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path: root/src/openvic-simulation/dataloader/Dataloader.cpp
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* Lots of accumulated changes hop3112023-10-12-24/+13
* Add static `Dataloader::search_for_game_path(fs::path)` Spartan3222023-10-12-0/+303
* Expose `Dataloader::parse_defines` Spartan3222023-10-10-21/+21
* Finish Government Type Loading BrickPi2023-10-03-1/+1
* Initial Government Type Loading Joel Machens2023-10-03-6/+12
* Data types, defaults, callback cleanup Hop3112023-09-29-0/+7
* feat: implemented building loading and missing parameters zaaarf2023-09-28-10/+13
* Adding terrain image/type loading Hop3112023-09-25-0/+19
* feat: implemented ProductionType, implemented (broken) loading for it zaaarf2023-09-23-0/+7
* Fixed pop type loading issue Hop3112023-09-24-1/+0
* Testing (#23) CptAlanSmith2023-09-23-17/+16
* fix: various fixes, now runs and parses without military-related errors zaaarf2023-09-23-1/+2
* feat: removed enum, passed goods manager zaaarf2023-09-22-3/+16
* feat: added issue loading! zaaarf2023-09-20-0/+5
* feat: ideology loading zaaarf2023-09-20-0/+5
* Province adjacency scaffolding Hop3112023-09-18-2/+2
* Futher scaffolding for province positions loading Hop3112023-09-17-3/+5
* Scaffolding for `positions.txt` + modifier loading Hop3112023-09-16-12/+16
* First go at Modifiers Hop3112023-09-15-15/+13
* Region + localisation loading Hop3112023-09-14-5/+42
* Format cleanup and req comments Hop3112023-09-09-29/+27
* PR feedback + Logger::warning Hop3112023-09-09-38/+38
* More refactoring and duplicate code removal Hop3112023-09-08-0/+288