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path: root/src/openvic-simulation/research/Technology.hpp
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* Separated GameManager into Definition and Instance Managersinstance-definition-managers hop3112024-06-13-2/+2
* feat: unit instance type definition, renamed existing structs for consistencymilitary-units zaaarf2024-03-16-3/+3
* Cleaned up tech loading and added tech lists for areastech-improvements hop3112024-03-02-3/+18
* Added framework for loading all Conditions and Effects hop3112024-01-02-6/+11
* Add `https://github.com/Tessil/ordered-map` Spartan3222023-12-31-5/+7
* Removed modifier generating macros. hop3112023-12-14-1/+1
* feat: improved identifier registry macro zaaarf2023-12-10-10/+4
* feat: added missing country history keys (except decisions) zaaarf2023-12-10-2/+2
* Vec/set callbacks + crime file + prov building pos hop3112023-12-07-3/+3
* feat: implemented invention dataloading zaaarf2023-12-05-0/+98