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path: root/src/openvic-simulation/units/Unit.cpp
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* Lots of accumulated changes hop3112023-10-12-13/+53
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* Data types, defaults, callback cleanup Hop3112023-09-29-42/+47
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* Removed unnecessary `const std::string_view`s Hop3112023-09-28-3/+3
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* fix: use timespan for unit build time zaaarf2023-09-28-4/+6
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* Testing (#23) CptAlanSmith2023-09-23-12/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fixes for building scons * Initial proof of concept auto-testing Shows how we can pull loaded data and display it back * Re-did headless Because hubert insisted it be done like this ;) * Auto-Testing Framework Basics * Requirements Calculations * Fix for messy merge (teach me to use merge tools) * Fixing up misc merge issues to fully reconcile with master changes * Re-added missing getters * Move of testing files due to folder reorgs * Use new accessors + int reading fix --------- Co-authored-by: Hop311 <hop3114@gmail.com>
* chore: converted several types zaaarf2023-09-23-21/+21
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* fix: various fixes, now runs and parses without military-related errors zaaarf2023-09-23-72/+62
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* chore: removed hardcoded possible values on unit type zaaarf2023-09-22-4/+8
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* feat: removed enum, passed goods manager zaaarf2023-09-22-35/+35
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* feat: implemenet most of the unit loading function zaaarf2023-09-22-9/+96
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* feat: created Unit struct zaaarf2023-09-21-0/+210
this looks horrid but what can you do