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path: root/src/openvic-simulation/country/CountryInstance.hpp
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* Implement rgo for new gameprepare_for_rgo wvpm2024-10-30-1/+1
* Move ModifierManager to its own files hop3112024-10-19-0/+2
* Add alternative modifier calculation (keeping country modifiers out of their ... hop3112024-10-06-0/+5
* Add supply_consumption and mobilization_impact modifier effect check examples hop3112024-10-05-3/+12
* Calculate country and province resultant modifier sums hop3112024-10-05-22/+32
* Country reforms and rulescountry-unlock hop3112024-09-12-3/+11
* CountryInstance unlock tech, invention, crime, building, unit, gas etc. hop3112024-09-12-9/+57
* Calculate country military power (still needs modifiers + soldier pop support...ranking hop3112024-09-09-6/+31
* Calculate country industrial power (states still need factory data) hop3112024-09-08-3/+14
* Add country ranking system + great/secondary powers hop3112024-09-08-8/+45
* Load government flag overrides from history and apply themgov-flag-type hop3112024-08-30-2/+8
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-34/+133
* Unit position/country/leader handling + more use of unit branch templatesunit-work hop3112024-07-19-6/+13
* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-7/+20
* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-0/+15
* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-6/+8
* Separated MapDefinition and MapInstancemap-instance hop3112024-06-07-2/+3
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-6/+23
* Generate starting unit instancesunits hop3112024-04-15-1/+20
* Misc changes hop3112023-11-16-28/+28
* Striped mapmode and improved distributions hop3112023-11-15-1/+1
* Added CountryInstance & Country History Apply Func Joel Machens2023-11-13-0/+39