From 1b5e43fa7750cc4025d32f18390593cbce3ba842 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 29 Oct 2023 14:11:10 +0000 Subject: Clang-format formatting (with manual cleanup) --- src/openvic-simulation/dataloader/Dataloader.cpp | 124 +++++++++++------------ 1 file changed, 59 insertions(+), 65 deletions(-) (limited to 'src/openvic-simulation/dataloader/Dataloader.cpp') diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index 7a904ed..5301aa1 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -89,8 +89,8 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { const bool hint_path_was_empty = hint_path.empty(); if (hint_path_was_empty) { #if defined(_WIN32) - static const fs::path registry_path = Windows::ReadRegValue(HKEY_LOCAL_MACHINE, - "SOFTWARE\\WOW6432Node\\Paradox Interactive\\Victoria 2", "path"); + static const fs::path registry_path = + Windows::ReadRegValue(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Paradox Interactive\\Victoria 2", "path"); if (!registry_path.empty()) { return registry_path; @@ -171,7 +171,8 @@ static fs::path _search_for_game_path(fs::path hint_path = {}) { bool vic2_install_confirmed = false; // if current_path is not a regular file, this is a non-default Steam Library, skip this parser evaluation - if (fs::is_regular_file(current_path, error_code) && (is_libraryfolders_vdf || filename_equals(libraryfolders, current_path))) { + if (fs::is_regular_file(current_path, error_code) && + (is_libraryfolders_vdf || filename_equals(libraryfolders, current_path))) { lexy_vdf::Parser parser; std::string buffer; @@ -397,8 +398,8 @@ Dataloader::path_vector_t Dataloader::lookup_files_in_dir(fs::path const& path, return ret; } -bool Dataloader::apply_to_files_in_dir(fs::path const& path, fs::path const& extension, - callback_t callback) const { +bool Dataloader::apply_to_files_in_dir(fs::path const& path, fs::path const& extension, callback_t callback) + const { bool ret = true; for (fs::path const& file : lookup_files_in_dir(path, extension)) { if (!callback(file)) { @@ -478,8 +479,9 @@ bool Dataloader::_load_pop_types( static const fs::path pop_type_directory = "poptypes"; const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt", [&pop_manager, &unit_manager, &good_manager](fs::path const& file) -> bool { - return pop_manager.load_pop_type_file(file.stem().string(), unit_manager, - good_manager, parse_defines(file).get_file_node()); + return pop_manager.load_pop_type_file( + file.stem().string(), unit_manager, good_manager, parse_defines(file).get_file_node() + ); } ); pop_manager.lock_pop_types(); @@ -491,8 +493,7 @@ bool Dataloader::_load_units(UnitManager& unit_manager, GoodManager const& good_ const bool ret = apply_to_files_in_dir(units_directory, ".txt", [&unit_manager, &good_manager](fs::path const& file) -> bool { return unit_manager.load_unit_file(good_manager, parse_defines(file).get_file_node()); - } - ); + }); unit_manager.lock_units(); return ret; } @@ -502,12 +503,16 @@ bool Dataloader::_load_oobs(GameManager& game_manager) const { /* used for countries with no defined initial OOB */ game_manager.get_military_manager().get_deployment_manager().add_deployment( - "NULL", std::vector(), std::vector(), std::vector()); + "NULL", std::vector(), std::vector(), std::vector() + ); bool ret = apply_to_files_in_dir(oob_directory, ".txt", [&game_manager](fs::path const& file) -> bool { - if (file.filename() == "v2dd2.txt") return true; /* dev diary just stuck in there for no reason whatsoever */ - return game_manager.get_military_manager().get_deployment_manager().load_oob_file(game_manager, - file.filename().string(), parse_defines(file).get_file_node()); + if (file.filename() == "v2dd2.txt") { + return true; /* dev diary just stuck in there for no reason whatsoever */ + } + return game_manager.get_military_manager().get_deployment_manager().load_oob_file( + game_manager, file.filename().string(), parse_defines(file).get_file_node() + ); }); /* we also load OOBs in top level subdirectories, for other start dates etc */ @@ -518,8 +523,8 @@ bool Dataloader::_load_oobs(GameManager& game_manager) const { if (entry.is_directory()) { ret &= apply_to_files_in_dir(entry, ".txt", [&entry, &game_manager](fs::path const& file) -> bool { return game_manager.get_military_manager().get_deployment_manager().load_oob_file( - game_manager, (entry.path().filename() / file.filename()).string(), - parse_defines(file).get_file_node()); + game_manager, (entry.path().filename() / file.filename()).string(), parse_defines(file).get_file_node() + ); }); } } @@ -534,22 +539,21 @@ bool Dataloader::_load_countries(GameManager& game_manager) const { bool is_dynamic = false; - bool ret = expect_dictionary( - [this, &game_manager, &is_dynamic](std::string_view key, ast::NodeCPtr value) -> bool { - if (key == "dynamic_tags") { - return expect_bool(assign_variable_callback(is_dynamic))(value); - } - - std::string_view data_path; + bool ret = expect_dictionary([this, &game_manager, &is_dynamic](std::string_view key, ast::NodeCPtr value) -> bool { + if (key == "dynamic_tags") { + return expect_bool(assign_variable_callback(is_dynamic))(value); + } - if (!expect_string(assign_variable_callback(data_path))(value)) { - return false; - } + std::string_view data_path; - return game_manager.get_country_manager().load_country_data_file(game_manager, key, is_dynamic, - parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node()); + if (!expect_string(assign_variable_callback(data_path))(value)) { + return false; } - )(parse_defines(lookup_file(countries_file)).get_file_node()); + + return game_manager.get_country_manager().load_country_data_file( + game_manager, key, is_dynamic, parse_defines(lookup_file(countries_file.parent_path() / data_path)).get_file_node() + ); + })(parse_defines(lookup_file(countries_file)).get_file_node()); game_manager.get_country_manager().lock_countries(); return ret; @@ -560,19 +564,18 @@ bool Dataloader::_load_history(GameManager& game_manager) const { static const fs::path province_history_directory = "history/provinces"; /* Country History */ - bool ret = apply_to_files_in_dir(country_history_directory, ".txt", - [this, &game_manager](fs::path const& file) -> bool { - std::string tag = file.filename().string().substr(0, 3); - - if (!game_manager.get_country_manager().has_country_identifier(tag)) { - Logger::error("Error loading history for country ", tag, ": tag not defined!"); - return false; - } + bool ret = apply_to_files_in_dir(country_history_directory, ".txt", [this, &game_manager](fs::path const& file) -> bool { + std::string tag = file.filename().string().substr(0, 3); - return game_manager.get_history_manager().get_country_manager().load_country_history_file( - game_manager, tag, parse_defines(lookup_file(file)).get_file_node()); + if (!game_manager.get_country_manager().has_country_identifier(tag)) { + Logger::error("Error loading history for country ", tag, ": tag not defined!"); + return false; } - ); + + return game_manager.get_history_manager().get_country_manager().load_country_history_file( + game_manager, tag, parse_defines(lookup_file(file)).get_file_node() + ); + }); game_manager.get_history_manager().get_country_manager().lock_country_histories(); /* Province History */ @@ -591,7 +594,8 @@ bool Dataloader::_load_history(GameManager& game_manager) const { } return game_manager.get_history_manager().get_province_manager().load_province_history_file( - game_manager, province_id, parse_defines(lookup_file(file)).get_file_node()); + game_manager, province_id, parse_defines(lookup_file(file)).get_file_node() + ); }); } } @@ -657,8 +661,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { ) ), -#define MAP_PATH_DICT_ENTRY(X) \ - #X, ONE_EXACTLY, expect_string(assign_variable_callback(X)), +#define MAP_PATH_DICT_ENTRY(X) #X, ONE_EXACTLY, expect_string(assign_variable_callback(X)), APPLY_TO_MAP_PATHS(MAP_PATH_DICT_ENTRY) #undef MAP_PATH_DICT_ENTRY @@ -674,23 +677,20 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { Logger::error("Failed to load map default file!"); } - if (!map.load_province_definitions( - parse_csv(lookup_file(map_directory / definitions)).get_lines() - )) { + if (!map.load_province_definitions(parse_csv(lookup_file(map_directory / definitions)).get_lines())) { Logger::error("Failed to load province definitions file!"); ret = false; } if (!map.load_province_positions( - game_manager.get_economy_manager().get_building_manager(), parse_defines(lookup_file(map_directory / positions)).get_file_node() + game_manager.get_economy_manager().get_building_manager(), + parse_defines(lookup_file(map_directory / positions)).get_file_node() )) { Logger::error("Failed to load province positions file!"); ret = false; } - if (!map.load_region_file( - parse_defines(lookup_file(map_directory / region)).get_file_node() - )) { + if (!map.load_region_file(parse_defines(lookup_file(map_directory / region)).get_file_node())) { Logger::error("Failed to load region file!"); ret = false; } @@ -701,24 +701,18 @@ bool Dataloader::_load_map_dir(GameManager& game_manager) const { } if (!map.get_terrain_type_manager().load_terrain_types( - game_manager.get_modifier_manager(), - parse_defines(lookup_file(map_directory / terrain_definition)).get_file_node() + game_manager.get_modifier_manager(), parse_defines(lookup_file(map_directory / terrain_definition)).get_file_node() )) { Logger::error("Failed to load terrain types!"); ret = false; } - if (!map.load_map_images( - lookup_file(map_directory / provinces), - lookup_file(map_directory / terrain), false - )) { + if (!map.load_map_images(lookup_file(map_directory / provinces), lookup_file(map_directory / terrain), false)) { Logger::error("Failed to load map images!"); ret = false; } - if (!map.generate_and_load_province_adjacencies( - parse_csv(lookup_file(map_directory / adjacencies)).get_lines() - )) { + if (!map.generate_and_load_province_adjacencies(parse_csv(lookup_file(map_directory / adjacencies)).get_lines())) { Logger::error("Failed to generate and load province adjacencies!"); ret = false; } @@ -757,13 +751,14 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to load goods!"); ret = false; } - if (!_load_units(game_manager.get_military_manager().get_unit_manager(), - game_manager.get_economy_manager().get_good_manager() + if (!_load_units( + game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_good_manager() )) { Logger::error("Failed to load units!"); ret = false; } - if (!_load_pop_types(game_manager.get_pop_manager(), game_manager.get_military_manager().get_unit_manager(), + if (!_load_pop_types( + game_manager.get_pop_manager(), game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_good_manager() )) { Logger::error("Failed to load pop types!"); @@ -855,11 +850,10 @@ bool Dataloader::load_defines(GameManager& game_manager) const { bool Dataloader::load_pop_history(GameManager& game_manager, fs::path const& path) const { return apply_to_files_in_dir(path, ".txt", [&game_manager](fs::path const& file) -> bool { - return game_manager.get_map().expect_province_dictionary( - [&game_manager](Province& province, ast::NodeCPtr value) -> bool { + return game_manager.get_map() + .expect_province_dictionary([&game_manager](Province& province, ast::NodeCPtr value) -> bool { return province.load_pop_list(game_manager.get_pop_manager(), value); - } - )(parse_defines(file).get_file_node()); + })(parse_defines(file).get_file_node()); }); } -- cgit v1.2.3-56-ga3b1