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path: root/src/openvic-simulation/GameManager.hpp
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* Add diplomatic actions skeleton Spartan3222024-01-03-0/+2
* Clock refactor + misc small fixes hop3112023-12-28-8/+11
* Province building scaffolding hop3112023-12-25-1/+1
* feat: decision dataloading zaaarf2023-12-10-0/+2
* Generic Event Loading BrickPi2023-12-10-0/+2
* Vec/set callbacks + crime file + prov building pos hop3112023-12-07-3/+5
* feat: implemented invention dataloading zaaarf2023-12-05-2/+3
* Crime+event modifier loading + misc UI backend hop3112023-12-02-1/+1
* feat: implemented modifier identifier flattening, added/fixed remaining tech ... zaaarf2023-12-02-7/+0
* feat: implemented basic technology and school loading (modifier processing is... zaaarf2023-10-22-0/+10
* feat: replaced REF_GETTERS with PROPERTY_REF, added PROPERTY_CUSTOM_PREFIX zaaarf2023-12-01-23/+11
* Misc changes hop3112023-11-16-1/+1
* Bookmark loading + province and building cleanup hop3112023-11-15-3/+4
* GUI and GFX file loading hop3112023-11-12-0/+3
* Stop passing Dates by reference hop3112023-11-07-1/+1
* Add Defines Loading Spartan3222023-10-20-0/+3
* Add Country Loading Spartan3222023-10-16-0/+3
* Add Bookmark Loading Spartan3222023-10-13-0/+3
* Further cleanup and rearrangement hop3112023-10-13-36/+15
* Initial Government Type Loading Joel Machens2023-10-03-0/+4
* Data types, defaults, callback cleanup Hop3112023-09-29-4/+1
* Removed unnecessary `const std::string_view`s Hop3112023-09-28-1/+1
* Adding terrain image/type loading Hop3112023-09-25-0/+3
* feat: implemented ProductionType, implemented (broken) loading for it zaaarf2023-09-23-0/+4
* Testing (#23) CptAlanSmith2023-09-23-1/+18
* feat: removed enum, passed goods manager zaaarf2023-09-22-6/+10
* feat: added issue loading! zaaarf2023-09-20-0/+3
* feat: ideology loading zaaarf2023-09-20-3/+5
* More refactoring and duplicate code removal Hop3112023-09-08-0/+40