From 1683859e333f98fb63f1c72d926bb366a3b89f0b Mon Sep 17 00:00:00 2001 From: zaaarf Date: Wed, 22 Nov 2023 17:16:34 +0100 Subject: chore: use PROPERTY and its variants when possible --- src/openvic-simulation/military/LeaderTrait.hpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/openvic-simulation/military/LeaderTrait.hpp') diff --git a/src/openvic-simulation/military/LeaderTrait.hpp b/src/openvic-simulation/military/LeaderTrait.hpp index 34de44d..4ec3b63 100644 --- a/src/openvic-simulation/military/LeaderTrait.hpp +++ b/src/openvic-simulation/military/LeaderTrait.hpp @@ -17,7 +17,7 @@ namespace OpenVic { enum class trait_type_t { PERSONALITY, BACKGROUND }; private: - const trait_type_t type; + const trait_type_t PROPERTY(trait_type); /* * Allowed modifiers for leaders: * attack - integer @@ -30,17 +30,15 @@ namespace OpenVic { * experience - % * reliability - decimal, mil gain or loss for associated POPs */ - const ModifierValue modifiers; + const ModifierValue PROPERTY(modifiers); LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue&& new_modifiers); public: LeaderTrait(LeaderTrait&&) = default; - trait_type_t get_trait_type() const; bool is_personality_trait() const; bool is_background_trait() const; - ModifierValue const& get_modifiers() const; }; struct LeaderTraitManager { -- cgit v1.2.3-56-ga3b1