From d67cd2d08fe2859809e35b93f5a8358c48a3705e Mon Sep 17 00:00:00 2001 From: hop311 Date: Fri, 6 Sep 2024 23:13:47 +0100 Subject: Calculate country military power (still needs modifiers + soldier pop supported regiment count) --- src/openvic-simulation/military/UnitInstanceGroup.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/openvic-simulation/military/UnitInstanceGroup.cpp') diff --git a/src/openvic-simulation/military/UnitInstanceGroup.cpp b/src/openvic-simulation/military/UnitInstanceGroup.cpp index 65ecf5b..09206e3 100644 --- a/src/openvic-simulation/military/UnitInstanceGroup.cpp +++ b/src/openvic-simulation/military/UnitInstanceGroup.cpp @@ -172,8 +172,11 @@ bool UnitInstanceManager::generate_unit_instance( unit_instance = &*get_unit_instances().insert( [&unit_deployment]() -> UnitInstanceBranched { if constexpr (Branch == UnitType::branch_t::LAND) { - // TODO - get pop from Province unit_deployment.get_home() - return { unit_deployment.get_name(), unit_deployment.get_type(), nullptr }; + return { + unit_deployment.get_name(), unit_deployment.get_type(), + nullptr, // TODO - get pop from Province unit_deployment.get_home() + false // Not mobilised + }; } else if constexpr (Branch == UnitType::branch_t::NAVAL) { return { unit_deployment.get_name(), unit_deployment.get_type() }; } -- cgit v1.2.3-56-ga3b1