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* Trigger gamestate update in headless mode + add `update_clock` functionsupdate-clock hop3112024-09-06-0/+3
* Music and Sound Effect define loadingsim_music Nemrav2024-08-03-1/+1
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-0/+9
* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-28/+8
* Separated out MapmodeManager hop3112024-06-06-4/+0
* Parse missing variables, Logger counting, misc cleanup hop3112024-01-18-2/+6
* Added framework for loading all Conditions and Effects hop3112024-01-02-1/+1
* Clock refactor + misc small fixes hop3112023-12-28-1/+1
* Cross-platform file lookup (case and separator) hop3112023-11-07-1/+1
* Clang-format formatting (with manual cleanup) hop3112023-10-29-2/+2
* Astyle formatting (with manual cleanup) hop3112023-10-29-3/+5
* Further CLI and modifier reading work hop3112023-10-14-43/+37
* TGC compatibility fixes + other cleanup hop3112023-10-13-30/+90
* Expect modifier value + keys function Hop3112023-09-26-1/+1
* Testing (#28) CptAlanSmith2023-09-25-2/+6
* Testing (#23) CptAlanSmith2023-09-23-0/+4
* Region + localisation loading Hop3112023-09-14-0/+8
* Format cleanup and req comments Hop3112023-09-09-1/+2
* PR feedback + Logger::warning Hop3112023-09-09-3/+4
* More refactoring and duplicate code removal Hop3112023-09-08-7/+4
* Remove return_t, use & instead of if(x != SUCCESS) Hop3112023-09-08-11/+11
* Followup big dataloader commit Hop3112023-09-03-16/+37
* Big Dataloader Commit (openvic-simulation) Hop3112023-08-24-15/+49
* Rough draft of compiling headless simulation ClarkeCode2023-06-18-0/+22