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path: root/src/openvic-simulation/misc/Event.hpp
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-4/+4
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* feat: condition loading and parsing zaaarf2024-01-07-2/+2
| | | | Co-authored-by: Hop311 <Hop3114@gmail.com>
* Added framework for loading all Conditions and Effects hop3112024-01-02-7/+20
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* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-1/+2
| | | | | | | | | | | Add is_specialization_of to Utility.hpp Add OpenVic::ordered_map and OpenVic::ordered_set Change `std::map` to `ordered_map` Change `std::set to use `ordered_set` Add `set_callback_pointer(tsl::ordered_set<T const*>& set)` Add mutable_iterator to enable mutable value iterator for `tsl::ordered_map` Add std::hash<OpenVic::Date> implementation Enable deps/SCsub to expose dependency includes neccessary for inclusion
* Fixed TGC compatibility + misc cleanup hop3112023-12-23-4/+5
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* feat: on_action dataloading zaaarf2023-12-14-0/+17
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* feat: improved identifier registry macro zaaarf2023-12-10-4/+1
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* Generic Event Loading BrickPi2023-12-10-0/+84