TerrainType.cpp
index f138cb2..3048b66 100644
--- a/src/openvic-simulation/map/TerrainType.cpp
+++ b/src/openvic-simulation/map/TerrainType.cpp
@@ -10,36 +10,13 @@ TerrainType::TerrainType(
) : HasIdentifierAndColour { new_identifier, new_colour, false, false }, modifier { std::move(new_modifier) },
is_water { new_is_water } {}
-ModifierValue const& TerrainType::get_modifier() const {
- return modifier;
-}
-
-bool TerrainType::get_is_water() const {
- return is_water;
-}
TerrainTypeMapping::TerrainTypeMapping(
std::string_view new_identifier, TerrainType const& new_type, std::vector<index_t>&& new_terrain_indicies,
index_t new_priority, bool new_has_texture
-) : HasIdentifier { new_identifier }, type { new_type }, terrain_indicies { std::move(new_terrain_indicies) },
+) : HasIdentifier { new_identifier }, type { new_type }, terrain_indices { std::move(new_terrain_indicies) },
priority { new_priority }, has_texture { new_has_texture } {}
-TerrainType const& TerrainTypeMapping::get_type() const {
- return type;
-}
-
-std::vector<TerrainTypeMapping::index_t> const& TerrainTypeMapping::get_terrain_indicies() const {
- return terrain_indicies;
-}
-
-TerrainTypeMapping::index_t TerrainTypeMapping::get_priority() const {
- return priority;
-}
-
-bool TerrainTypeMapping::get_has_texture() const {
- return has_texture;
-}
-
TerrainTypeManager::TerrainTypeManager()
: terrain_types { "terrain types" }, terrain_type_mappings { "terrain type mappings" } {}
diff --git a/src/openvic-simulation/map/TerrainType.hpp b/src/openvic-simulation/map/TerrainType.hpp
index 92f78dd..0fd5157 100644
--- a/src/openvic-simulation/map/TerrainType.hpp
+++ b/src/openvic-simulation/map/TerrainType.hpp
@@ -9,16 +9,13 @@ namespace OpenVic {
friend struct TerrainTypeManager;
private:
- const ModifierValue modifier;
- const bool is_water;
+ const ModifierValue PROPERTY(modifier);
+ const bool PROPERTY(is_water);
TerrainType(std::string_view new_identifier, colour_t new_colour, ModifierValue&& new_modifier, bool new_is_water);
public:
TerrainType(TerrainType&&) = default;
-
- ModifierValue const& get_modifier() const;
- bool get_is_water() const;
};
struct TerrainTypeMapping : HasIdentifier {
@@ -27,10 +24,10 @@ namespace OpenVic {
using index_t = uint8_t;
private:
- TerrainType const& type;
- const std::vector<index_t> terrain_indicies;
- const index_t priority;
- const bool has_texture;
+ TerrainType const& PROPERTY(type);
+ const std::vector<index_t> PROPERTY(terrain_indices);
+ const index_t PROPERTY(priority);
+ const bool PROPERTY(has_texture);
TerrainTypeMapping(
std::string_view new_identifier, TerrainType const& new_type, std::vector<index_t>&& new_terrain_indicies,
@@ -39,11 +36,6 @@ namespace OpenVic {
public:
TerrainTypeMapping(TerrainTypeMapping&&) = default;
-
- TerrainType const& get_type() const;
- std::vector<index_t> const& get_terrain_indicies() const;
- index_t get_priority() const;
- bool get_has_texture() const;
};
struct TerrainTypeManager {
diff --git a/src/openvic-simulation/military/LeaderTrait.cpp b/src/openvic-simulation/military/LeaderTrait.cpp
index df87e4e..46cd94a 100644
--- a/src/openvic-simulation/military/LeaderTrait.cpp
+++ b/src/openvic-simulation/military/LeaderTrait.cpp
@@ -4,22 +4,14 @@ using namespace OpenVic;
using namespace OpenVic::NodeTools;
LeaderTrait::LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue&& new_modifiers)
- : HasIdentifier { new_identifier }, type { new_type }, modifiers { std::move(new_modifiers) } {}
-
-LeaderTrait::trait_type_t LeaderTrait::get_trait_type() const {
- return type;
-}
+ : HasIdentifier { new_identifier }, trait_type { new_type }, modifiers { std::move(new_modifiers) } {}
bool LeaderTrait::is_personality_trait() const {
- return type == trait_type_t::PERSONALITY;
+ return trait_type == trait_type_t::PERSONALITY;
}
bool LeaderTrait::is_background_trait() const {
- return type == trait_type_t::BACKGROUND;
-}
-
-ModifierValue const& LeaderTrait::get_modifiers() const {
- return modifiers;
+ return trait_type == trait_type_t::BACKGROUND;
}
LeaderTraitManager::LeaderTraitManager() : leader_traits { "leader trait" } {}
diff --git a/src/openvic-simulation/military/LeaderTrait.hpp b/src/openvic-simulation/military/LeaderTrait.hpp
index 34de44d..4ec3b63 100644
--- a/src/openvic-simulation/military/LeaderTrait.hpp
+++ b/src/openvic-simulation/military/LeaderTrait.hpp
@@ -17,7 +17,7 @@ namespace OpenVic {
enum class trait_type_t { PERSONALITY, BACKGROUND };
private:
- const trait_type_t type;
+ const trait_type_t PROPERTY(trait_type);
/*
* Allowed modifiers for leaders:
* attack - integer
@@ -30,17 +30,15 @@ namespace OpenVic {
* experience - %
* reliability - decimal, mil gain or loss for associated POPs
*/
- const ModifierValue modifiers;
+ const ModifierValue PROPERTY(modifiers);
LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue&& new_modifiers);
public:
LeaderTrait(LeaderTrait&&) = default;
- trait_type_t get_trait_type() const;
bool is_personality_trait() const;
bool is_background_trait() const;
- ModifierValue const& get_modifiers() const;
};
struct LeaderTraitManager {
diff --git a/src/openvic-simulation/military/Unit.cpp b/src/openvic-simulation/military/Unit.cpp
index 5322a88..fce4082 100644
--- a/src/openvic-simulation/military/Unit.cpp
+++ b/src/openvic-simulation/military/Unit.cpp
@@ -24,74 +24,6 @@ Unit::Unit(
move_sound { move_sound }, select_sound { select_sound }, build_time { build_time }, build_cost { std::move(build_cost) },
supply_consumption { supply_consumption }, supply_cost { std::move(supply_cost) } {}
-Unit::icon_t Unit::get_icon() const {
- return icon;
-}
-
-Unit::type_t Unit::get_type() const {
- return type;
-}
-
-std::string_view Unit::get_sprite() const {
- return sprite;
-}
-
-bool Unit::is_active() const {
- return active;
-}
-
-std::string_view Unit::get_unit_type() const {
- return unit_type;
-}
-
-bool Unit::has_floating_flag() const {
- return floating_flag;
-}
-
-uint32_t Unit::get_priority() const {
- return priority;
-}
-
-fixed_point_t Unit::get_max_strength() const {
- return max_strength;
-}
-
-fixed_point_t Unit::get_default_organisation() const {
- return default_organisation;
-}
-
-fixed_point_t Unit::get_maximum_speed() const {
- return maximum_speed;
-}
-
-Timespan Unit::get_build_time() const {
- return build_time;
-}
-
-fixed_point_t Unit::get_weighted_value() const {
- return weighted_value;
-}
-
-std::string_view Unit::get_move_sound() const {
- return move_sound;
-}
-
-std::string_view Unit::get_select_sound() const {
- return select_sound;
-}
-
-Good::good_map_t const& Unit::get_build_cost() const {
- return build_cost;
-}
-
-fixed_point_t Unit::get_supply_consumption() const {
- return supply_consumption;
-}
-
-Good::good_map_t const& Unit::get_supply_cost() const {
- return supply_cost;
-}
-
LandUnit::LandUnit(
std::string_view identifier, UNIT_PARAMS, LAND_PARAMS
) : Unit { identifier, type_t::LAND, UNIT_ARGS }, primary_culture { primary_culture }, sprite_override { sprite_override },
@@ -99,50 +31,6 @@ LandUnit::LandUnit(
attack { attack }, defence { defence }, discipline { discipline }, support { support }, maneuver { maneuver },
siege { siege } {}
-bool LandUnit::get_primary_culture() const {
- return primary_culture;
-}
-
-std::string_view LandUnit::get_sprite_override() const {
- return sprite_override;
-}
-
-std::string_view LandUnit::get_sprite_mount() const {
- return sprite_mount;
-}
-
-std::string_view LandUnit::get_sprite_mount_attach_node() const {
- return sprite_mount_attach_node;
-}
-
-fixed_point_t LandUnit::get_reconnaissance() const {
- return reconnaissance;
-}
-
-fixed_point_t LandUnit::get_attack() const {
- return attack;
-}
-
-fixed_point_t LandUnit::get_defence() const {
- return defence;
-}
-
-fixed_point_t LandUnit::get_discipline() const {
- return discipline;
-}
-
-fixed_point_t LandUnit::get_support() const {
- return support;
-}
-
-fixed_point_t LandUnit::get_maneuver() const {
- return maneuver;
-}
-
-fixed_point_t LandUnit::get_siege() const {
- return siege;
-}
-
NavalUnit::NavalUnit(
std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS
) : Unit { identifier, type_t::NAVAL, UNIT_ARGS }, naval_icon { naval_icon }, sail { sail }, transport { transport },
@@ -151,58 +39,6 @@ NavalUnit::NavalUnit(
supply_consumption_score { supply_consumption_score }, hull { hull }, gun_power { gun_power }, fire_range { fire_range },
evasion { evasion }, torpedo_attack { torpedo_attack } {};
-NavalUnit::icon_t NavalUnit::get_naval_icon() const {
- return naval_icon;
-}
-
-bool NavalUnit::can_sail() const {
- return sail;
-}
-
-bool NavalUnit::is_transport() const {
- return transport;
-}
-
-fixed_point_t NavalUnit::get_colonial_points() const {
- return colonial_points;
-}
-
-bool NavalUnit::can_build_overseas() const {
- return build_overseas;
-}
-
-uint32_t NavalUnit::get_min_port_level() const {
- return min_port_level;
-}
-
-int32_t NavalUnit::get_limit_per_port() const {
- return limit_per_port;
-}
-
-fixed_point_t NavalUnit::get_supply_consumption_score() const {
- return supply_consumption_score;
-}
-
-fixed_point_t NavalUnit::get_hull() const {
- return hull;
-}
-
-fixed_point_t NavalUnit::get_gun_power() const {
- return gun_power;
-}
-
-fixed_point_t NavalUnit::get_fire_range() const {
- return fire_range;
-}
-
-fixed_point_t NavalUnit::get_evasion() const {
- return evasion;
-}
-
-fixed_point_t NavalUnit::get_torpedo_attack() const {
- return torpedo_attack;
-}
-
UnitManager::UnitManager() : units { "units" } {}
bool UnitManager::_check_shared_parameters(std::string_view identifier, UNIT_PARAMS) {
diff --git a/src/openvic-simulation/military/Unit.hpp b/src/openvic-simulation/military/Unit.hpp
index ab371e8..632067e 100644
--- a/src/openvic-simulation/military/Unit.hpp
+++ b/src/openvic-simulation/military/Unit.hpp
@@ -32,128 +32,80 @@ namespace OpenVic {
enum struct type_t { LAND, NAVAL };
private:
- const type_t type;
- const icon_t icon;
- const std::string sprite;
- const bool active;
- const std::string unit_type;
- const bool floating_flag;
-
- const uint32_t priority;
- const fixed_point_t max_strength;
- const fixed_point_t default_organisation;
- const fixed_point_t maximum_speed;
- const fixed_point_t weighted_value;
-
- const std::string move_sound;
- const std::string select_sound;
-
- const Timespan build_time;
- const Good::good_map_t build_cost;
- const fixed_point_t supply_consumption;
- const Good::good_map_t supply_cost;
+ const type_t PROPERTY(type);
+ const icon_t PROPERTY(icon);
+ const std::string PROPERTY(sprite);
+ const bool PROPERTY_CUSTOM_NAME(active, is_active);
+ const std::string PROPERTY(unit_type);
+ const bool PROPERTY_CUSTOM_NAME(floating_flag, has_floating_flag);
+
+ const uint32_t PROPERTY(priority);
+ const fixed_point_t PROPERTY(max_strength);
+ const fixed_point_t PROPERTY(default_organisation);
+ const fixed_point_t PROPERTY(maximum_speed);
+ const fixed_point_t PROPERTY(weighted_value);
+
+ const std::string PROPERTY(move_sound);
+ const std::string PROPERTY(select_sound);
+
+ const Timespan PROPERTY(build_time);
+ const Good::good_map_t PROPERTY(build_cost);
+ const fixed_point_t PROPERTY(supply_consumption);
+ const Good::good_map_t PROPERTY(supply_cost);
protected:
Unit(std::string_view identifier, type_t type, UNIT_PARAMS);
public:
Unit(Unit&&) = default;
-
- icon_t get_icon() const;
- type_t get_type() const;
- std::string_view get_sprite() const;
- bool is_active() const;
- std::string_view get_unit_type() const;
- bool has_floating_flag() const;
-
- uint32_t get_priority() const;
- fixed_point_t get_max_strength() const;
- fixed_point_t get_default_organisation() const;
- fixed_point_t get_maximum_speed() const;
- fixed_point_t get_weighted_value() const;
-
- std::string_view get_move_sound() const;
- std::string_view get_select_sound() const;
-
- Timespan get_build_time() const;
- Good::good_map_t const& get_build_cost() const;
- fixed_point_t get_supply_consumption() const;
- Good::good_map_t const& get_supply_cost() const;
};
struct LandUnit : Unit {
friend struct UnitManager;
private:
- const bool primary_culture;
- const std::string sprite_override, sprite_mount, sprite_mount_attach_node;
- const fixed_point_t reconnaissance;
- const fixed_point_t attack;
- const fixed_point_t defence;
- const fixed_point_t discipline;
- const fixed_point_t support;
- const fixed_point_t maneuver;
- const fixed_point_t siege;
+ const bool PROPERTY_CUSTOM_NAME(primary_culture, is_primary_culture);
+ const std::string PROPERTY(sprite_override);
+ const std::string PROPERTY(sprite_mount);
+ const std::string PROPERTY(sprite_mount_attach_node);
+ const fixed_point_t PROPERTY(reconnaissance);
+ const fixed_point_t PROPERTY(attack);
+ const fixed_point_t PROPERTY(defence);
+ const fixed_point_t PROPERTY(discipline);
+ const fixed_point_t PROPERTY(support);
+ const fixed_point_t PROPERTY(maneuver);
+ const fixed_point_t PROPERTY(siege);
LandUnit(std::string_view identifier, UNIT_PARAMS, LAND_PARAMS);
public:
LandUnit(LandUnit&&) = default;
-
- bool get_primary_culture() const;
- std::string_view get_sprite_override() const;
- std::string_view get_sprite_mount() const;
- std::string_view get_sprite_mount_attach_node() const;
-
- fixed_point_t get_reconnaissance() const;
- fixed_point_t get_attack() const;
- fixed_point_t get_defence() const;
- fixed_point_t get_discipline() const;
- fixed_point_t get_support() const;
- fixed_point_t get_maneuver() const;
- fixed_point_t get_siege() const;
};
struct NavalUnit : Unit {
friend struct UnitManager;
private:
- const icon_t naval_icon;
- const bool sail;
- const bool transport;
- const bool capital;
- const fixed_point_t colonial_points;
- const bool build_overseas;
- const uint32_t min_port_level;
- const int32_t limit_per_port;
- const fixed_point_t supply_consumption_score;
-
- const fixed_point_t hull;
- const fixed_point_t gun_power;
- const fixed_point_t fire_range;
- const fixed_point_t evasion;
- const fixed_point_t torpedo_attack;
+ const icon_t PROPERTY(naval_icon);
+ const bool PROPERTY_CUSTOM_NAME(sail, can_sail);
+ const bool PROPERTY_CUSTOM_NAME(transport, is_transport);
+ const bool PROPERTY_CUSTOM_NAME(capital, is_capital);
+ const fixed_point_t PROPERTY(colonial_points);
+ const bool PROPERTY_CUSTOM_NAME(build_overseas, can_build_overseas);
+ const uint32_t PROPERTY(min_port_level);
+ const int32_t PROPERTY(limit_per_port);
+ const fixed_point_t PROPERTY(supply_consumption_score);
+
+ const fixed_point_t PROPERTY(hull);
+ const fixed_point_t PROPERTY(gun_power);
+ const fixed_point_t PROPERTY(fire_range);
+ const fixed_point_t PROPERTY(evasion);
+ const fixed_point_t PROPERTY(torpedo_attack);
NavalUnit(std::string_view identifier, UNIT_PARAMS, NAVY_PARAMS);
public:
NavalUnit(NavalUnit&&) = default;
-
- icon_t get_naval_icon() const;
- bool can_sail() const;
- bool is_transport() const;
- bool is_capital() const;
- fixed_point_t get_colonial_points() const;
- bool can_build_overseas() const;
- uint32_t get_min_port_level() const;
- int32_t get_limit_per_port() const;
- fixed_point_t get_supply_consumption_score() const;
-
- fixed_point_t get_hull() const;
- fixed_point_t get_gun_power() const;
- fixed_point_t get_fire_range() const;
- fixed_point_t get_evasion() const;
- fixed_point_t get_torpedo_attack() const;
};
struct UnitManager {
diff --git a/src/openvic-simulation/misc/Modifier.cpp b/src/openvic-simulation/misc/Modifier.cpp
index 0386833..89a411c 100644
--- a/src/openvic-simulation/misc/Modifier.cpp
+++ b/src/openvic-simulation/misc/Modifier.cpp
@@ -6,14 +6,6 @@ using namespace OpenVic::NodeTools;
ModifierEffect::ModifierEffect(std::string_view new_identifier, bool new_positive_good, format_t new_format)
: HasIdentifier { new_identifier }, positive_good { new_positive_good }, format { new_format } {}
-bool ModifierEffect::get_positive_good() const {
- return positive_good;
-}
-
-ModifierEffect::format_t ModifierEffect::get_format() const {
- return format;
-}
-
ModifierValue::ModifierValue() = default;
ModifierValue::ModifierValue(effect_map_t&& new_values) : values { std::move(new_values) } {}
ModifierValue::ModifierValue(ModifierValue const&) = default;
@@ -85,21 +77,9 @@ ModifierValue ModifierValue::operator-(ModifierValue const& right) const {
Modifier::Modifier(std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon)
: HasIdentifier { new_identifier }, ModifierValue { std::move(new_values) }, icon { new_icon } {}
-Modifier::icon_t Modifier::get_icon() const {
- return icon;
-}
-
ModifierInstance::ModifierInstance(Modifier const& modifier, Date expiry_date)
: modifier { modifier }, expiry_date { expiry_date } {}
-Modifier const& ModifierInstance::get_modifier() const {
- return modifier;
-}
-
-Date ModifierInstance::get_expiry_date() const {
- return expiry_date;
-}
-
ModifierManager::ModifierManager() : modifier_effects { "modifier effects" }, event_modifiers { "event modifiers" } {}
bool ModifierManager::add_modifier_effect(std::string_view identifier, bool positive_good, ModifierEffect::format_t format) {
diff --git a/src/openvic-simulation/misc/Modifier.hpp b/src/openvic-simulation/misc/Modifier.hpp
index e6ea54e..34acd9d 100644
--- a/src/openvic-simulation/misc/Modifier.hpp
+++ b/src/openvic-simulation/misc/Modifier.hpp
@@ -19,8 +19,8 @@ namespace OpenVic {
/* If true, positive values will be green and negative values will be red.
* If false, the colours will be switced.
*/
- const bool positive_good;
- const format_t format;
+ const bool PROPERTY_CUSTOM_NAME(positive_good, is_positive_good);
+ const format_t PROPERTY(format);
// TODO - format/precision, e.g. 80% vs 0.8 vs 0.800, 2 vs 2.0 vs 200%
@@ -28,9 +28,6 @@ namespace OpenVic {
public:
ModifierEffect(ModifierEffect&&) = default;
-
- bool get_positive_good() const;
- format_t get_format() const;
};
struct ModifierValue {
@@ -73,27 +70,21 @@ namespace OpenVic {
private:
/* A modifier can have no icon (zero). */
- const icon_t icon;
+ const icon_t PROPERTY(icon);
Modifier(std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon);
public:
Modifier(Modifier&&) = default;
-
- icon_t get_icon() const;
};
struct ModifierInstance {
private:
- Modifier const& modifier;
- Date expiry_date;
+ Modifier const& PROPERTY(modifier);
+ Date PROPERTY(expiry_date);
ModifierInstance(Modifier const& modifier, Date expiry_date);
-
- public:
- Modifier const& get_modifier() const;
- Date get_expiry_date() const;
};
template<typename Fn>
diff --git a/src/openvic-simulation/politics/Government.cpp b/src/openvic-simulation/politics/Government.cpp
index 3b0f28d..0d1d063 100644
--- a/src/openvic-simulation/politics/Government.cpp
+++ b/src/openvic-simulation/politics/Government.cpp
@@ -16,26 +16,6 @@ bool GovernmentType::is_ideology_compatible(Ideology const* ideology) const {
return std::find(ideologies.begin(), ideologies.end(), ideology) != ideologies.end();
}
-std::vector<Ideology const*> const& GovernmentType::get_ideologies() const {
- return ideologies;
-}
-
-bool GovernmentType::holds_elections() const {
- return elections;
-}
-
-bool GovernmentType::can_appoint_ruling_party() const {
- return appoint_ruling_party;
-}
-
-Timespan GovernmentType::get_term_duration() const {
- return term_duration;
-}
-
-std::string_view GovernmentType::get_flag_type() const {
- return flag_type_identifier;
-}
-
GovernmentTypeManager::GovernmentTypeManager() : government_types { "government types" } {}
bool GovernmentTypeManager::add_government_type(
diff --git a/src/openvic-simulation/politics/Government.hpp b/src/openvic-simulation/politics/Government.hpp
index 9fff111..fde7d32 100644
--- a/src/openvic-simulation/politics/Government.hpp
+++ b/src/openvic-simulation/politics/Government.hpp
@@ -9,10 +9,11 @@ namespace OpenVic {
friend struct GovernmentTypeManager;
private:
- const std::vector<Ideology const*> ideologies;
- const bool elections, appoint_ruling_party;
- const Timespan term_duration;
- const std::string flag_type_identifier;
+ const std::vector<Ideology const*> PROPERTY(ideologies);
+ const bool PROPERTY_CUSTOM_NAME(elections, holds_elections);
+ const bool PROPERTY_CUSTOM_NAME(appoint_ruling_party, can_appoint_ruling_party);
+ const Timespan PROPERTY(term_duration);
+ const std::string PROPERTY_CUSTOM_NAME(flag_type_identifier, get_flag_type);
GovernmentType(
std::string_view new_identifier, std::vector<Ideology const*>&& new_ideologies, bool new_elections,
@@ -23,11 +24,6 @@ namespace OpenVic {
GovernmentType(GovernmentType&&) = default;
bool is_ideology_compatible(Ideology const* ideology) const;
- std::vector<Ideology const*> const& get_ideologies() const;
- bool holds_elections() const;
- bool can_appoint_ruling_party() const;
- Timespan get_term_duration() const;
- std::string_view get_flag_type() const;
};
struct GovernmentTypeManager {
diff --git a/src/openvic-simulation/politics/Ideology.cpp b/src/openvic-simulation/politics/Ideology.cpp
index 148d6ac..569f834 100644
--- a/src/openvic-simulation/politics/Ideology.cpp
+++ b/src/openvic-simulation/politics/Ideology.cpp
@@ -11,22 +11,6 @@ Ideology::Ideology(
) : HasIdentifierAndColour { new_identifier, new_colour, false, false }, group { new_group }, uncivilised { new_uncivilised },
can_reduce_militancy { new_can_reduce_militancy }, spawn_date { new_spawn_date } {}
-IdeologyGroup const& Ideology::get_group() const {
- return group;
-}
-
-bool Ideology::is_uncivilised() const {
- return uncivilised;
-}
-
-bool Ideology::get_can_reduce_militancy() const {
- return can_reduce_militancy;
-}
-
-Date Ideology::get_spawn_date() const {
- return spawn_date;
-}
-
IdeologyManager::IdeologyManager() : ideology_groups { "ideology groups" }, ideologies { "ideologies" } {}
bool IdeologyManager::add_ideology_group(std::string_view identifier) {
diff --git a/src/openvic-simulation/politics/Ideology.hpp b/src/openvic-simulation/politics/Ideology.hpp
index bdf9f91..47ae45b 100644
--- a/src/openvic-simulation/politics/Ideology.hpp
+++ b/src/openvic-simulation/politics/Ideology.hpp
@@ -19,9 +19,10 @@ namespace OpenVic {
friend struct IdeologyManager;
private:
- IdeologyGroup const& group;
- const bool uncivilised, can_reduce_militancy;
- const Date spawn_date;
+ IdeologyGroup const& PROPERTY(group);
+ const bool PROPERTY_CUSTOM_NAME(uncivilised, is_uncivilised);
+ const bool PROPERTY(can_reduce_militancy);
+ const Date PROPERTY(spawn_date);
// TODO - willingness to repeal/pass reforms (and its modifiers)
@@ -32,11 +33,6 @@ namespace OpenVic {
public:
Ideology(Ideology&&) = default;
-
- IdeologyGroup const& get_group() const;
- bool is_uncivilised() const;
- bool get_can_reduce_militancy() const;
- Date get_spawn_date() const;
};
struct IdeologyManager {
diff --git a/src/openvic-simulation/politics/Issue.cpp b/src/openvic-simulation/politics/Issue.cpp
index cc3c12b..9164831 100644
--- a/src/openvic-simulation/politics/Issue.cpp
+++ b/src/openvic-simulation/politics/Issue.cpp
@@ -7,43 +7,15 @@ IssueGroup::IssueGroup(std::string_view new_identifier) : HasIdentifier { new_id
Issue::Issue(std::string_view identifier, IssueGroup const& group) : HasIdentifier { identifier }, group { group } {}
-IssueGroup const& Issue::get_group() const {
- return group;
-}
-
ReformType::ReformType(std::string_view new_identifier, bool uncivilised)
: HasIdentifier { new_identifier }, uncivilised { uncivilised } {}
ReformGroup::ReformGroup(std::string_view identifier, ReformType const& type, bool ordered, bool administrative)
: IssueGroup { identifier }, type { type }, ordered { ordered }, administrative { administrative } {}
-ReformType const& ReformGroup::get_type() const {
- return type;
-}
-
-bool ReformGroup::is_ordered() const {
- return ordered;
-}
-
-bool ReformGroup::is_administrative() const {
- return administrative;
-}
-
Reform::Reform(std::string_view identifier, ReformGroup const& group, size_t ordinal)
: Issue { identifier, group }, ordinal { ordinal }, reform_group { group } {}
-ReformGroup const& Reform::get_reform_group() const {
- return reform_group;
-}
-
-ReformType const& Reform::get_type() const {
- return get_reform_group().get_type();
-}
-
-size_t Reform::get_ordinal() const {
- return ordinal;
-}
-
IssueManager::IssueManager()
: issue_groups { "issue groups" }, issues { "issues" }, reform_types { "reform types" }, reform_groups { "reform groups" },
reforms { "reforms" } {}
diff --git a/src/openvic-simulation/politics/Issue.hpp b/src/openvic-simulation/politics/Issue.hpp
index 84aa886..0dceae9 100644
--- a/src/openvic-simulation/politics/Issue.hpp
+++ b/src/openvic-simulation/politics/Issue.hpp
@@ -25,7 +25,7 @@ namespace OpenVic {
friend struct IssueManager;
private:
- IssueGroup const& group;
+ IssueGroup const& PROPERTY(group);
// TODO: policy modifiers, policy rule changes
@@ -34,7 +34,6 @@ namespace OpenVic {
public:
Issue(Issue&&) = default;
- IssueGroup const& get_group() const;
};
// Reform type (i.e. political_issues)
@@ -56,17 +55,14 @@ namespace OpenVic {
friend struct IssueManager;
private:
- ReformType const& type;
- const bool ordered; // next_step_only
- const bool administrative;
+ ReformType const& PROPERTY(type);
+ const bool PROPERTY_CUSTOM_NAME(ordered, is_ordered); // next_step_only
+ const bool PROPERTY_CUSTOM_NAME(administrative, is_administrative);
ReformGroup(std::string_view identifier, ReformType const& type, bool ordered, bool administrative);
public:
ReformGroup(ReformGroup&&) = default;
- ReformType const& get_type() const;
- bool is_ordered() const;
- bool is_administrative() const;
};
// Reform (i.e. yes_slavery)
@@ -74,8 +70,8 @@ namespace OpenVic {
friend struct IssueManager;
private:
- ReformGroup const& reform_group; // stores an already casted reference
- const size_t ordinal; // assigned by the parser to allow policy sorting
+ ReformGroup const& PROPERTY(reform_group); // stores an already casted reference
+ const size_t PROPERTY(ordinal); // assigned by the parser to allow policy sorting
Reform(std::string_view new_identifier, ReformGroup const& group, size_t ordinal);
@@ -83,9 +79,6 @@ namespace OpenVic {
public:
Reform(Reform&&) = default;
- ReformGroup const& get_reform_group() const;
- ReformType const& get_type() const;
- size_t get_ordinal() const;
};
// Issue manager - holds the registries
diff --git a/src/openvic-simulation/politics/NationalValue.cpp b/src/openvic-simulation/politics/NationalValue.cpp
index f1d8a3b..3760eec 100644
--- a/src/openvic-simulation/politics/NationalValue.cpp
+++ b/src/openvic-simulation/politics/NationalValue.cpp
@@ -6,10 +6,6 @@ using namespace OpenVic::NodeTools;
NationalValue::NationalValue(std::string_view new_identifier, ModifierValue&& new_modifiers)
: HasIdentifier { new_identifier }, modifiers { std::move(new_modifiers) } {}
-ModifierValue const& NationalValue::get_modifiers() const {
- return modifiers;
-}
-
NationalValueManager::NationalValueManager() : national_values { "national values" } {}
bool NationalValueManager::add_national_value(std::string_view identifier, ModifierValue&& modifiers) {
diff --git a/src/openvic-simulation/politics/NationalValue.hpp b/src/openvic-simulation/politics/NationalValue.hpp
index 625be36..824da7e 100644
--- a/src/openvic-simulation/politics/NationalValue.hpp
+++ b/src/openvic-simulation/politics/NationalValue.hpp
@@ -10,14 +10,12 @@ namespace OpenVic {
friend struct NationalValueManager;
private:
- const ModifierValue modifiers;
+ const ModifierValue PROPERTY(modifiers);
NationalValue(std::string_view new_identifier, ModifierValue&& new_modifiers);
public:
NationalValue(NationalValue&&) = default;
-
- ModifierValue const& get_modifiers() const;
};
struct NationalValueManager {
diff --git a/src/openvic-simulation/pop/Culture.cpp b/src/openvic-simulation/pop/Culture.cpp
index 376e2a3..bc17290 100644
--- a/src/openvic-simulation/pop/Culture.cpp
+++ b/src/openvic-simulation/pop/Culture.cpp
@@ -13,36 +13,12 @@ CultureGroup::CultureGroup(
) : HasIdentifier { new_identifier }, leader { new_leader }, unit_graphical_culture_type { new_unit_graphical_culture_type },
is_overseas { new_is_overseas } {}
-std::string_view CultureGroup::get_leader() const {
- return leader;
-}
-
-GraphicalCultureType const& CultureGroup::get_unit_graphical_culture_type() const {
- return unit_graphical_culture_type;
-}
-
-bool CultureGroup::get_is_overseas() const {
- return is_overseas;
-}
-
Culture::Culture(
std::string_view new_identifier, colour_t new_colour, CultureGroup const& new_group,
std::vector<std::string>&& new_first_names, std::vector<std::string>&& new_last_names
) : HasIdentifierAndColour { new_identifier, new_colour, false, false }, group { new_group },
first_names { std::move(new_first_names) }, last_names { std::move(new_last_names) } {}
-CultureGroup const& Culture::get_group() const {
- return group;
-}
-
-std::vector<std::string> const& Culture::get_first_names() const {
- return first_names;
-}
-
-std::vector<std::string> const& Culture::get_last_names() const {
- return last_names;
-}
-
CultureManager::CultureManager()
: graphical_culture_types { "graphical culture types" }, culture_groups { "culture groups" }, cultures { "cultures" } {}
diff --git a/src/openvic-simulation/pop/Culture.hpp b/src/openvic-simulation/pop/Culture.hpp
index 2abe77d..ff5f7c5 100644
--- a/src/openvic-simulation/pop/Culture.hpp
+++ b/src/openvic-simulation/pop/Culture.hpp
@@ -20,9 +20,9 @@ namespace OpenVic {
friend struct CultureManager;
private:
- const std::string leader;
- GraphicalCultureType const& unit_graphical_culture_type;
- const bool is_overseas;
+ const std::string PROPERTY(leader);
+ GraphicalCultureType const& PROPERTY(unit_graphical_culture_type);
+ const bool PROPERTY(is_overseas);
// TODO - union tag
@@ -33,18 +33,15 @@ namespace OpenVic {
public:
CultureGroup(CultureGroup&&) = default;
-
- std::string_view get_leader() const;
- GraphicalCultureType const& get_unit_graphical_culture_type() const;
- bool get_is_overseas() const;
};
struct Culture : HasIdentifierAndColour {
friend struct CultureManager;
private:
- CultureGroup const& group;
- const std::vector<std::string> first_names, last_names;
+ CultureGroup const& PROPERTY(group);
+ const std::vector<std::string> PROPERTY(first_names);
+ const std::vector<std::string> PROPERTY(last_names);
// TODO - radicalism, primary tag
@@ -55,10 +52,6 @@ namespace OpenVic {
public:
Culture(Culture&&) = default;
-
- CultureGroup const& get_group() const;
- std::vector<std::string> const& get_first_names() const;
- std::vector<std::string> const& get_last_names() const;
};
struct CultureManager {
diff --git a/src/openvic-simulation/pop/Pop.cpp b/src/openvic-simulation/pop/Pop.cpp
index 0b61096..31ab6d5 100644
--- a/src/openvic-simulation/pop/Pop.cpp
+++ b/src/openvic-simulation/pop/Pop.cpp
@@ -15,34 +15,6 @@ Pop::Pop(
assert(size > 0);
}
-PopType const& Pop::get_type() const {
- return type;
-}
-
-Culture const& Pop::get_culture() const {
- return culture;
-}
-
-Religion const& Pop::get_religion() const {
- return religion;
-}
-
-Pop::pop_size_t Pop::get_size() const {
- return size;
-}
-
-Pop::pop_size_t Pop::get_num_promoted() const {
- return num_promoted;
-}
-
-Pop::pop_size_t Pop::get_num_demoted() const {
- return num_demoted;
-}
-
-Pop::pop_size_t Pop::get_num_migrated() const {
- return num_migrated;
-}
-
Pop::pop_size_t Pop::get_pop_daily_change() const {
return Pop::get_num_promoted() - (Pop::get_num_demoted() + Pop::get_num_migrated());
}
@@ -62,54 +34,6 @@ PopType::PopType(
assert(merge_max_size >= 0);
}
-PopType::sprite_t PopType::get_sprite() const {
- return sprite;
-}
-
-Good::good_map_t const& PopType::get_life_needs() const {
- return life_needs;
-}
-
-Good::good_map_t const& PopType::get_everyday_needs() const {
- return everyday_needs;
-}
-
-Good::good_map_t const& PopType::get_luxury_needs() const {
- return luxury_needs;
-}
-
-PopType::rebel_units_t const& PopType::get_rebel_units() const {
- return rebel_units;
-}
-
-PopType::strata_t PopType::get_strata() const {
- return strata;
-}
-
-Pop::pop_size_t PopType::get_max_size() const {
- return max_size;
-}
-
-Pop::pop_size_t PopType::get_merge_max_size() const {
- return merge_max_size;
-}
-
-bool PopType::get_state_capital_only() const {
- return state_capital_only;
-}
-
-bool PopType::get_demote_migrant() const {
- return demote_migrant;
-}
-
-bool PopType::get_is_artisan() const {
- return is_artisan;
-}
-
-bool PopType::get_is_slave() const {
- return is_slave;
-}
-
PopManager::PopManager() : pop_types { "pop types" } {}
bool PopManager::add_pop_type(
diff --git a/src/openvic-simulation/pop/Pop.hpp b/src/openvic-simulation/pop/Pop.hpp
index f7f20fe..ff4ff5f 100644
--- a/src/openvic-simulation/pop/Pop.hpp
+++ b/src/openvic-simulation/pop/Pop.hpp
@@ -19,10 +19,13 @@ namespace OpenVic {
using pop_size_t = int64_t;
private:
- PopType const& type;
- Culture const& culture;
- Religion const& religion;
- pop_size_t size, num_promoted, num_demoted, num_migrated;
+ PopType const& PROPERTY(type);
+ Culture const& PROPERTY(culture);
+ Religion const& PROPERTY(religion);
+ pop_size_t PROPERTY(size);
+ pop_size_t PROPERTY(num_promoted);
+ pop_size_t PROPERTY(num_demoted);
+ pop_size_t PROPERTY(num_migrated);
Pop(PopType const& new_type, Culture const& new_culture, Religion const& new_religion, pop_size_t new_size);
@@ -32,13 +35,6 @@ namespace OpenVic {
Pop& operator=(Pop const&) = delete;
Pop& operator=(Pop&&) = delete;
- PopType const& get_type() const;
- Culture const& get_culture() const;
- Religion const& get_religion() const;
- pop_size_t get_size() const;
- pop_size_t get_num_promoted() const;
- pop_size_t get_num_demoted() const;
- pop_size_t get_num_migrated() const;
pop_size_t get_pop_daily_change() const;
};
@@ -52,12 +48,18 @@ namespace OpenVic {
using rebel_units_t = fixed_point_map_t<Unit const*>;
private:
- const enum class strata_t { POOR, MIDDLE, RICH } strata;
- const sprite_t sprite;
- const Good::good_map_t life_needs, everyday_needs, luxury_needs;
- const rebel_units_t rebel_units;
- const Pop::pop_size_t max_size, merge_max_size;
- const bool state_capital_only, demote_migrant, is_artisan, is_slave;
+ const enum class strata_t { POOR, MIDDLE, RICH } PROPERTY(strata);
+ const sprite_t PROPERTY(sprite);
+ const Good::good_map_t PROPERTY(life_needs);
+ const Good::good_map_t PROPERTY(everyday_needs);
+ const Good::good_map_t PROPERTY(luxury_needs);
+ const rebel_units_t PROPERTY(rebel_units);
+ const Pop::pop_size_t PROPERTY(max_size);
+ const Pop::pop_size_t PROPERTY(merge_max_size);
+ const bool PROPERTY(state_capital_only);
+ const bool PROPERTY(demote_migrant);
+ const bool PROPERTY(is_artisan);
+ const bool PROPERTY(is_slave);
// TODO - country and province migration targets, promote_to targets, ideologies and issues
@@ -70,19 +72,6 @@ namespace OpenVic {
public:
PopType(PopType&&) = default;
-
- strata_t get_strata() const;
- sprite_t get_sprite() const;
- Good::good_map_t const& get_life_needs() const;
- Good::good_map_t const& get_everyday_needs() const;
- Good::good_map_t const& get_luxury_needs() const;
- rebel_units_t const& get_rebel_units() const;
- Pop::pop_size_t get_max_size() const;
- Pop::pop_size_t get_merge_max_size() const;
- bool get_state_capital_only() const;
- bool get_demote_migrant() const;
- bool get_is_artisan() const;
- bool get_is_slave() const;
};
struct Province;
diff --git a/src/openvic-simulation/pop/Religion.cpp b/src/openvic-simulation/pop/Religion.cpp
index f52ed3e..644618d 100644
--- a/src/openvic-simulation/pop/Religion.cpp
+++ b/src/openvic-simulation/pop/Religion.cpp
@@ -14,18 +14,6 @@ Religion::Religion(
assert(icon > 0);
}
-ReligionGroup const& Religion::get_group() const {
- return group;
-}
-
-Religion::icon_t Religion::get_icon() const {
- return icon;
-}
-
-bool Religion::get_pagan() const {
- return pagan;
-}
-
ReligionManager::ReligionManager() : religion_groups { "religion groups" }, religions { "religions" } {}
bool ReligionManager::add_religion_group(std::string_view identifier) {
diff --git a/src/openvic-simulation/pop/Religion.hpp b/src/openvic-simulation/pop/Religion.hpp
index 4cc8403..6f34eee 100644
--- a/src/openvic-simulation/pop/Religion.hpp
+++ b/src/openvic-simulation/pop/Religion.hpp
@@ -23,9 +23,9 @@ namespace OpenVic {
using icon_t = uint8_t;
private:
- ReligionGroup const& group;
- const icon_t icon;
- const bool pagan;
+ ReligionGroup const& PROPERTY(group);
+ const icon_t PROPERTY(icon);
+ const bool PROPERTY(pagan);
Religion(
std::string_view new_identifier, colour_t new_colour, ReligionGroup const& new_group, icon_t new_icon,
@@ -34,10 +34,6 @@ namespace OpenVic {
public:
Religion(Religion&&) = default;
-
- ReligionGroup const& get_group() const;
- icon_t get_icon() const;
- bool get_pagan() const;
};
struct ReligionManager {
diff --git a/src/openvic-simulation/testing/Requirement.cpp b/src/openvic-simulation/testing/Requirement.cpp
index 99a29de..e7d03e5 100644
--- a/src/openvic-simulation/testing/Requirement.cpp
+++ b/src/openvic-simulation/testing/Requirement.cpp
@@ -2,49 +2,7 @@
using namespace OpenVic;
-// Getters
-std::string Requirement::get_id() {
- return id;
-}
-std::string Requirement::get_text() {
- return text;
-}
-std::string Requirement::get_acceptance_criteria() {
- return acceptance_criteria;
-}
-bool Requirement::get_pass() {
- return pass;
-}
-bool Requirement::get_tested() {
- return tested;
-}
-std::string Requirement::get_target_value() {
- return target_value;
-}
-std::string Requirement::get_actual_value() {
- return actual_value;
-}
-
-// Setters
-void Requirement::set_id(std::string in_id) {
- id = in_id;
-}
-void Requirement::set_text(std::string in_text) {
- text = in_text;
-}
-void Requirement::set_acceptance_criteria(std::string in_acceptance_criteria) {
- acceptance_criteria = in_acceptance_criteria;
-}
void Requirement::set_pass(bool in_pass) {
pass = in_pass;
set_tested(true); // Ever setting a pass condition implies it has been tested
}
-void Requirement::set_tested(bool in_tested) {
- tested = in_tested;
-}
-void Requirement::set_target_value(std::string in_target_value) {
- target_value = in_target_value;
-}
-void Requirement::set_actual_value(std::string in_actual_value) {
- actual_value = in_actual_value;
-}
diff --git a/src/openvic-simulation/testing/Requirement.hpp b/src/openvic-simulation/testing/Requirement.hpp
index 20dad3d..e91fa79 100644
--- a/src/openvic-simulation/testing/Requirement.hpp
+++ b/src/openvic-simulation/testing/Requirement.hpp
@@ -1,44 +1,31 @@
#pragma once
#include <string>
+#include "openvic-simulation/utility/Getters.hpp"
namespace OpenVic {
class Requirement {
// Loaded during construction
- std::string id;
- std::string text;
- std::string acceptance_criteria;
- bool pass = false; // Explicitly false to begin
- bool tested = false;
+ std::string PROPERTY_RW(id);
+ std::string PROPERTY_RW(text);
+ std::string PROPERTY_RW(acceptance_criteria);
+ bool PROPERTY(pass);
+ bool PROPERTY_RW(tested);
// Initialised and used during script execution
- std::string target_value;
- std::string actual_value;
+ std::string PROPERTY_RW(target_value);
+ std::string PROPERTY_RW(actual_value);
public:
Requirement(std::string in_id, std::string in_text, std::string in_acceptance_criteria) {
id = in_id;
text = in_text;
acceptance_criteria = in_acceptance_criteria;
+ pass = false; // Explicitly false to begin
+ tested = false;
}
- // Getters
- std::string get_id();
- std::string get_text();
- std::string get_acceptance_criteria();
- bool get_pass();
- bool get_tested();
- std::string get_target_value();
- std::string get_actual_value();
-
- // Setters
- void set_id(std::string in_id);
- void set_text(std::string in_text);
- void set_acceptance_criteria(std::string in_acceptance_criteria);
void set_pass(bool in_pass);
- void set_tested(bool in_tested);
- void set_target_value(std::string in_target_value);
- void set_actual_value(std::string in_actual_value);
};
}
diff --git a/src/openvic-simulation/testing/TestScript.cpp b/src/openvic-simulation/testing/TestScript.cpp
index a238fb5..ab0bfb9 100644
--- a/src/openvic-simulation/testing/TestScript.cpp
+++ b/src/openvic-simulation/testing/TestScript.cpp
@@ -44,12 +44,6 @@ std::vector<Requirement*> TestScript::get_untested_requirements() {
}
return untested_requirements;
}
-GameManager* TestScript::get_game_manager() {
- return game_manager;
-}
-std::string TestScript::get_script_name() {
- return script_name;
-}
// Setters
void TestScript::set_requirements(std::vector<Requirement*> in_requirements) {
@@ -58,12 +52,6 @@ void TestScript::set_requirements(std::vector<Requirement*> in_requirements) {
void TestScript::add_requirement(Requirement* req) {
requirements.push_back(req);
}
-void TestScript::set_game_manager(GameManager* in_game_manager) {
- game_manager = in_game_manager;
-}
-void TestScript::set_script_name(std::string in_script_name) {
- script_name = in_script_name;
-}
// Methods
void TestScript::pass_or_fail_req_with_actual_and_target_values(
diff --git a/src/openvic-simulation/testing/TestScript.hpp b/src/openvic-simulation/testing/TestScript.hpp
index bfc2e95..b41246e 100644
--- a/src/openvic-simulation/testing/TestScript.hpp
+++ b/src/openvic-simulation/testing/TestScript.hpp
@@ -9,8 +9,8 @@ namespace OpenVic {
class TestScript {
std::vector<Requirement*> requirements = std::vector<Requirement*>();
- GameManager* game_manager;
- std::string script_name;
+ GameManager* PROPERTY_RW(game_manager);
+ std::string PROPERTY_RW(script_name);
public:
// expects an overriden method that performs arbitrary code execution
@@ -26,14 +26,10 @@ namespace OpenVic {
std::vector<Requirement*> get_passed_requirements();
std::vector<Requirement*> get_failed_requirements();
std::vector<Requirement*> get_untested_requirements();
- GameManager* get_game_manager();
- std::string get_script_name();
// Setters
void set_requirements(std::vector<Requirement*> in_requirements);
void add_requirement(Requirement* req);
- void set_game_manager(GameManager* in_game_manager);
- void set_script_name(std::string in_script_name);
// Methods
void pass_or_fail_req_with_actual_and_target_values(
diff --git a/src/openvic-simulation/utility/Getters.hpp b/src/openvic-simulation/utility/Getters.hpp
index 566766f..99c895c 100644
--- a/src/openvic-simulation/utility/Getters.hpp
+++ b/src/openvic-simulation/utility/Getters.hpp
@@ -100,7 +100,7 @@ ACCESS:
// TODO: Special logic to decide argument type and control assignment.
#define PROPERTY_RW(NAME) PROPERTY_RW_ACCESS(NAME, private)
-#define PROPERTY_RW_CUSTOM_NAME(NAME, GETTER_NAME, SETTER_NAME)
+#define PROPERTY_RW_CUSTOM_NAME(NAME, GETTER_NAME, SETTER_NAME) PROPERTY_RW_FULL(NAME, GETTER_NAME, SETTER_NAME, private)
#define PROPERTY_RW_ACCESS(NAME, ACCESS) PROPERTY_RW_FULL(NAME, get_##NAME, set_##NAME, ACCESS)
#define PROPERTY_RW_FULL(NAME, GETTER_NAME, SETTER_NAME, ACCESS) \
PROPERTY_FULL(NAME, GETTER_NAME, ACCESS) \