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path: root/src/openvic-simulation/country
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* CountryInstance unlock tech, invention, crime, building, unit, gas etc. hop3112024-09-12-36/+401
* Calculate country military power (still needs modifiers + soldier pop support...ranking hop3112024-09-09-18/+182
* Calculate country industrial power (states still need factory data) hop3112024-09-08-47/+103
* Add country ranking system + great/secondary powers hop3112024-09-08-27/+212
* Load government flag overrides from history and apply themgov-flag-type hop3112024-08-30-4/+26
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-66/+414
* Merge pull request #176 from OpenVicProject/format-cleanup Hop3112024-07-19-1/+1
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| * Cleanup: inheritance, const movable variables, code formattingformat-cleanup hop3112024-07-19-1/+1
* | Unit position/country/leader handling + more use of unit branch templatesunit-work hop3112024-07-19-72/+53
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* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-32/+61
* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-3/+105
* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-47/+62
* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-16/+17
* Separated MapDefinition and MapInstancemap-instance hop3112024-06-07-4/+8
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-6/+25
* Menu reqs: country index, flag type set, province set total populationmenu-reqs hop3112024-04-19-7/+9
* Add default country unit coloursgfx-actor hop3112024-04-15-9/+9
* Generate starting unit instancesunits hop3112024-04-15-24/+101
* Add Issue/Reform/Party colours + improve loading hop3112024-03-20-25/+17
* feat: unit instance type definition, renamed existing structs for consistencymilitary-units zaaarf2024-03-16-4/+4
* Added country unit colour loading BetterBite2024-02-15-11/+45
* Added map_callback and expect_item_dictionary_reserve_length hop3112024-01-08-28/+9
* Added framework for loading all Conditions and Effects hop3112024-01-02-1/+1
* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-3/+4
* Change colour_t to be a strongly typed structure Spartan3222023-12-24-5/+1
* feat: improved identifier registry macro zaaarf2023-12-10-9/+2
* feat: added missing country history keys (except decisions) zaaarf2023-12-10-1/+1
* Crime+event modifier loading + misc UI backend hop3112023-12-02-0/+2
* feat: replaced REF_GETTERS with PROPERTY_REF, added PROPERTY_CUSTOM_PREFIX zaaarf2023-12-01-1/+1
* chore: use PROPERTY and its variants when possible zaaarf2023-11-22-50/+8
* Misc changes hop3112023-11-16-84/+84
* Bookmark loading + province and building cleanup hop3112023-11-15-1/+1
* Striped mapmode and improved distributions hop3112023-11-15-1/+1
* Added CountryInstance & Country History Apply Func Joel Machens2023-11-13-0/+119
* Apply Province Histories BrickPi2023-11-12-1/+0
* Cross-platform file lookup (case and separator) hop3112023-11-07-9/+14
* History loading changes + PROPERTY macro hop3112023-11-07-23/+22
* Stop passing Dates by reference hop3112023-11-07-4/+4
* Country: datatypes + TGC compat changes hop3112023-11-07-162/+205
* Clang-format formatting (with manual cleanup) hop3112023-10-29-63/+36
* Astyle formatting (with manual cleanup) hop3112023-10-29-12/+21
* Country History & Order of Battle Loading Joel Machens2023-10-25-8/+16
* Separated node->string and string->value parsing hop3112023-10-20-3/+3
* Add Country Loading Spartan3222023-10-16-0/+317