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path: root/src/openvic-simulation/history/CountryHistory.hpp
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* Added support for remove_culture custom instructionremove-culture zaaarf2024-09-27-1/+1
* CountryInstance unlock tech, invention, crime, building, unit, gas etc. hop3112024-09-12-1/+2
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-2/+2
* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-6/+15
* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-10/+11
* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-2/+2
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-14/+20
* Added reserve_more, expect_dictionary_key[s|_map]_reserve_length[_and_default]reserve_more hop3112024-01-23-3/+1
* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-8/+9
* Province pop history + country government flag override refactors hop3112023-12-13-1/+1
* feat: completed country history loading zaaarf2023-12-11-2/+2
* feat: added missing country history keys (except decisions) zaaarf2023-12-10-3/+13
* feat: loading techs, inventions and foreign investments in country history zaaarf2023-12-09-2/+7
* Striped mapmode and improved distributions hop3112023-11-15-1/+1
* History loading generalisation hop3112023-11-07-62/+41
* History loading changes + PROPERTY macro hop3112023-11-07-15/+19
* Stop passing Dates by reference hop3112023-11-07-2/+2
* Clang-format formatting (with manual cleanup) hop3112023-10-29-34/+16
* Implement Province History Loading BrickPi2023-10-27-2/+2
* Country History & Order of Battle Loading Joel Machens2023-10-25-0/+120