From c1b7cab254ac14a173477661047ad2492930ff8b Mon Sep 17 00:00:00 2001 From: hop311 Date: Tue, 31 Oct 2023 01:11:47 +0000 Subject: History loading changes + PROPERTY macro --- src/openvic-simulation/map/Province.hpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/openvic-simulation/map/Province.hpp') diff --git a/src/openvic-simulation/map/Province.hpp b/src/openvic-simulation/map/Province.hpp index 10f3a9a..6c022b7 100644 --- a/src/openvic-simulation/map/Province.hpp +++ b/src/openvic-simulation/map/Province.hpp @@ -24,6 +24,8 @@ namespace OpenVic { using distance_t = uint16_t; using flags_t = uint16_t; + enum struct colony_status_t : int8_t { STATE, PROTECTORATE, COLONY }; + struct adjacency_t { friend struct Province; @@ -63,6 +65,7 @@ namespace OpenVic { Region* region = nullptr; bool on_map = false, has_region = false, water = false; life_rating_t life_rating = 0; + colony_status_t colony_status = colony_status_t::STATE; IdentifierRegistry buildings; // TODO - change this into a factory-like structure Good const* rgo = nullptr; @@ -90,6 +93,7 @@ namespace OpenVic { bool get_water() const; TerrainType const* get_terrain_type() const; life_rating_t get_life_rating() const; + colony_status_t get_colony_status() const; bool load_positions(BuildingManager const& building_manager, ast::NodeCPtr root); bool add_building(BuildingInstance&& building_instance); -- cgit v1.2.3-56-ga3b1