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Enables actually searching for game path
Reports info or warning depending on why it fails
Remove StringUtils.hpp include in Vic2PathSearch.cpp
Add <cstdint> to StringUtils.hpp
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Add is_specialization_of to Utility.hpp
Add OpenVic::ordered_map and OpenVic::ordered_set
Change `std::map` to `ordered_map`
Change `std::set to use `ordered_set`
Add `set_callback_pointer(tsl::ordered_set<T const*>& set)`
Add mutable_iterator to enable mutable value iterator for `tsl::ordered_map`
Add std::hash<OpenVic::Date> implementation
Enable deps/SCsub to expose dependency includes neccessary for inclusion
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Move fshash and _cached_paths definitions to Dataloader::Search_for_game_path
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