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path: root/src/openvic-simulation/InstanceManager.cpp
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* Calculate country military power (still needs modifiers + soldier pop ↵ranking hop3112024-09-09-3/+7
| | | | supported regiment count)
* Add country ranking system + great/secondary powers hop3112024-09-08-1/+1
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* Trigger gamestate update in headless mode + add `update_clock` functionsupdate-clock hop3112024-09-06-0/+10
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* Load government flag overrides from history and apply themgov-flag-type hop3112024-08-30-0/+1
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* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-2/+8
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* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-7/+14
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* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-0/+9
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* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-2/+2
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-0/+140