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path: root/src/openvic-simulation/GameManager.cpp
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* States First Pass Joel Machens2023-11-28-0/+1
* Misc changes hop3112023-11-16-3/+3
* Bookmark loading + province and building cleanup hop3112023-11-15-6/+19
* Striped mapmode and improved distributions hop3112023-11-15-49/+82
* Stop passing Dates by reference hop3112023-11-07-1/+1
* Clang-format formatting (with manual cleanup) hop3112023-10-29-9/+7
* Astyle formatting (with manual cleanup) hop3112023-10-29-30/+68
* Further cleanup and rearrangement hop3112023-10-13-90/+2
* Initial Government Type Loading Joel Machens2023-10-03-0/+8
* Data types, defaults, callback cleanup Hop3112023-09-29-1/+1
* Removed unnecessary `const std::string_view`s Hop3112023-09-28-1/+1
* feat: renamed Building to BuildingInstance, implemented Building and Building... zaaarf2023-09-28-12/+4
* Added review comments Hop3112023-09-25-2/+3
* Calculate terrain types from pixels Hop3112023-09-25-10/+20
* Adding terrain image/type loading Hop3112023-09-25-0/+8
* feat: implemented ProductionType, implemented (broken) loading for it zaaarf2023-09-23-2/+8
* Testing (#23) CptAlanSmith2023-09-23-4/+66
* feat: removed enum, passed goods manager zaaarf2023-09-22-1/+3
* Meta region loading Hop3112023-09-14-1/+1
* PR feedback + Logger::warning Hop3112023-09-09-6/+5
* More refactoring and duplicate code removal Hop3112023-09-08-0/+132