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path: root/src/openvic-simulation/map/ProvinceInstance.cpp
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* Load defines directly into named and typed variables rather than using an Ide...defines-variables hop3112024-10-31-4/+6
* Implement rgo for new gameprepare_for_rgo wvpm2024-10-30-3/+52
* Provinces contribute modifiers to controller, not ownerprovinces_contribute_to_controller_not_owner wvpm2024-10-28-2/+2
* contextual modifier parsingcontextual_modifier_parsing wvpm2024-10-26-5/+5
* Switch to excluding given modifier effect targets rather than using a positiv... hop3112024-10-19-2/+2
* Move ModifierManager to its own files hop3112024-10-19-0/+1
* Add alternative modifier calculation (keeping country modifiers out of their ... hop3112024-10-06-2/+63
* Calculate country and province resultant modifier sums hop3112024-10-05-0/+64
* Calculate country military power (still needs modifiers + soldier pop support...ranking hop3112024-09-09-5/+24
* Calculate country industrial power (states still need factory data) hop3112024-09-08-19/+14
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-28/+102
* Unit position/country/leader handling + more use of unit branch templatesunit-work hop3112024-07-19-23/+18
* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-10/+10
* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-1/+1
* Use minimal PopBase for pop historypop-base hop3112024-06-27-5/+5
* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-4/+4
* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-17/+11
* Add GoodInstancegood-instance hop3112024-06-08-5/+21
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-0/+213