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path: root/src/openvic-simulation/map/ProvinceInstance.hpp
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* Calculate country industrial power (states still need factory data) hop3112024-09-08-1/+1
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* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-8/+42
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* Unit position/country/leader handling + more use of unit branch templatesunit-work hop3112024-07-19-23/+4
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* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-7/+7
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* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-2/+32
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* Use minimal PopBase for pop historypop-base hop3112024-06-27-2/+2
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* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-6/+7
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-1/+1
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* Add GoodInstancegood-instance hop3112024-06-08-3/+3
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* Separated MapDefinition and MapInstancemap-instance hop3112024-06-07-2/+3
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* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-0/+91