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* Finish Government Type Loading BrickPi2023-10-03-8/+9
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* Initial Government Type Loading Joel Machens2023-10-03-6/+160
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* Merge pull request #40 from OpenVicProject/load-positions BrickPi2023-10-03-3/+45
|\ | | | | Implement Province Positions Loading
| * Refactor Callbacks Joel Machens2023-10-03-49/+19
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| * Fix positions.txt Edge Cases Joel Machens2023-10-03-3/+7
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| * Implement positions.txt Loading Joel Machens2023-10-03-3/+71
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* Merge pull request #41 from OpenVicProject/remove/mingw-build BrickPi2023-10-03-4/+0
|\ | | | | Remove mingw-cache
| * Remove mingw-cache George L. Albany2023-10-03-4/+0
|/ | | | Update lexy-vdf
* Merge pull request #39 from OpenVicProject/cleanup Hop3112023-09-29-318/+366
|\ | | | | Cleanup
| * Data types, defaults, callback cleanup Hop3112023-09-29-179/+227
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| * Removed unnecessary `const std::string_view`s Hop3112023-09-28-141/+141
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* Merge pull request #34 from OpenVicProject/Testing Hop3112023-09-28-50/+45
|\ | | | | Testing
| * Updated script submodule Hop3112023-09-28-0/+0
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| * Abstracted out a general test method to TestScript CptAlanSmith2023-09-28-7/+18
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| * Refactoring/tidying CptAlanSmith2023-09-28-43/+24
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| * Economy test finish CptAlanSmith2023-09-28-1/+4
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* Merge pull request #37 from OpenVicProject/dataloading-buildings Hop3112023-09-28-133/+372
|\ | | | | Dataloading buildings
| * feat: implemented building loading and missing parameters zaaarf2023-09-28-51/+161
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| * feat: renamed Building to BuildingInstance, implemented Building and ↵ zaaarf2023-09-28-110/+236
| | | | | | | | BuildingType defines
| * fix: use timespan for unit build time zaaarf2023-09-28-7/+10
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* | Merge pull request #36 from OpenVicProject/add/lexy-vdf George L. Albany2023-09-28-1/+12
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| * Add lexy-vdf submodule Spartan3222023-09-28-1/+12
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* Updated scripts submodule Hop3112023-09-26-0/+0
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* Merge pull request #35 from OpenVicProject/expect-modifier-keys Hop3112023-09-26-129/+155
|\ | | | | Expect modifier value + keys function
| * Fixed point to_string rounding Hop3112023-09-26-9/+24
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| * Expect modifier value + keys function Hop3112023-09-26-120/+131
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* Merge pull request #33 from OpenVicProject/terrain-types CptAlanSmith2023-09-25-168/+654
|\ | | | | Terrain types
| * Added review comments Hop3112023-09-25-2/+7
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| * Calculate terrain types from pixels Hop3112023-09-25-26/+97
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| * Adding terrain image/type loading Hop3112023-09-25-154/+564
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* | Testing (#28) CptAlanSmith2023-09-25-180/+312
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Dataloader stubs + default compat path + bits+bobs * Followup big dataloader commit * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * data-loader include * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Update of file tests * Test scripting updates - elimnination of issues with data variables hanging over from big merges Routed gamemanager down to scripts on execute * Update StringUtils.hpp * Initial pipeline building * Pipe fabrication * Continued work on goods testing, removal of pragma once lines * Finish of economy tests, initial results outputting * Output of results * Removal of direct.h for cross compatibility --------- Co-authored-by: Hop311 <hop3114@gmail.com>
* | Fixed scripts submodule URL Hop3112023-09-25-1/+1
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* Merge pull request #32 from OpenVicProject/fixed-point-fix Hop3112023-09-24-1/+1
|\ | | | | Stopped fixed point falling for Zeno's paradox
| * Stopped fixed point falling for Zeno's paradox Hop3112023-09-24-1/+1
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* | Merge pull request #31 from OpenVicProject/warnhunt zaaarf2023-09-24-18/+24
|\ \ | |/ |/| Fixing compile-time warnings
| * fix: fixed multiple compile-time warnings zaaarf2023-09-24-18/+24
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* Merge pull request #30 from OpenVicProject/dataloading-production CptAlanSmith2023-09-24-2/+411
|\ | | | | Implemented ProductionTypes
| * fix: fixed segfault, added ulterior checks) zaaarf2023-09-24-26/+50
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| * feat: implemented template loading, fixed compilation errors zaaarf2023-09-24-61/+95
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| * feat: implemented ProductionType, implemented (broken) loading for it zaaarf2023-09-23-2/+353
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* Merge pull request #29 from OpenVicProject/fixes zaaarf2023-09-24-12/+19
|\ | | | | Fixed pop type loading issue
| * Fixed pop type loading issue Hop3112023-09-24-12/+19
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* Merge pull request #27 from OpenVicProject/fix/env CptAlanSmith2023-09-24-1/+1
|\ | | | | Fix environment issues
| * Fix environment issues Spartan3222023-09-24-1/+1
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* Merge pull request #26 from OpenVicProject/outsource/extras George L. Albany2023-09-24-386/+167
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| * Move scripts to separate reusable repos Spartan3222023-09-24-386/+167
|/ | | | | | Add deps/SCsub to simplify SConstruct Added github build workflow Fix linker problems
* Testing (#23) CptAlanSmith2023-09-23-99/+1158
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Use new accessors + int reading fix --------- Co-authored-by: Hop311 <hop3114@gmail.com>
* Merge pull request #25 from OpenVicProject/dataloading-politics-bis zaaarf2023-09-23-89/+194
|\ | | | | Dataloading for Politics MK2 (semi-separation of Issues and Reforms)
| * feat: separated once more Issue and Reform zaaarf2023-09-23-89/+194
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* Merge pull request #22 from OpenVicProject/dataloading-military zaaarf2023-09-23-10/+506
|\ | | | | Dataloading for military (Unit, LandUnity, NavalUnit)