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path: root/src/openvic-simulation/history/CountryHistory.hpp
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* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-6/+15
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* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-10/+11
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-2/+2
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* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-14/+20
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* Added reserve_more, expect_dictionary_key[s|_map]_reserve_length[_and_default]reserve_more hop3112024-01-23-3/+1
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* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-8/+9
| | | | | | | | | | | Add is_specialization_of to Utility.hpp Add OpenVic::ordered_map and OpenVic::ordered_set Change `std::map` to `ordered_map` Change `std::set to use `ordered_set` Add `set_callback_pointer(tsl::ordered_set<T const*>& set)` Add mutable_iterator to enable mutable value iterator for `tsl::ordered_map` Add std::hash<OpenVic::Date> implementation Enable deps/SCsub to expose dependency includes neccessary for inclusion
* Province pop history + country government flag override refactors hop3112023-12-13-1/+1
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* feat: completed country history loading zaaarf2023-12-11-2/+2
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* feat: added missing country history keys (except decisions) zaaarf2023-12-10-3/+13
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* feat: loading techs, inventions and foreign investments in country history zaaarf2023-12-09-2/+7
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* Striped mapmode and improved distributions hop3112023-11-15-1/+1
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* History loading generalisation hop3112023-11-07-62/+41
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* History loading changes + PROPERTY macro hop3112023-11-07-15/+19
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* Stop passing Dates by reference hop3112023-11-07-2/+2
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* Clang-format formatting (with manual cleanup) hop3112023-10-29-34/+16
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* Implement Province History Loading BrickPi2023-10-27-2/+2
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* Country History & Order of Battle Loading Joel Machens2023-10-25-0/+120