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path: root/src/openvic-simulation/map/ProvinceInstance.hpp
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* ModifierEffectCache & location to fieldsto_fields wvpm4 days-3/+6
* Cache pops by type per state and provincestate_cache_owners wvpm7 days-3/+6
* Implement rgo for new gameprepare_for_rgo wvpm2024-10-30-4/+11
* Move ModifierManager to its own files hop3112024-10-19-0/+1
* Add alternative modifier calculation (keeping country modifiers out of their ... hop3112024-10-06-1/+10
* Calculate country and province resultant modifier sums hop3112024-10-05-0/+10
* Calculate country military power (still needs modifiers + soldier pop support...ranking hop3112024-09-09-2/+4
* Calculate country industrial power (states still need factory data) hop3112024-09-08-1/+1
* Fleshing out Country, State and Province instances + historycountry-instance hop3112024-07-22-8/+42
* Unit position/country/leader handling + more use of unit branch templatesunit-work hop3112024-07-19-23/+4
* Add IndexedMap and use in low key count, high value density casesindexed-map hop3112024-07-17-7/+7
* Unit and leader rework (branch based templates and colony containers)unit-colonies hop3112024-07-14-2/+32
* Use minimal PopBase for pop historypop-base hop3112024-06-27-2/+2
* Renamed Country to CountryDefinitioncountry-definition hop3112024-06-20-6/+7
* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-1/+1
* Add GoodInstancegood-instance hop3112024-06-08-3/+3
* Separated MapDefinition and MapInstancemap-instance hop3112024-06-07-2/+3
* Province const/mutable separation + State cleanupconst-mutable hop3112024-06-06-0/+91