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path: root/src/headless/main.cpp
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* Link trade_goods in history to RGO instance for province. wvpm2024-09-22-2/+63
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* Add country ranking system + great/secondary powers hop3112024-09-08-0/+28
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* Trigger gamestate update in headless mode + add `update_clock` functionsupdate-clock hop3112024-09-06-0/+3
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* Music and Sound Effect define loadingsim_music Nemrav2024-08-03-1/+1
| | | | | | | | sound and music pr feedback more sound and music style fixes check lookup path
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-0/+9
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-28/+8
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* Separated out MapmodeManager hop3112024-06-06-4/+0
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* Parse missing variables, Logger counting, misc cleanup hop3112024-01-18-2/+6
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* Added framework for loading all Conditions and Effects hop3112024-01-02-1/+1
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* Clock refactor + misc small fixes hop3112023-12-28-1/+1
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* Cross-platform file lookup (case and separator) hop3112023-11-07-1/+1
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* Clang-format formatting (with manual cleanup) hop3112023-10-29-2/+2
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* Astyle formatting (with manual cleanup) hop3112023-10-29-3/+5
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* Further CLI and modifier reading work hop3112023-10-14-43/+37
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* TGC compatibility fixes + other cleanup hop3112023-10-13-30/+90
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* Expect modifier value + keys function Hop3112023-09-26-1/+1
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* Testing (#28) CptAlanSmith2023-09-25-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Dataloader stubs + default compat path + bits+bobs * Followup big dataloader commit * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * data-loader include * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Update of file tests * Test scripting updates - elimnination of issues with data variables hanging over from big merges Routed gamemanager down to scripts on execute * Update StringUtils.hpp * Initial pipeline building * Pipe fabrication * Continued work on goods testing, removal of pragma once lines * Finish of economy tests, initial results outputting * Output of results * Removal of direct.h for cross compatibility --------- Co-authored-by: Hop311 <hop3114@gmail.com>
* Testing (#23) CptAlanSmith2023-09-23-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Use new accessors + int reading fix --------- Co-authored-by: Hop311 <hop3114@gmail.com>
* Region + localisation loading Hop3112023-09-14-0/+8
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* Format cleanup and req comments Hop3112023-09-09-1/+2
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* PR feedback + Logger::warning Hop3112023-09-09-3/+4
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* More refactoring and duplicate code removal Hop3112023-09-08-7/+4
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* Remove return_t, use & instead of if(x != SUCCESS) Hop3112023-09-08-11/+11
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* Followup big dataloader commit Hop3112023-09-03-16/+37
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* Big Dataloader Commit (openvic-simulation) Hop3112023-08-24-15/+49
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* Rough draft of compiling headless simulation ClarkeCode2023-06-18-0/+22