From 5799836bee29024ce8a2d0fc45e06664c0110751 Mon Sep 17 00:00:00 2001 From: hop311 Date: Sun, 14 Apr 2024 23:29:28 +0100 Subject: Generate starting unit instances --- src/openvic-simulation/map/Province.hpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/openvic-simulation/map/Province.hpp') diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp index 476ecc9..c4785dd 100644 --- a/src/openvic-simulation/map/Province.hpp +++ b/src/openvic-simulation/map/Province.hpp @@ -1,7 +1,5 @@ #pragma once -#include - #include "openvic-simulation/country/Country.hpp" #include "openvic-simulation/economy/BuildingInstance.hpp" #include "openvic-simulation/politics/Ideology.hpp" @@ -20,6 +18,8 @@ namespace OpenVic { struct ProvinceSetModifier; using Climate = ProvinceSetModifier; using Continent = ProvinceSetModifier; + struct ArmyInstance; + struct NavyInstance; /* REQUIREMENTS: * MAP-5, MAP-7, MAP-8, MAP-43, MAP-47 @@ -118,6 +118,8 @@ namespace OpenVic { // TODO - change this into a factory-like structure Good const* PROPERTY(rgo); IdentifierRegistry IDENTIFIER_REGISTRY(building); + ordered_set PROPERTY(armies); + ordered_set PROPERTY(navies); std::vector PROPERTY(pops); Pop::pop_size_t PROPERTY(total_population); @@ -154,6 +156,10 @@ namespace OpenVic { bool has_adjacency_going_through(Province const* province) const; fvec2_t get_unit_position() const; + bool add_army(ArmyInstance& army); + bool remove_army(ArmyInstance& army); + bool add_navy(NavyInstance& navy); + bool remove_navy(NavyInstance& navy); bool reset(BuildingTypeManager const& building_type_manager); bool apply_history_to_province(ProvinceHistoryEntry const* entry); -- cgit v1.2.3-56-ga3b1