From 78f7218006528fbc04cadce02173374021a44968 Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Tue, 10 Oct 2023 14:20:08 -0400 Subject: Expose `Dataloader::parse_defines` Expose `Dataloader::parse_csv` --- src/openvic-simulation/dataloader/Dataloader.cpp | 42 ++++++++++++------------ src/openvic-simulation/dataloader/Dataloader.hpp | 6 ++++ 2 files changed, 27 insertions(+), 21 deletions(-) (limited to 'src/openvic-simulation/dataloader') diff --git a/src/openvic-simulation/dataloader/Dataloader.cpp b/src/openvic-simulation/dataloader/Dataloader.cpp index fffbb51..6469b63 100644 --- a/src/openvic-simulation/dataloader/Dataloader.cpp +++ b/src/openvic-simulation/dataloader/Dataloader.cpp @@ -126,7 +126,7 @@ static bool _v2script_parse(v2script::Parser& parser) { return parser.simple_parse(); } -static v2script::Parser _parse_defines(fs::path const& path) { +v2script::Parser Dataloader::parse_defines(fs::path const& path) { return _run_ovdl_parser(path); } @@ -134,20 +134,20 @@ static bool _csv_parse(csv::Windows1252Parser& parser) { return parser.parse_csv(); } -static csv::Windows1252Parser _parse_csv(fs::path const& path) { +csv::Windows1252Parser Dataloader::parse_csv(fs::path const& path) { return _run_ovdl_parser(path); } static callback_t _parse_defines_callback(node_callback_t callback) { return [callback](fs::path const& path) -> bool { - return callback(_parse_defines(path).get_file_node()); + return callback(Dataloader::parse_defines(path).get_file_node()); }; } bool Dataloader::_load_pop_types(PopManager& pop_manager, fs::path const& pop_type_directory) const { const bool ret = apply_to_files_in_dir(pop_type_directory, ".txt", [&pop_manager](fs::path const& file) -> bool { - return pop_manager.load_pop_type_file(file.stem().string(), _parse_defines(file).get_file_node()); + return pop_manager.load_pop_type_file(file.stem().string(), parse_defines(file).get_file_node()); } ); pop_manager.lock_pop_types(); @@ -157,7 +157,7 @@ bool Dataloader::_load_pop_types(PopManager& pop_manager, fs::path const& pop_ty bool Dataloader::_load_units(GameManager& game_manager, fs::path const& units_directory) const { const bool ret = apply_to_files_in_dir(units_directory, ".txt", [&game_manager](fs::path const& file) -> bool { - return game_manager.get_unit_manager().load_unit_file(game_manager.get_good_manager(), _parse_defines(file).get_file_node()); + return game_manager.get_unit_manager().load_unit_file(game_manager.get_good_manager(), parse_defines(file).get_file_node()); } ); game_manager.get_unit_manager().lock_units(); @@ -181,7 +181,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di static const std::string default_region_sea = "region_sea.txt"; static const std::string default_province_flag_sprite = "province_flag_sprites"; - const v2script::Parser parser = _parse_defines(lookup_file(map_directory / defaults_filename)); + const v2script::Parser parser = parse_defines(lookup_file(map_directory / defaults_filename)); std::vector water_province_identifiers; @@ -234,17 +234,17 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di Logger::error("Failed to load map default file!"); } - if (!map.load_province_definitions(_parse_csv(lookup_file(map_directory / definitions)).get_lines())) { + if (!map.load_province_definitions(parse_csv(lookup_file(map_directory / definitions)).get_lines())) { Logger::error("Failed to load province definitions file!"); ret = false; } - if (!map.load_province_positions(game_manager.get_building_manager(), _parse_defines(lookup_file(map_directory / positions)).get_file_node())) { + if (!map.load_province_positions(game_manager.get_building_manager(), parse_defines(lookup_file(map_directory / positions)).get_file_node())) { Logger::error("Failed to load province positions file!"); ret = false; } - if (!map.load_region_file(_parse_defines(lookup_file(map_directory / region)).get_file_node())) { + if (!map.load_region_file(parse_defines(lookup_file(map_directory / region)).get_file_node())) { Logger::error("Failed to load region file!"); ret = false; } @@ -255,7 +255,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di } map.lock_water_provinces(); - if (!map.get_terrain_type_manager().load_terrain_types(game_manager.get_modifier_manager(), _parse_defines(lookup_file(map_directory / terrain_definition)).get_file_node())) { + if (!map.get_terrain_type_manager().load_terrain_types(game_manager.get_modifier_manager(), parse_defines(lookup_file(map_directory / terrain_definition)).get_file_node())) { Logger::error("Failed to load terrain types!"); ret = false; } @@ -265,7 +265,7 @@ bool Dataloader::_load_map_dir(GameManager& game_manager, fs::path const& map_di ret = false; } - if (!map.generate_and_load_province_adjacencies(_parse_csv(lookup_file(map_directory / adjacencies)).get_lines())) { + if (!map.generate_and_load_province_adjacencies(parse_csv(lookup_file(map_directory / adjacencies)).get_lines())) { Logger::error("Failed to generate and load province adjacencies!"); ret = false; } @@ -294,7 +294,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to set up modifier effects!"); ret = false; } - if (!game_manager.get_good_manager().load_goods_file(_parse_defines(lookup_file(goods_file)).get_file_node())) { + if (!game_manager.get_good_manager().load_goods_file(parse_defines(lookup_file(goods_file)).get_file_node())) { Logger::error("Failed to load goods!"); ret = false; } @@ -302,34 +302,34 @@ bool Dataloader::load_defines(GameManager& game_manager) const { Logger::error("Failed to load pop types!"); ret = false; } - if (!game_manager.get_pop_manager().get_culture_manager().load_graphical_culture_type_file(_parse_defines(lookup_file(graphical_culture_type_file)).get_file_node())) { + if (!game_manager.get_pop_manager().get_culture_manager().load_graphical_culture_type_file(parse_defines(lookup_file(graphical_culture_type_file)).get_file_node())) { Logger::error("Failed to load graphical culture types!"); ret = false; } - if (!game_manager.get_pop_manager().get_culture_manager().load_culture_file(_parse_defines(lookup_file(culture_file)).get_file_node())) { + if (!game_manager.get_pop_manager().get_culture_manager().load_culture_file(parse_defines(lookup_file(culture_file)).get_file_node())) { Logger::error("Failed to load cultures!"); ret = false; } - if (!game_manager.get_pop_manager().get_religion_manager().load_religion_file(_parse_defines(lookup_file(religion_file)).get_file_node())) { + if (!game_manager.get_pop_manager().get_religion_manager().load_religion_file(parse_defines(lookup_file(religion_file)).get_file_node())) { Logger::error("Failed to load religions!"); ret = false; } - if (!game_manager.get_ideology_manager().load_ideology_file(_parse_defines(lookup_file(ideology_file)).get_file_node())) { + if (!game_manager.get_ideology_manager().load_ideology_file(parse_defines(lookup_file(ideology_file)).get_file_node())) { Logger::error("Failed to load ideologies!"); ret = false; } - if (!game_manager.get_government_type_manager().load_government_types_file(game_manager.get_ideology_manager(), _parse_defines(lookup_file(governments_file)).get_file_node())) { + if (!game_manager.get_government_type_manager().load_government_types_file(game_manager.get_ideology_manager(), parse_defines(lookup_file(governments_file)).get_file_node())) { Logger::error("Failed to load government types!"); ret = false; } - if (!game_manager.get_issue_manager().load_issues_file(_parse_defines(lookup_file(issues_file)).get_file_node())) { + if (!game_manager.get_issue_manager().load_issues_file(parse_defines(lookup_file(issues_file)).get_file_node())) { Logger::error("Failed to load issues!"); ret = false; } if (!game_manager.get_production_type_manager().load_production_types_file( game_manager.get_good_manager(), game_manager.get_pop_manager(), - _parse_defines(lookup_file(production_types_file)).get_file_node())) { + parse_defines(lookup_file(production_types_file)).get_file_node())) { Logger::error("Failed to load production types!"); ret = false; } @@ -337,7 +337,7 @@ bool Dataloader::load_defines(GameManager& game_manager) const { game_manager.get_good_manager(), game_manager.get_production_type_manager(), game_manager.get_modifier_manager(), - _parse_defines(lookup_file(buildings_file)).get_file_node())) { + parse_defines(lookup_file(buildings_file)).get_file_node())) { Logger::error("Failed to load buildings!"); ret = false; } @@ -385,7 +385,7 @@ static bool _load_localisation_file(Dataloader::localisation_callback_t callback bool Dataloader::load_localisation_files(localisation_callback_t callback, fs::path const& localisation_dir) { return apply_to_files_in_dir(localisation_dir, ".csv", [callback](fs::path path) -> bool { - return _load_localisation_file(callback, _parse_csv(path).get_lines()); + return _load_localisation_file(callback, parse_csv(path).get_lines()); } ); } diff --git a/src/openvic-simulation/dataloader/Dataloader.hpp b/src/openvic-simulation/dataloader/Dataloader.hpp index f833a2c..9d28132 100644 --- a/src/openvic-simulation/dataloader/Dataloader.hpp +++ b/src/openvic-simulation/dataloader/Dataloader.hpp @@ -2,6 +2,9 @@ #include +#include +#include + #include "openvic-simulation/dataloader/NodeTools.hpp" namespace OpenVic { @@ -23,6 +26,9 @@ namespace OpenVic { bool _load_map_dir(GameManager& game_manager, fs::path const& map_directory) const; public: + static ovdl::v2script::Parser parse_defines(fs::path const& path); + static ovdl::csv::Windows1252Parser parse_csv(fs::path const& path); + Dataloader() = default; /* In reverse-load order, so base defines first and final loaded mod last */ -- cgit v1.2.3-56-ga3b1