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path: root/src/openvic-simulation/map/Province.hpp
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* feat: renamed Building to BuildingInstance, implemented Building and ↵ zaaarf2023-09-28-4/+4
| | | | BuildingType defines
* Calculate terrain types from pixels Hop3112023-09-25-2/+11
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* Testing (#23) CptAlanSmith2023-09-23-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Use new accessors + int reading fix --------- Co-authored-by: Hop311 <hop3114@gmail.com>
* fix: various tweaks during review zaaarf2023-09-19-2/+6
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* fix: adjacency algorithm optimisiations and fixes zaaarf2023-09-19-4/+4
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* feat: added adjacency to provinces zaaarf2023-09-19-0/+19
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* Futher scaffolding for province positions loading Hop3112023-09-17-1/+1
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* Scaffolding for `positions.txt` + modifier loading Hop3112023-09-16-0/+2
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* Meta region loading Hop3112023-09-14-2/+3
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* Format cleanup and req comments Hop3112023-09-09-0/+1
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* More refactoring and duplicate code removal Hop3112023-09-08-0/+65